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authorGravatar Tony Wasserka <NeoBrainX@gmail.com>2014-05-17 22:50:33 +0200
committerGravatar bunnei <ericbunnie@gmail.com>2014-06-12 06:10:49 -0400
commit1dfa3928242ad486040b1c65768faa2c7fce4654 (patch)
tree50efedc7e5090c36df63043bd542e7e8508fa1c0 /src/core/hw/lcd.cpp
parent87e98ff97be94edf8d4c50a9cf232a008213a928 (diff)
Rename LCD to GPU.
Diffstat (limited to 'src/core/hw/lcd.cpp')
-rw-r--r--src/core/hw/lcd.cpp194
1 files changed, 0 insertions, 194 deletions
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
deleted file mode 100644
index 61ee99c1..00000000
--- a/src/core/hw/lcd.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include "common/common_types.h"
-#include "common/log.h"
-
-#include "core/core.h"
-#include "core/mem_map.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hw/lcd.h"
-
-#include "video_core/video_core.h"
-
-
-namespace LCD {
-
-Registers g_regs;
-
-static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second
-
-u64 g_last_ticks = 0; ///< Last CPU ticks
-
-/**
- * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
- * @param
- */
-void SetFramebufferLocation(const FramebufferLocation mode) {
- switch (mode) {
- case FRAMEBUFFER_LOCATION_FCRAM:
- g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1;
- g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2;
- g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1;
- g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2;
- g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1;
- //g_regs.framebuffer_sub_left_2 = unknown;
- g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2;
- //g_regs.framebufferr_sub_right_2 = unknown;
- break;
-
- case FRAMEBUFFER_LOCATION_VRAM:
- g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1;
- g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2;
- g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
- g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
- g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1;
- //g_regs.framebuffer_sub_left_2 = unknown;
- g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2;
- //g_regs.framebufferr_sub_right_2 = unknown;
- break;
- }
-}
-
-/**
- * Gets the location of the framebuffers
- * @return Location of framebuffers as FramebufferLocation enum
- */
-const FramebufferLocation GetFramebufferLocation() {
- if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
- return FRAMEBUFFER_LOCATION_VRAM;
- } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
- return FRAMEBUFFER_LOCATION_FCRAM;
- } else {
- ERROR_LOG(LCD, "unknown framebuffer location!");
- }
- return FRAMEBUFFER_LOCATION_UNKNOWN;
-}
-
-/**
- * Gets a read-only pointer to a framebuffer in memory
- * @param address Physical address of framebuffer
- * @return Returns const pointer to raw framebuffer
- */
-const u8* GetFramebufferPointer(const u32 address) {
- switch (GetFramebufferLocation()) {
- case FRAMEBUFFER_LOCATION_FCRAM:
- return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
- case FRAMEBUFFER_LOCATION_VRAM:
- return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
- default:
- ERROR_LOG(LCD, "unknown framebuffer location");
- }
- return NULL;
-}
-
-template <typename T>
-inline void Read(T &var, const u32 addr) {
- switch (addr) {
- case REG_FRAMEBUFFER_TOP_LEFT_1:
- var = g_regs.framebuffer_top_left_1;
- break;
-
- case REG_FRAMEBUFFER_TOP_LEFT_2:
- var = g_regs.framebuffer_top_left_2;
- break;
-
- case REG_FRAMEBUFFER_TOP_RIGHT_1:
- var = g_regs.framebuffer_top_right_1;
- break;
-
- case REG_FRAMEBUFFER_TOP_RIGHT_2:
- var = g_regs.framebuffer_top_right_2;
- break;
-
- case REG_FRAMEBUFFER_SUB_LEFT_1:
- var = g_regs.framebuffer_sub_left_1;
- break;
-
- case REG_FRAMEBUFFER_SUB_RIGHT_1:
- var = g_regs.framebuffer_sub_right_1;
- break;
-
- case CommandListSize:
- var = g_regs.command_list_size;
- break;
-
- case CommandListAddress:
- var = g_regs.command_list_address;
- break;
-
- case ProcessCommandList:
- var = g_regs.command_processing_enabled;
- break;
-
- default:
- ERROR_LOG(LCD, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
- break;
- }
-}
-
-template <typename T>
-inline void Write(u32 addr, const T data) {
- switch (addr) {
- case CommandListSize:
- g_regs.command_list_size = data;
- break;
-
- case CommandListAddress:
- g_regs.command_list_address = data;
- break;
-
- case ProcessCommandList:
- g_regs.command_processing_enabled = data;
- if (g_regs.command_processing_enabled & 1)
- {
- // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3);
- ERROR_LOG(LCD, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3);
- // TODO: Process command list!
- }
- break;
-
- default:
- ERROR_LOG(LCD, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
- break;
- }
-}
-
-// Explicitly instantiate template functions because we aren't defining this in the header:
-
-template void Read<u64>(u64 &var, const u32 addr);
-template void Read<u32>(u32 &var, const u32 addr);
-template void Read<u16>(u16 &var, const u32 addr);
-template void Read<u8>(u8 &var, const u32 addr);
-
-template void Write<u64>(u32 addr, const u64 data);
-template void Write<u32>(u32 addr, const u32 data);
-template void Write<u16>(u32 addr, const u16 data);
-template void Write<u8>(u32 addr, const u8 data);
-
-/// Update hardware
-void Update() {
- u64 current_ticks = Core::g_app_core->GetTicks();
-
- // Fake a vertical blank
- if ((current_ticks - g_last_ticks) >= kFrameTicks) {
- g_last_ticks = current_ticks;
- VideoCore::g_renderer->SwapBuffers();
- Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
- }
-}
-
-/// Initialize hardware
-void Init() {
- g_last_ticks = Core::g_app_core->GetTicks();
- SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
- NOTICE_LOG(LCD, "initialized OK");
-}
-
-/// Shutdown hardware
-void Shutdown() {
- NOTICE_LOG(LCD, "shutdown OK");
-}
-
-} // namespace