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-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp54
-rw-r--r--src/citra/emu_window/emu_window_glfw.h5
-rw-r--r--src/citra_qt/bootmanager.cpp49
-rw-r--r--src/citra_qt/bootmanager.hxx2
-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/emu_window.cpp17
-rw-r--r--src/common/emu_window.h8
-rw-r--r--src/common/key_map.cpp25
-rw-r--r--src/common/key_map.h45
-rw-r--r--src/core/hle/service/hid.cpp145
-rw-r--r--src/core/hle/service/hid.h90
-rw-r--r--src/video_core/video_core.h1
12 files changed, 405 insertions, 39 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 02f524e0..b911e60c 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -8,18 +8,55 @@
#include "citra/emu_window/emu_window_glfw.h"
-static void OnKeyEvent(GLFWwindow* win, int key, int action) {
- // TODO(bunnei): ImplementMe
-}
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+ { GLFW_KEY_A, HID_User::PAD_A },
+ { GLFW_KEY_B, HID_User::PAD_B },
+ { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
+ { GLFW_KEY_ENTER, HID_User::PAD_START },
+ { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
+ { GLFW_KEY_LEFT, HID_User::PAD_LEFT },
+ { GLFW_KEY_UP, HID_User::PAD_UP },
+ { GLFW_KEY_DOWN, HID_User::PAD_DOWN },
+ { GLFW_KEY_R, HID_User::PAD_R },
+ { GLFW_KEY_L, HID_User::PAD_L },
+ { GLFW_KEY_X, HID_User::PAD_X },
+ { GLFW_KEY_Y, HID_User::PAD_Y },
+ { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
+ { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
+ { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
+ { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
+};
+
+/// Called by GLFW when a key event occurs
+void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
+
+ if (!VideoCore::g_emu_window) {
+ return;
+ }
+
+ int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
+
+ if (action == GLFW_PRESS) {
+ EmuWindow::KeyPressed({key, keyboard_id});
+ }
-static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {
- EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
- emu_window->SetClientAreaWidth(width);
- emu_window->SetClientAreaHeight(height);
+ if (action == GLFW_RELEASE) {
+ EmuWindow::KeyReleased({key, keyboard_id});
+ }
+ HID_User::PadUpdateComplete();
}
/// EmuWindow_GLFW constructor
EmuWindow_GLFW::EmuWindow_GLFW() {
+
+ // Register a new ID for the default keyboard
+ keyboard_id = KeyMap::NewDeviceId();
+
+ // Set default key mappings for keyboard
+ for (auto mapping : default_key_map) {
+ KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
+ }
+
// Initialize the window
if(glfwInit() != GL_TRUE) {
printf("Failed to initialize GLFW! Exiting...");
@@ -45,8 +82,7 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
// Setup callbacks
glfwSetWindowUserPointer(m_render_window, this);
- //glfwSetKeyCallback(m_render_window, OnKeyEvent);
- //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
+ glfwSetKeyCallback(m_render_window, OnKeyEvent);
DoneCurrent();
}
diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h
index c1b41203..29325bb7 100644
--- a/src/citra/emu_window/emu_window_glfw.h
+++ b/src/citra/emu_window/emu_window_glfw.h
@@ -25,8 +25,9 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
void DoneCurrent();
- GLFWwindow* m_render_window; ///< Internal GLFW render window
+ static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
private:
-
+ GLFWwindow* m_render_window; ///< Internal GLFW render window
+ int keyboard_id; ///< Device id of keyboard for use with KeyMap
};
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 573060d3..657e39be 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()
return emu_thread;
}
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+ { Qt::Key_A, HID_User::PAD_A },
+ { Qt::Key_B, HID_User::PAD_B },
+ { Qt::Key_Backslash, HID_User::PAD_SELECT },
+ { Qt::Key_Enter, HID_User::PAD_START },
+ { Qt::Key_Right, HID_User::PAD_RIGHT },
+ { Qt::Key_Left, HID_User::PAD_LEFT },
+ { Qt::Key_Up, HID_User::PAD_UP },
+ { Qt::Key_Down, HID_User::PAD_DOWN },
+ { Qt::Key_R, HID_User::PAD_R },
+ { Qt::Key_L, HID_User::PAD_L },
+ { Qt::Key_X, HID_User::PAD_X },
+ { Qt::Key_Y, HID_User::PAD_Y },
+ { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
+ { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
+ { Qt::Key_T, HID_User::PAD_CIRCLE_UP },
+ { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
+};
+
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
{
+ // Register a new ID for the default keyboard
