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authorGravatar Tony Wasserka <NeoBrainX@gmail.com>2014-08-03 16:00:52 +0200
committerGravatar Tony Wasserka <NeoBrainX@gmail.com>2014-08-12 02:17:21 +0200
commit9c781a6c7646a3f30c23adae75e1879b7fc47d0f (patch)
tree76f32e7dc447e661f9f34303609cf4aed23d7a5b /src/video_core/pica.h
parent29365e67d621dc732997c5b7a5269fa2dfda09ab (diff)
Remove the fancy RegisterSet class introduced in 4c2bff61e.
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
Diffstat (limited to 'src/video_core/pica.h')
-rw-r--r--src/video_core/pica.h242
1 files changed, 144 insertions, 98 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index f0fa3aba..d64559d7 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -4,127 +4,173 @@
#pragma once
+#include <cstddef>
#include <initializer_list>
#include <map>
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "common/register_set.h"
namespace Pica {
+// Returns index corresponding to the Regs member labeled by field_name
+// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
+// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
+// For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
+// Hopefully, this will be fixed sometime in the future.
+// For lack of better alternatives, we currently hardcode the offsets when constant
+// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
+// will then make sure the offsets indeed match the automatically calculated ones).
+#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
+#if defined(_MSC_VER)
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
+#else
+// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
+// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
+// and then performs a (no-op) cast to size_t iff the second argument matches the expected
+// field offset. Otherwise, the compiler will fail to compile this code.
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
+ ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), size_t>::type)PICA_REG_INDEX(field_name))
+#endif // _MSC_VER
+
struct Regs {
- enum Id : u32 {
- ViewportSizeX = 0x41,
- ViewportInvSizeX = 0x42,
- ViewportSizeY = 0x43,
- ViewportInvSizeY = 0x44,
- ViewportCorner = 0x68,
- DepthBufferFormat = 0x116,
- ColorBufferFormat = 0x117,
- DepthBufferAddress = 0x11C,
- ColorBufferAddress = 0x11D,
- ColorBufferSize = 0x11E,
-
- VertexArrayBaseAddr = 0x200,
- VertexDescriptor = 0x201, // 0x202
- VertexAttributeOffset = 0x203, // 0x206,0x209,0x20C,0x20F,0x212,0x215,0x218,0x21B,0x21E,0x221,0x224
- VertexAttributeInfo0 = 0x204, // 0x207,0x20A,0x20D,0x210,0x213,0x216,0x219,0x21C,0x21F,0x222,0x225
- VertexAttributeInfo1 = 0x205, // 0x208,0x20B,0x20E,0x211,0x214,0x217,0x21A,0x21D,0x220,0x223,0x226
-
- NumIds = 0x300,
- };
-
- template<Id id>
- union Struct;
+
+// helper macro to properly align structure members.
+// Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
+// depending on the current source line to make sure variable names are unique.
+#define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y
+#define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
+#define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)];
+
+ INSERT_PADDING_WORDS(0x41);
+
+ BitField<0, 24, u32> viewport_size_x;
+ INSERT_PADDING_WORDS(1);
+ BitField<0, 24, u32> viewport_size_y;
+
+ INSERT_PADDING_WORDS(0x1bc);
+
+ union {
+ enum class Format : u64 {
+ BYTE = 0,
+ UBYTE = 1,
+ SHORT = 2,
+ FLOAT = 3,
+ };
+
+ BitField< 0, 2, Format> format0;
+ BitField< 2, 2, u64> size0; // number of elements minus 1
+ BitField< 4, 2, Format> format1;
+ BitField< 6, 2, u64> size1;
+ BitField< 8, 2, Format> format2;
+ BitField<10, 2, u64> size2;
+ BitField<12, 2, Format> format3;
+ BitField<14, 2, u64> size3;
+ BitField<16, 2, Format> format4;
+ BitField<18, 2, u64> size4;
+ BitField<20, 2, Format> format5;
+ BitField<22, 2, u64> size5;
+ BitField<24, 2, Format> format6;
+ BitField<26, 2, u64> size6;
+ BitField<28, 2, Format> format7;
+ BitField<30, 2, u64> size7;
+ BitField<32, 2, Format> format8;
+ BitField<34, 2, u64> size8;
+ BitField<36, 2, Format> format9;
+ BitField<38, 2, u64> size9;
+ BitField<40, 2, Format> format10;
+ BitField<42, 2, u64> size10;
+ BitField<44, 2, Format> format11;
+ BitField<46, 2, u64> size11;
+
+ BitField<48, 12, u64> attribute_mask;
+ BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
+ } vertex_descriptor;
+
+ INSERT_PADDING_WORDS(0xfe);
+
+#undef INSERT_PADDING_WORDS_HELPER1
+#undef INSERT_PADDING_WORDS_HELPER2
+#undef INSERT_PADDING_WORDS
+
+ // Map register indices to names readable by humans
+ // Used for debugging purposes, so performance is not an issue here
+ static std::string GetCommandName(int index) {
+ std::map<u32, std::string> map;
+ Regs regs;
+
+ // TODO: MSVC does not support using offsetof() on non-static data members even though this
+ // is technically allowed since C++11. Hence, this functionality is disabled until
+ // MSVC properly supports it.
