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authorGravatar bunnei <ericbunnie@gmail.com>2014-05-13 21:58:26 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-05-13 21:58:26 -0400
commitb5ef630c9c3133c1452462420788076e9890bcc3 (patch)
treee92f096682f3fd55623925e58636663f4053d24b /src
parent1583d2b6f32ec6f558646284a8130c0759e93e12 (diff)
added CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter decoding for now)
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/function_wrappers.h2
-rw-r--r--src/core/hle/syscall.cpp43
2 files changed, 38 insertions, 7 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 18b01b14..83be7648 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -740,7 +740,7 @@ template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
}
template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ u32 retval = func(NULL, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval);
}
diff --git a/src/core/hle/syscall.cpp b/src/core/hle/syscall.cpp
index d47df603..c697bc27 100644
--- a/src/core/hle/syscall.cpp
+++ b/src/core/hle/syscall.cpp
@@ -10,6 +10,8 @@
#include "core/hle/syscall.h"
#include "core/hle/service/service.h"
+#include "common/symbols.h"
+
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Syscall
@@ -26,7 +28,8 @@ enum MapMemoryPermission {
};
/// Map application or GSP heap memory
-Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
+Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
+ u32* outaddr = (u32*)_outaddr;
u32 virtual_address = 0x00000000;
DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
@@ -48,7 +51,9 @@ Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissi
default:
ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation);
}
-
+ if (NULL != outaddr) {
+ *outaddr = virtual_address;
+ }
Core::g_app_core->SetReg(1, virtual_address);
return 0;
@@ -134,16 +139,42 @@ Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void*
return 0;
}
+Result CreateThread(void* thread, u32 threadpriority, u32 entrypoint, u32 arg, u32 stacktop, u32 processorid) {
+ std::string symbol_name = "unknown";
+ if (Symbols::HasSymbol(entrypoint)) {
+ TSymbol symbol = Symbols::GetSymbol(entrypoint);
+ symbol_name = symbol.name;
+ }
+ // stack top: 0x0056A4A0
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, "
+ "stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entrypoint,
+ symbol_name.c_str(), arg, stacktop, threadpriority, processorid);
+
+ return 0;
+}
+
+Result CreateMutex(void* _mutex, u32 initial_locked) {
+ Handle* mutex = (Handle*)_mutex;
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateMutex called initial_locked=%s",
+ initial_locked ? "true" : "false");
+ return 0;
+}
+
+Result ReleaseMutex(Handle handle) {
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) ReleaseMutex called handle=0x%08X", handle);
+ return 0;
+}
+
const HLE::FunctionDef Syscall_Table[] = {
{0x00, NULL, "Unknown"},
- {0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
+ {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
{0x02, NULL, "QueryMemory"},
{0x03, NULL, "ExitProcess"},
{0x04, NULL, "GetProcessAffinityMask"},
{0x05, NULL, "SetProcessAffinityMask"},
{0x06, NULL, "GetProcessIdealProcessor"},
{0x07, NULL, "SetProcessIdealProcessor"},
- {0x08, NULL, "CreateThread"},
+ {0x08, WrapI_VUUUUU<CreateThread>, "CreateThread"},
{0x09, NULL, "ExitThread"},
{0x0A, NULL, "SleepThread"},
{0x0B, NULL, "GetThreadPriority"},
@@ -154,8 +185,8 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x10, NULL, "SetThreadIdealProcessor"},
{0x11, NULL, "GetCurrentProcessorNumber"},
{0x12, NULL, "Run"},
- {0x13, NULL, "CreateMutex"},
- {0x14, NULL, "ReleaseMutex"},
+ {0x13, WrapI_VU<CreateMutex>, "CreateMutex"},
+ {0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"},
{0x15, NULL, "CreateSemaphore"},
{0x16, NULL, "ReleaseSemaphore"},
{0x17, NULL, "CreateEvent"},