+ keyboard_id = KeyMap::NewDeviceId();
+
+ // Set default key mappings for keyboard
+ for (auto mapping : default_key_map) {
+ KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
+ }
+
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setProfile(QGLFormat::CoreProfile);
@@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()
void GRenderWindow::keyPressEvent(QKeyEvent* event)
{
- /*
- bool key_processed = false;
- for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
- if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
- key_processed = true;
-
- if (!key_processed)
- QWidget::keyPressEvent(event);
- */
+ EmuWindow::KeyPressed({event->key(), keyboard_id});
+ HID_User::PadUpdateComplete();
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
{
- /*
- bool key_processed = false;
- for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
- if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
- key_processed = true;
-
- if (!key_processed)
- QWidget::keyPressEvent(event);
- */
+ EmuWindow::KeyReleased({event->key(), keyboard_id});
+ HID_User::PadUpdateComplete();
}
diff --git a/src/citra_qt/bootmanager.hxx b/src/citra_qt/bootmanager.hxx
index 51cb781e..eedf1947 100644
--- a/src/citra_qt/bootmanager.hxx
+++ b/src/citra_qt/bootmanager.hxx
@@ -116,4 +116,6 @@ private:
EmuThread emu_thread;
QByteArray geometry;
+
+ int keyboard_id;
};
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 3a82f5b8..9d5a9076 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -4,10 +4,12 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
set(SRCS
break_points.cpp
console_listener.cpp
+ emu_window.cpp
extended_trace.cpp
file_search.cpp
file_util.cpp
hash.cpp
+ key_map.cpp
log_manager.cpp
math_util.cpp
mem_arena.cpp
@@ -39,6 +41,7 @@ set(HEADERS
file_search.h
file_util.h
hash.h
+ key_map.h
linear_disk_cache.h
log.h
log_manager.h
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
new file mode 100644
index 00000000..7a2c50ac
--- /dev/null
+++ b/src/common/emu_window.cpp
@@ -0,0 +1,17 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "emu_window.h"
+
+void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
+ HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+ HID_User::PadButtonPress(mapped_key);
+}
+
+void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
+ HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+ HID_User::PadButtonRelease(mapped_key);
+}
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 5e2c33d7..23f178fd 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -7,6 +7,8 @@
#include "common/common.h"
#include "common/scm_rev.h"
+#include "common/key_map.h"
+
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
class EmuWindow
@@ -32,6 +34,12 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
+ /// Signals a key press action to the HID module
+ static void KeyPressed(KeyMap::HostDeviceKey key);
+
+ /// Signals a key release action to the HID module
+ static void KeyReleased(KeyMap::HostDeviceKey key);
+
Config GetConfig() const {
return m_config;
}
diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp
new file mode 100644
index 00000000..309caab9
--- /dev/null
+++ b/src/common/key_map.cpp
@@ -0,0 +1,25 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "key_map.h"
+#include <map>
+
+namespace KeyMap {
+
+static std::map<HostDeviceKey, HID_User::PadState> key_map;
+static int next_device_id = 0;
+
+int NewDeviceId() {
+ return next_device_id++;
+}
+
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) {
+ key_map[key].hex = padState.hex;
+}
+
+HID_User::PadState GetPadKey(HostDeviceKey key) {
+ return key_map[key];
+}
+
+}
diff --git a/src/common/key_map.h b/src/common/key_map.h
new file mode 100644
index 00000000..b5acfbab
--- /dev/null
+++ b/src/common/key_map.h
@@ -0,0 +1,45 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/hid.h"
+
+namespace KeyMap {
+
+/**
+ * Represents a key for a specific host device.
+ */
+struct HostDeviceKey {
+ int key_code;
+ int device_id; ///< Uniquely identifies a host device
+
+ bool operator < (const HostDeviceKey &other) const {
+ if (device_id == other.device_id) {
+ return key_code < other.key_code;
+ }
+ return device_id < other.device_id;
+ }
+
+ bool operator == (const HostDeviceKey &other) const {
+ return device_id == other.device_id && key_code == other.key_code;
+ }
+};
+
+/**
+ * Generates a new device id, which uniquely identifies a host device within KeyMap.
+ */
+int NewDeviceId();
+
+/**
+ * Maps a device-specific key to a PadState.
