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authorGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2015-07-26 06:38:19 -0300
committerGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2015-07-26 10:58:58 -0300
commit1762267de44cd2a5e61b237906c1749fdc96d0f6 (patch)
tree5214a4db318bcac2bf04e2b307348cb485f75c29 /src/video_core/CMakeLists.txt
parent392c7feba0cd152e46ffbe6089def35082fa2692 (diff)
OpenGL: Make OpenGL object resource wrappers fully inline
The functions are so simple that having them separate only bloats the code and hinders optimization.
Diffstat (limited to 'src/video_core/CMakeLists.txt')
-rw-r--r--src/video_core/CMakeLists.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 5c7f4ae1..16210830 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -2,7 +2,6 @@ set(SRCS
renderer_opengl/generated/gl_3_2_core.c
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer_cache.cpp
- renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_state.cpp
renderer_opengl/renderer_opengl.cpp