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+/*!
+ * Copyright (C) 2013 Akiru Emulator
+ *
+ * @file akiry.cpp
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2012-02-11
+ * @brief Main entry point
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#include "common.h"
+#include "platform.h"
+
+#if EMU_PLATFORM == PLATFORM_LINUX
+#include <unistd.h>
+#endif
+
+#include "config.h"
+#include "xml.h"
+#include "x86_utils.h"
+
+//#include "core.h"
+//#include "dvd/loader.h"
+//#include "powerpc/cpu_core.h"
+//#include "hw/hw.h"
+//#include "video_core.h"
+
+#include "emuwindow/emuwindow_glfw.h"
+
+#include "akiru.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// This is needed to fix SDL in certain build environments
+#ifdef main
+#undef main
+#endif
+
+//#define PLAY_FIFO_RECORDING
+
+/// Application entry point
+int __cdecl main(int argc, char **argv) {
+ u32 tight_loop;
+
+ LOG_NOTICE(TMASTER, APP_NAME " starting...\n");
+
+ char program_dir[MAX_PATH];
+ _getcwd(program_dir, MAX_PATH-1);
+ size_t cwd_len = strlen(program_dir);
+ program_dir[cwd_len] = '/';
+ program_dir[cwd_len+1] = '\0';
+
+ common::ConfigManager config_manager;
+ config_manager.set_program_dir(program_dir, MAX_PATH);
+ config_manager.ReloadConfig(NULL);
+ core::SetConfigManager(&config_manager);
+
+ EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
+
+ if (E_OK != core::Init(emu_window)) {
+ LOG_ERROR(TMASTER, "core initialization failed, exiting...");
+ core::Kill();
+ exit(1);
+ }
+
+#ifndef PLAY_FIFO_RECORDING
+ // Load a game or die...
+ if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) {
+ if (common::g_config->enable_auto_boot()) {
+ core::Start();
+ } else {
+ LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n");
+ }
+ } else {
+ LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n");
+ exit(E_ERR);
+ }
+ // run the game
+ while(core::SYS_DIE != core::g_state) {
+ if (core::SYS_RUNNING == core::g_state) {
+ if(!(cpu->is_on)) {
+ cpu->Start(); // Initialize and start CPU.
+ } else {
+ for(tight_loop = 0; tight_loop < 10000; ++tight_loop) {
+ cpu->execStep();
+ }
+ }
+ } else if (core::SYS_HALTED == core::g_state) {
+ core::Stop();
+ }
+ }
+ core::Kill();
+#else
+ // load fifo log and replay it
+
+ // TODO: Restructure initialization process - Fix Flipper_Open being called from dvd loaders (wtf?)
+ Flipper_Open();
+ video_core::Start(emu_window);
+ core::SetState(core::SYS_RUNNING);
+
+ fifo_player::FPFile file;
+ fifo_player::Load("/home/tony/20_frames.gff", file);
+ fifo_player::PlayFile(file);
+
+ // TODO: Wait for video core to finish - PlayFile should handle this
+ while (1);
+#endif
+ delete emu_window;
+
+ return E_OK;
+}