+ */
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState);
+
+/**
+ * Gets the PadState that's mapped to the provided device-specific key.
+ */
+HID_User::PadState GetPadKey(HostDeviceKey key);
+
+}
diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp
index 4e470795..b6ec1b8f 100644
--- a/src/core/hle/service/hid.cpp
+++ b/src/core/hle/service/hid.cpp
@@ -14,7 +14,128 @@
namespace HID_User {
-Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service
+// Handle to shared memory region designated to HID_User service
+static Handle shared_mem = 0;
+
+// Event handles
+static Handle event_pad_or_touch_1 = 0;
+static Handle event_pad_or_touch_2 = 0;
+static Handle event_accelerometer = 0;
+static Handle event_gyroscope = 0;
+static Handle event_debug_pad = 0;
+
+// Next Pad state update information
+static PadState next_state = {{0}};
+static u32 next_index = 0;
+static s16 next_circle_x = 0;
+static s16 next_circle_y = 0;
+
+/**
+ * Gets a pointer to the PadData structure inside HID shared memory
+ */
+static inline PadData* GetPadData() {
+ if (0 == shared_mem)
+ return nullptr;
+
+ return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0));
+}
+
+/**
+ * Circle Pad from keys.
+ *
+ * This is implemented as "pushed all the way to an edge (max) or centered (0)".
+ *
+ * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
+ */
+void UpdateNextCirclePadState() {
+ static const s16 max_value = 0x9C;
+ next_circle_x = next_state.circle_left ? -max_value : 0x0;
+ next_circle_x += next_state.circle_right ? max_value : 0x0;
+ next_circle_y = next_state.circle_down ? -max_value : 0x0;
+ next_circle_y += next_state.circle_up ? max_value : 0x0;
+}
+
+/**
+ * Sets a Pad state (button or button combo) as pressed
+ */
+void PadButtonPress(PadState pad_state) {
+ next_state.hex |= pad_state.hex;
+ UpdateNextCirclePadState();
+}
+
+/**
+ * Sets a Pad state (button or button combo) as released
+ */
+void PadButtonRelease(PadState pad_state) {
+ next_state.hex &= ~pad_state.hex;
+ UpdateNextCirclePadState();
+}
+
+/**
+ * Called after all Pad changes to be included in this update have been made,
+ * including both Pad key changes and analog circle Pad changes.
+ */
+void PadUpdateComplete() {
+ PadData* pad_data = GetPadData();
+
+ // Update PadData struct
+ pad_data->current_state.hex = next_state.hex;
+ pad_data->index = next_index;
+ next_index = (next_index + 1) % pad_data->entries.size();
+
+ // Get the previous Pad state
+ u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
+ PadState old_state = pad_data->entries[last_entry_index].current_state;
+
+ // Compute bitmask with 1s for bits different from the old state
+ PadState changed;
+ changed.hex = (next_state.hex ^ old_state.hex);
+
+ // Compute what was added
+ PadState additions;
+ additions.hex = changed.hex & next_state.hex;
+
+ // Compute what was removed
+ PadState removals;
+ removals.hex = changed.hex & old_state.hex;
+
+ // Get the current Pad entry
+ PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
+
+ // Update entry properties
+ current_pad_entry->current_state.hex = next_state.hex;
+ current_pad_entry->delta_additions.hex = additions.hex;
+ current_pad_entry->delta_removals.hex = removals.hex;
+
+ // Set circle Pad
+ current_pad_entry->circle_pad_x = next_circle_x;
+ current_pad_entry->circle_pad_y = next_circle_y;
+
+ // If we just updated index 0, provide a new timestamp
+ if (pad_data->index == 0) {
+ pad_data->index_reset_ticks_previous = pad_data->index_reset_ticks;
+ pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
+ }
+
+ // Signal both handles when there's an update to Pad or touch
+ Kernel::SignalEvent(event_pad_or_touch_1);
+ Kernel::SignalEvent(event_pad_or_touch_2);
+}
+
+
+// TODO(peachum):
+// Add a method for setting analog input from joystick device for the circle Pad.
+//
+// This method should:
+// * Be called after both PadButton<Press, Release>().