+ #ifndef _MSC_VER
+ #define ADD_FIELD(name) \
+ do { \
+ map.insert({PICA_REG_INDEX(name), #name}); \
+ for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \
+ map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \
+ } while(false)
+
+ ADD_FIELD(viewport_size_x);
+ ADD_FIELD(viewport_size_y);
+ ADD_FIELD(vertex_descriptor);
+
+ #undef ADD_FIELD
+ #endif // _MSC_VER
+
+ // Return empty string if no match is found
+ return map[index];
+ }
+
+ static inline int NumIds() {
+ return sizeof(Regs) / sizeof(u32);
+ }
+
+ u32& operator [] (int index) const {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+ u32& operator [] (int index) {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+private:
+ /*
+ * Most physical addresses which Pica registers refer to are 8-byte aligned.
+ * This function should be used to get the address from a raw register value.
+ */
+ static inline u32 DecodeAddressRegister(u32 register_value) {
+ return register_value * 8;
+ }
};
-static inline Regs::Id VertexAttributeOffset(int n)
-{
- return static_cast<Regs::Id>(0x203 + 3*n);
-}
+// TODO: MSVC does not support using offsetof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#ifndef _MSC_VER
+#define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position")
+
+ASSERT_REG_POSITION(viewport_size_x, 0x41);
+ASSERT_REG_POSITION(viewport_size_y, 0x43);
+ASSERT_REG_POSITION(vertex_descriptor, 0x200);
-static inline Regs::Id VertexAttributeInfo0(int n)
-{
- return static_cast<Regs::Id>(0x204 + 3*n);
-}
+#undef ASSERT_REG_POSITION
+#endif // !defined(_MSC_VER)
-static inline Regs::Id VertexAttributeInfo1(int n)
-{
- return static_cast<Regs::Id>(0x205 + 3*n);
-}
+// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
+static_assert(sizeof(Regs) == 0x300 * sizeof(u32), "Invalid total size of register set");
union CommandHeader {
CommandHeader(u32 h) : hex(h) {}
u32 hex;
- BitField< 0, 16, Regs::Id> cmd_id;
+ BitField< 0, 16, u32> cmd_id;
BitField<16, 4, u32> parameter_mask;
BitField<20, 11, u32> extra_data_length;
BitField<31, 1, u32> group_commands;
};
-static std::map<Regs::Id, const char*> command_names = {
- {Regs::ViewportSizeX, "ViewportSizeX" },
- {Regs::ViewportInvSizeX, "ViewportInvSizeX" },
- {Regs::ViewportSizeY, "ViewportSizeY" },
- {Regs::ViewportInvSizeY, "ViewportInvSizeY" },
- {Regs::ViewportCorner, "ViewportCorner" },
- {Regs::DepthBufferFormat, "DepthBufferFormat" },
- {Regs::ColorBufferFormat, "ColorBufferFormat" },
- {Regs::DepthBufferAddress, "DepthBufferAddress" },
- {Regs::ColorBufferAddress, "ColorBufferAddress" },
- {Regs::ColorBufferSize, "ColorBufferSize" },
-};
-
-template<>
-union Regs::Struct<Regs::ViewportSizeX> {
- BitField<0, 24, u32> value;
-};
-
-template<>
-union Regs::Struct<Regs::ViewportSizeY> {
- BitField<0, 24, u32> value;
-};
-
-template<>
-union Regs::Struct<Regs::VertexDescriptor> {
- enum class Format : u64 {
- BYTE = 0,
- UBYTE = 1,
- SHORT = 2,
- FLOAT = 3,
- };
-
- BitField< 0, 2, Format> format0;
- BitField< 2, 2, u64> size0; // number of elements minus 1
- BitField< 4, 2, Format> format1;
- BitField< 6, 2, u64> size1;
- BitField< 8, 2, Format> format2;
- BitField<10, 2, u64> size2;
- BitField<12, 2, Format> format3;
- BitField<14, 2, u64> size3;
- BitField<16, 2, Format> format4;
- BitField<18, 2, u64> size4;
- BitField<20, 2, Format> format5;
- BitField<22, 2, u64> size5;
- BitField<24, 2, Format> format6;
- BitField<26, 2, u64> size6;
- BitField<28, 2, Format> format7;
- BitField<30, 2, u64> size7;
- BitField<32, 2, Format> format8;
- BitField<34, 2, u64> size8;
- BitField<36, 2, Format> format9;
- BitField<38, 2, u64> size9;
- BitField<40, 2, Format> format10;
- BitField<42, 2, u64> size10;
- BitField<44, 2, Format> format11;
- BitField<46, 2, u64> size11;
-
- BitField<48, 12, u64> attribute_mask;
- BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
-};
-
} // namespace