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authorGravatar bunnei <bunneidev@gmail.com>2014-11-22 22:35:45 -0500
committerGravatar bunnei <bunneidev@gmail.com>2014-12-12 00:15:47 -0500
commit4cb7a44d4e30cd7bc0ec0f07b4b734a7e03f1a3a (patch)
treec8ad6079befffdc1548e9402ca342f15610ad598 /src/core/mem_map.h
parent3a75c8069e9c044f6a8f2fd80c7d35ea245a9f6e (diff)
MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
Diffstat (limited to 'src/core/mem_map.h')
-rw-r--r--src/core/mem_map.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index f17afb60..7b750f84 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -57,11 +57,11 @@ enum : u32 {
HEAP_VADDR = 0x08000000,
HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
- HEAP_GSP_SIZE = 0x02000000, ///< GSP heap size... TODO: Define correctly?
- HEAP_GSP_VADDR = 0x14000000,
- HEAP_GSP_VADDR_END = (HEAP_GSP_VADDR + HEAP_GSP_SIZE),
- HEAP_GSP_PADDR = 0x00000000,
- HEAP_GSP_PADDR_END = (HEAP_GSP_PADDR + HEAP_GSP_SIZE),
+ HEAP_LINEAR_SIZE = 0x08000000, ///< Linear heap size... TODO: Define correctly?
+ HEAP_LINEAR_VADDR = 0x14000000,
+ HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
+ HEAP_LINEAR_PADDR = 0x00000000,
+ HEAP_LINEAR_PADDR_END = (HEAP_LINEAR_PADDR + HEAP_LINEAR_SIZE),
HARDWARE_IO_SIZE = 0x01000000,
HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
@@ -112,7 +112,7 @@ extern u8 *g_base;
// These are guaranteed to point to "low memory" addresses (sub-32-bit).
// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
// 32-bit: Same as the corresponding physical/virtual pointers.
-extern u8* g_heap_gsp; ///< GSP heap (main memory)
+extern u8* g_heap_linear; ///< Linear heap (main memory)
extern u8* g_heap; ///< Application heap (main memory)
extern u8* g_vram; ///< Video memory (VRAM)
extern u8* g_shared_mem; ///< Shared memory
@@ -159,7 +159,7 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
* @param operation Memory map operation type
* @param permissions Control memory permissions
*/
-u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions);
+u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
inline const char* GetCharPointer(const VAddr address) {
return (const char *)GetPointer(address);