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-rw-r--r--src/common/thread_queue_list.h18
-rw-r--r--src/core/hle/function_wrappers.h7
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp4
-rw-r--r--src/core/hle/kernel/kernel.cpp2
-rw-r--r--src/core/hle/kernel/mutex.cpp10
-rw-r--r--src/core/hle/kernel/thread.cpp50
-rw-r--r--src/core/hle/kernel/thread.h32
-rw-r--r--src/core/hle/service/apt/apt.cpp13
-rw-r--r--src/core/hle/svc.cpp52
9 files changed, 147 insertions, 41 deletions
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h
index 444abf11..4f27fc89 100644
--- a/src/common/thread_queue_list.h
+++ b/src/common/thread_queue_list.h
@@ -40,6 +40,18 @@ struct ThreadQueueList {
return -1;
}
+ T get_first() {
+ Queue *cur = first;
+ while (cur != nullptr) {
+ if (!cur->data.empty()) {
+ return cur->data.front();
+ }
+ cur = cur->next_nonempty;
+ }
+
+ return T();
+ }
+
T pop_first() {
Queue *cur = first;
while (cur != nullptr) {
@@ -79,6 +91,12 @@ struct ThreadQueueList {
cur->data.push_back(thread_id);
}
+ void move(const T& thread_id, Priority old_priority, Priority new_priority) {
+ remove(old_priority, thread_id);
+ prepare(new_priority);
+ push_back(new_priority, thread_id);
+ }
+
void remove(Priority priority, const T& thread_id) {
Queue *cur = &queues[priority];
boost::remove_erase(cur->data, thread_id);
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 0b6b6f51..be2626ee 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -46,6 +46,13 @@ template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
FuncReturn(retval);
}
+template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() {
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
+ Core::g_app_core->SetReg(1, param_1);
+ FuncReturn(retval);
+}
+
template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() {
s32 param_1 = 0;
s32 retval = func(&param_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 42f8ce2d..19135266 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -46,14 +46,12 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
case ArbitrationType::WaitIfLessThan:
if ((s32)Memory::Read32(address) <= value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
- HLE::Reschedule(__func__);
}
break;
case ArbitrationType::WaitIfLessThanWithTimeout:
if ((s32)Memory::Read32(address) <= value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
GetCurrentThread()->WakeAfterDelay(nanoseconds);
- HLE::Reschedule(__func__);
}
break;
case ArbitrationType::DecrementAndWaitIfLessThan:
@@ -62,7 +60,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
Memory::Write32(address, memory_value);
if (memory_value <= value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
- HLE::Reschedule(__func__);
}
break;
}
@@ -73,7 +70,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
if (memory_value <= value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
GetCurrentThread()->WakeAfterDelay(nanoseconds);
- HLE::Reschedule(__func__);
}
break;
}
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 498b2ec9..6261b82b 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -154,7 +154,7 @@ void Shutdown() {
*/
bool LoadExec(u32 entry_point) {
// 0x30 is the typical main thread priority I've seen used so far
- g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, 0x30);
+ g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, THREADPRIO_DEFAULT);
return true;
}
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index be2c4970..ebc9e79d 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -56,7 +56,15 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
}
bool Mutex::ShouldWait() {
- return lock_count > 0 && holding_thread != GetCurrentThread();;
+ auto thread = GetCurrentThread();
+ bool wait = lock_count > 0 && holding_thread != thread;
+
+ // If the holding thread of the mutex is lower priority than this thread, that thread should
+ // temporarily inherit this thread's priority
+ if (wait && thread->current_priority < holding_thread->current_priority)
+ holding_thread->BoostPriority(thread->current_priority);
+
+ return wait;
}
void Mutex::Acquire() {
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index be1aed61..33d66b98 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -140,6 +140,28 @@ void ArbitrateAllThreads(u32 address) {
}
}
+/// Boost low priority threads (temporarily) that have been starved
+static void PriorityBoostStarvedThreads() {
+ u64 current_ticks = CoreTiming::GetTicks();
+
+ for (auto& thread : thread_list) {
+ // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
+ // longer) will have their priority temporarily adjusted to 1 higher than the highest
+ // priority thread to prevent thread starvation. This general behavior has been verified
+ // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
+ // should probably be reversed to verify this.
