aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/video_core
diff options
context:
space:
mode:
authorGravatar Tony Wasserka <neobrainx@gmail.com>2015-05-09 15:57:29 +0200
committerGravatar Tony Wasserka <neobrainx@gmail.com>2015-05-09 15:57:29 +0200
commite35e72d0a5c90c37d22328115fa0f29dd17aeaee (patch)
tree4053db2c53a1ac77294c03782de75c91c0cf4b27 /src/video_core
parent417c867e1432f3a6dd3576c290478248910257ed (diff)
parent17a8cae0038b82202149bad687823b89074aa696 (diff)
Merge pull request #734 from yuriks/memmap
Small memory map definitions cleanup
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/command_processor.cpp4
-rw-r--r--src/video_core/pica.h11
-rw-r--r--src/video_core/rasterizer.cpp10
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
4 files changed, 11 insertions, 22 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index c4cdf672..1ea7cad0 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -102,7 +102,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed));
const auto& index_info = registers.index_array;
- const u8* index_address_8 = Memory::GetPointer(PAddrToVAddr(base_address + index_info.offset));
+ const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset);
const u16* index_address_16 = (u16*)index_address_8;
bool index_u16 = index_info.format != 0;
@@ -135,7 +135,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else {
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
- const u8* srcdata = Memory::GetPointer(PAddrToVAddr(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]));
+ const u8* srcdata = Memory::GetPhysicalPointer(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]);
const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata :
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata :
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index a0ba715f..e4a91058 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -998,15 +998,4 @@ union CommandHeader {
BitField<31, 1, u32> group_commands;
};
-// TODO: Ugly, should fix PhysicalToVirtualAddress instead
-inline static u32 PAddrToVAddr(u32 addr) {
- if (addr >= Memory::VRAM_PADDR && addr < Memory::VRAM_PADDR + Memory::VRAM_SIZE) {
- return addr - Memory::VRAM_PADDR + Memory::VRAM_VADDR;
- } else if (addr >= Memory::FCRAM_PADDR && addr < Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
- return addr - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
- } else {
- return 0;
- }
-}
-
} // namespace
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 6ec25360..3b3fef48 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -30,7 +30,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
const u32 coarse_y = y & ~7;
u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
- u8* dst_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + dst_offset;
+ u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
switch (registers.framebuffer.color_format) {
case registers.framebuffer.RGBA8:
@@ -67,7 +67,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
const u32 coarse_y = y & ~7;
u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
- u8* src_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + src_offset;
+ u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
switch (registers.framebuffer.color_format) {
case registers.framebuffer.RGBA8:
@@ -95,7 +95,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
static u32 GetDepth(int x, int y) {
const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr));
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
y = (registers.framebuffer.height - y);
@@ -122,7 +122,7 @@ static u32 GetDepth(int x, int y) {
static void SetDepth(int x, int y, u32 value) {
const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr));
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
y = (registers.framebuffer.height - y);
@@ -361,7 +361,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width);
t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height);
- u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress()));
+ u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6b242a6e..0c072120 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -119,15 +119,15 @@ void RendererOpenGL::SwapBuffers() {
void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
const TextureInfo& texture) {
- const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress(
- framebuffer.active_fb == 0 ? framebuffer.address_left1 : framebuffer.address_left2);
+ const PAddr framebuffer_addr = framebuffer.active_fb == 0 ?
+ framebuffer.address_left1 : framebuffer.address_left2;
LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x",
framebuffer.stride * framebuffer.height,
- framebuffer_vaddr, (int)framebuffer.width,
+ framebuffer_addr, (int)framebuffer.width,
(int)framebuffer.height, (int)framebuffer.format);
- const u8* framebuffer_data = Memory::GetPointer(framebuffer_vaddr);
+ const u8* framebuffer_data = Memory::GetPhysicalPointer(framebuffer_addr);
int bpp = GPU::Regs::BytesPerPixel(framebuffer.color_format);
size_t pixel_stride = framebuffer.stride / bpp;