+// * Be called before PadUpdateComplete()
+// * Set current PadEntry.circle_pad_<axis> using analog data
+// * Set PadData.raw_circle_pad_data
+// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
+// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
+// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
+// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
+
/**
* HID_User::GetIPCHandles service function
@@ -34,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0; // No error
- cmd_buff[3] = g_shared_mem;
- cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventA");
- cmd_buff[5] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventB");
- cmd_buff[6] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventC");
- cmd_buff[7] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
- cmd_buff[8] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventD");
+ cmd_buff[3] = shared_mem;
+ cmd_buff[4] = event_pad_or_touch_1;
+ cmd_buff[5] = event_pad_or_touch_2;
+ cmd_buff[6] = event_accelerometer;
+ cmd_buff[7] = event_gyroscope;
+ cmd_buff[8] = event_debug_pad;
DEBUG_LOG(KERNEL, "called");
}
@@ -57,11 +178,19 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00170000, nullptr, "GetSoundVolume"},
};
+
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
- g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
+ shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
+
+ // Create event handles
+ event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1");
+ event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2");
+ event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
+ event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
+ event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h
index b17fcfa8..a077e25c 100644
--- a/src/core/hle/service/hid.h
+++ b/src/core/hle/service/hid.h
@@ -5,15 +5,101 @@
#pragma once
#include "core/hle/service/service.h"
+#include "common/bit_field.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace HID_User
-// This service is used for interfacing to physical user controls... perhaps "Human Interface
-// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
+// This service is used for interfacing to physical user controls.
+// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.
namespace HID_User {
+/**
+ * Structure of a Pad controller state.
+ */
+struct PadState {
+ union {
+ u32 hex;
+
+ BitField<0, 1, u32> a;
+ BitField<1, 1, u32> b;
+ BitField<2, 1, u32> select;
+ BitField<3, 1, u32> start;
+ BitField<4, 1, u32> right;
+ BitField<5, 1, u32> left;
+ BitField<6, 1, u32> up;
+ BitField<7, 1, u32> down;
+ BitField<8, 1, u32> r;
+ BitField<9, 1, u32> l;
+ BitField<10, 1, u32> x;
+ BitField<11, 1, u32> y;
+
+ BitField<28, 1, u32> circle_right;
+ BitField<29, 1, u32> circle_left;
+ BitField<30, 1, u32> circle_up;
+ BitField<31, 1, u32> circle_down;
+ };
+};
+
+/**
+ * Structure of a single entry in the PadData's Pad state history array.
+ */
+struct PadDataEntry {
+ PadState current_state;
+ PadState delta_additions;
+ PadState delta_removals;
+
+ s16 circle_pad_x;
+ s16 circle_pad_y;
+};
+
+/**
+ * Structure of all data related to the 3DS Pad.
+ */
+struct PadData {
+ s64 index_reset_ticks;
+ s64 index_reset_ticks_previous;
+ u32 index; // the index of the last updated Pad state history element
+
+ u32 pad1;
+ u32 pad2;
+
+ PadState current_state; // same as entries[index].current_state
+ u32 raw_circle_pad_data;
+
+ u32 pad3;
+
+ std::array<PadDataEntry, 8> entries; // Pad state history
+};
+
+// Pre-defined PadStates for single button presses
+const PadState PAD_NONE = {{0}};
+const PadState PAD_A = {{1u << 0}};
+const PadState PAD_B = {{1u << 1}};
+const PadState PAD_SELECT = {{1u << 2}};
+const PadState PAD_START = {{1u << 3}};
+const PadState PAD_RIGHT = {{1u << 4}};
+const PadState PAD_LEFT = {{1u << 5}};
+const PadState PAD_UP = {{1u << 6}};
+const PadState PAD_DOWN = {{1u << 7}};
+const PadState PAD_R = {{1u << 8}};
+const PadState PAD_L = {{1u << 9}};
+const PadState PAD_X = {{1u << 10}};
+const PadState PAD_Y = {{1u << 11}};
+const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
+const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
+const PadState PAD_CIRCLE_UP = {{1u << 30}};
+const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
+
+// Methods for updating the HID module's state
+void PadButtonPress(PadState pad_state);
+void PadButtonRelease(PadState pad_state);
+void PadUpdateComplete();
+
+/**
+ * HID service interface.
+ */
class Interface : public Service::Interface {
public:
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index d227b6aa..5e8129b5 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -27,6 +27,7 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
extern RendererBase* g_renderer; ///< Renderer plugin
extern int g_current_frame; ///< Current frame
+extern EmuWindow* g_emu_window; ///< Emu window
/// Start the video core
void Start();