+
+ const u64 boost_timeout = 2000000; // Boost threads that have been ready for > this long
+
+ u64 delta = current_ticks - thread->last_running_ticks;
+
+ if (thread->status == THREADSTATUS_READY && delta > boost_timeout && !thread->idle) {
+ const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0);
+ thread->BoostPriority(priority);
+ }
+ }
+}
+
/**
* Switches the CPU's active thread context to that of the specified thread
* @param new_thread The thread to switch to
@@ -151,6 +173,7 @@ static void SwitchContext(Thread* new_thread) {
// Save context for previous thread
if (previous_thread) {
+ previous_thread->last_running_ticks = CoreTiming::GetTicks();
Core::g_app_core->SaveContext(previous_thread->context);
if (previous_thread->status == THREADSTATUS_RUNNING) {
@@ -168,6 +191,9 @@ static void SwitchContext(Thread* new_thread) {
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
+ // Restores thread to its nominal priority if it has been temporarily changed
+ new_thread->current_priority = new_thread->nominal_priority;
+
Core::g_app_core->LoadContext(new_thread->context);
} else {
current_thread = nullptr;
@@ -364,7 +390,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->status = THREADSTATUS_DORMANT;
thread->entry_point = entry_point;
thread->stack_top = stack_top;
- thread->initial_priority = thread->current_priority = priority;
+ thread->nominal_priority = thread->current_priority = priority;
+ thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->wait_set_output = false;
thread->wait_all = false;
@@ -400,17 +427,15 @@ static void ClampPriority(const Thread* thread, s32* priority) {
void Thread::SetPriority(s32 priority) {
ClampPriority(this, &priority);
- if (current_priority == priority) {
- return;
- }
+ // If thread was ready, adjust queues
+ if (status == THREADSTATUS_READY)
+ ready_queue.move(this, current_priority, priority);
- if (status == THREADSTATUS_READY) {
- // If thread was ready, adjust queues
- ready_queue.remove(current_priority, this);
- ready_queue.prepare(priority);
- ready_queue.push_back(priority, this);
- }
-
+ nominal_priority = current_priority = priority;
+}
+
+void Thread::BoostPriority(s32 priority) {
+ ready_queue.move(this, current_priority, priority);
current_priority = priority;
}
@@ -440,6 +465,9 @@ SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority)
void Reschedule() {
Thread* prev = GetCurrentThread();
+
+ PriorityBoostStarvedThreads();
+
Thread* next = PopNextReadyThread();
HLE::g_reschedule = false;
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index cfd073a7..233bcbdb 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -17,17 +17,19 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
-enum ThreadPriority {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_DEFAULT = 16, ///< Default thread priority for userland apps
- THREADPRIO_LOW = 31, ///< Low range of thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Thread priority max checked by svcCreateThread
+enum ThreadPriority : s32{
+ THREADPRIO_HIGHEST = 0, ///< Highest thread priority
+ THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
+ THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
+ THREADPRIO_LOWEST = 63, ///< Lowest thread priority
};
-enum ThreadProcessorId {
- THREADPROCESSORID_0 = 0xFFFFFFFE, ///< Enables core appcode
- THREADPROCESSORID_1 = 0xFFFFFFFD, ///< Enables core syscore
- THREADPROCESSORID_ALL = 0xFFFFFFFC, ///< Enables both cores
+enum ThreadProcessorId : s32 {
+ THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
+ THREADPROCESSORID_ALL = -1, ///< Run thread on either core
+ THREADPROCESSORID_0 = 0, ///< Run thread on core 0 (AppCore)
+ THREADPROCESSORID_1 = 1, ///< Run thread on core 1 (SysCore)
+ THREADPROCESSORID_MAX = 2, ///< Processor ID must be less than this
};
enum ThreadStatus {
@@ -88,6 +90,12 @@ public:
void SetPriority(s32 priority);
/**
+ * Temporarily boosts the thread's priority until the next time it is scheduled
+ * @param priority The new priority
+ */
+ void BoostPriority(s32 priority);
+
+ /**
* Gets the thread's thread ID
* @return The thread's ID
*/
@@ -135,8 +143,10 @@ public:
u32 entry_point;
u32 stack_top;
- s32 initial_priority;
- s32 current_priority;
+ s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
+ s32 current_priority; ///< Current thread priority, can be temporarily changed
+
+ u64 last_running_ticks; ///< CPU tick when thread was last running
s32 processor_id;
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 4861d9e5..190c5df7 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -32,7 +32,8 @@ static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem = nullptr;
static Kernel::SharedPtr<Kernel::Mutex> lock = nullptr;
static Kernel::SharedPtr<Kernel::Event> notification_event = nullptr; ///< APT notification event
-static Kernel::SharedPtr<Kernel::Event> pause_event = nullptr; ///< APT pause event
+static Kernel::SharedPtr<Kernel::Event> start_event = nullptr; ///< APT start event
+
static std::vector<u8> shared_font;
static u32 cpu_percent = 0; ///< CPU time available to the running application
@@ -44,11 +45,11 @@ void Initialize(Service::Interface* self) {
cmd_buff[2] = 0x04000000; // According to 3dbrew, this value should be 0x04000000
cmd_buff[3] = Kernel::g_handle_table.Create(notification_event).MoveFrom();
- cmd_buff[4] = Kernel::g_handle_table.Create(pause_event).MoveFrom();
+ cmd_buff[4] = Kernel::g_handle_table.Create(start_event).MoveFrom();
- // TODO(bunnei): Check if these events are cleared/signaled every time Initialize is called.
