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authorGravatar bunnei <ericbunnie@gmail.com>2014-04-07 00:57:37 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-04-07 00:57:37 -0400
commitf446f79da27d8c75b85772654152ea8e67a2214d (patch)
treecf3924876405ed5244fc8ee72c8615cc74e51267 /src/video_core/src/video_core.h
parent9b6041d8189653514e87135e2139fd9a0934c9bf (diff)
parentefef514fd8252e1f07cd1b45455dbb5207f2b0c3 (diff)
Merge branch 'hardware-interface'
Conflicts: src/core/src/core.h
Diffstat (limited to 'src/video_core/src/video_core.h')
-rw-r--r--src/video_core/src/video_core.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/video_core/src/video_core.h b/src/video_core/src/video_core.h
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+/*!
+ * Copyright (C) 2014 Citra Emulator
+ *
+ * @file video_core.h
+ * @author bunnei
+ * @date 2014-04-05
+ * @brief Main module for new video core
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#pragma once
+
+#include "common.h"
+#include "emu_window.h"
+#include "renderer_base.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Video Core namespace
+
+namespace VideoCore {
+
+// 3DS Video Constants
+// -------------------
+
+static const int kScreenTopWidth = 400; ///< 3DS top screen width
+static const int kScreenTopHeight = 240; ///< 3DS top screen height
+static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width
+static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
+
+// Video core renderer
+// ---------------------
+
+extern RendererBase* g_renderer; ///< Renderer plugin
+extern int g_current_frame; ///< Current frame
+
+/// Start the video core
+void Start();
+
+/// Initialize the video core
+void Init(EmuWindow* emu_window);
+
+/// Shutdown the video core
+void Shutdown();
+
+} // namespace