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Diffstat (limited to 'src/citra/src/citra.cpp')
-rw-r--r-- | src/citra/src/citra.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/citra/src/citra.cpp b/src/citra/src/citra.cpp new file mode 100644 index 00000000..eb029068 --- /dev/null +++ b/src/citra/src/citra.cpp @@ -0,0 +1,90 @@ +/** + * Copyright (C) 2013 citra Emulator + * + * @file citra.cpp + * @author ShizZy <shizzy247@gmail.com> + * @date 2013-09-04 + * @brief Main entry point + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "common.h" +#include "log_manager.h" +#include "file_util.h" + +#include "core.h" + +#include "emu_window/emu_window_glfw.h" + +#include "citra.h" + +//#define PLAY_FIFO_RECORDING + +/// Application entry point +int __cdecl main(int argc, char **argv) { + //u32 tight_loop; + + printf("citra starting...\n"); + + std::string program_dir = File::GetCurrentDir(); + + LogManager::Init(); + + EmuWindow_GLFW* emu_window = new EmuWindow_GLFW; + + Core::Init(emu_window); + + //if (E_OK != core::Init(emu_window)) { + // LOG_ERROR(TMASTER, "core initialization failed, exiting..."); + // core::Kill(); + // exit(1); + //} + + //// Load a game or die... + //if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) { + // if (common::g_config->enable_auto_boot()) { + // core::Start(); + // } else { + // LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n"); + // } + //} else { + // LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n"); + // exit(E_ERR); + //} + //// run the game + //while(core::SYS_DIE != core::g_state) { + // if (core::SYS_RUNNING == core::g_state) { + // if(!(cpu->is_on)) { + // cpu->Start(); // Initialize and start CPU. + // } else { + // for(tight_loop = 0; tight_loop < 10000; ++tight_loop) { + // cpu->execStep(); + // } + // } + // } else if (core::SYS_HALTED == core::g_state) { + // core::Stop(); + // } + //} + //core::Kill(); + + while (1) { + } + + //delete emu_window; + + return 0; +} |