+ // TODO(bunnei): Check if these events are cleared every time Initialize is called.
notification_event->Clear();
- pause_event->Signal(); // Fire start event
+ start_event->Clear();
ASSERT_MSG((nullptr != lock), "Cannot initialize without lock");
lock->Release();
@@ -81,7 +82,7 @@ void NotifyToWait(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 app_id = cmd_buff[1];
// TODO(Subv): Verify this, it seems to get SWKBD and Home Menu further.
- pause_event->Signal();
+ start_event->Signal();
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_APT, "(STUBBED) app_id=%u", app_id);
@@ -312,7 +313,7 @@ void Init() {
// TODO(bunnei): Check if these are created in Initialize or on APT process startup.
notification_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Notification");
- pause_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Pause");
+ start_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Start");
}
void Shutdown() {
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index bbb4eb9c..76e9b171 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -283,8 +283,13 @@ static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 val
if (arbiter == nullptr)
return ERR_INVALID_HANDLE;
- return arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
- address, value, nanoseconds);
+ auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
+ address, value, nanoseconds);
+
+ if (res == RESULT_SUCCESS)
+ HLE::Reschedule(__func__);
+
+ return res;
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
@@ -312,7 +317,7 @@ static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_lim
}
/// Creates a new thread
-static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
+static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) {
using Kernel::Thread;
std::string name;
@@ -323,6 +328,27 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
+ // TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
+ // The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
+ // Level::Permanent
+ ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!");
+
+ if (priority > THREADPRIO_LOWEST) {
+ return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
+
+ switch (processor_id) {
+ case THREADPROCESSORID_DEFAULT:
+ case THREADPROCESSORID_0:
+ case THREADPROCESSORID_1:
+ break;
+ default:
+ // TODO(bunnei): Implement support for other processor IDs
+ ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
+ break;
+ }
+
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
name, entry_point, priority, arg, processor_id, stack_top));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
@@ -331,10 +357,7 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
- if (THREADPROCESSORID_1 == processor_id) {
- LOG_WARNING(Kernel_SVC,
- "thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling");
- }
+ HLE::Reschedule(__func__);
return RESULT_SUCCESS;
}
@@ -374,8 +397,11 @@ static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
+ HLE::Reschedule(__func__);
+
LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *out_handle);
+
return RESULT_SUCCESS;
}
@@ -390,6 +416,9 @@ static ResultCode ReleaseMutex(Handle handle) {
return ERR_INVALID_HANDLE;
mutex->Release();
+
+ HLE::Reschedule(__func__);
+
return RESULT_SUCCESS;
}
@@ -428,6 +457,9 @@ static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*count, semaphore->Release(release_count));
+
+ HLE::Reschedule(__func__);
+
return RESULT_SUCCESS;
}
@@ -520,6 +552,9 @@ static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
return ERR_INVALID_HANDLE;
timer->Set(initial, interval);
+
+ HLE::Reschedule(__func__);
+
return RESULT_SUCCESS;
}
@@ -534,6 +569,9 @@ static ResultCode CancelTimer(Handle handle) {
return ERR_INVALID_HANDLE;
timer->Cancel();
+
+ HLE::Reschedule(__func__);
+
return RESULT_SUCCESS;
}