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authorGravatar Gareth Poole <noname422@gmail.com>2014-10-28 23:08:37 -0400
committerGravatar Gareth Poole <510razor@gmail.com>2014-10-29 15:55:51 -0400
commit38df9e96dd39604273a7a3508abb5e2b302b79cd (patch)
tree56e092b84815ba02b3d6918524405f25f4c2f251 /src/core/hle/service/gsp.cpp
parent48f80bb79efc3b27f8ff965c43aafeffff99e0e1 (diff)
Renamed souce files of services to match port names
Diffstat (limited to 'src/core/hle/service/gsp.cpp')
-rw-r--r--src/core/hle/service/gsp.cpp378
1 files changed, 0 insertions, 378 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
deleted file mode 100644
index 614d9584..00000000
--- a/src/core/hle/service/gsp.cpp
+++ /dev/null
@@ -1,378 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-
-#include "common/log.h"
-#include "common/bit_field.h"
-
-#include "core/mem_map.h"
-#include "core/hle/kernel/event.h"
-#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/service/gsp.h"
-#include "core/hw/gpu.h"
-
-#include "video_core/gpu_debugger.h"
-
-// Main graphics debugger object - TODO: Here is probably not the best place for this
-GraphicsDebugger g_debugger;
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Namespace GSP_GPU
-
-namespace GSP_GPU {
-
-Handle g_interrupt_event = 0; ///< Handle to event triggered when GSP interrupt has been signalled
-Handle g_shared_memory = 0; ///< Handle to GSP shared memorys
-u32 g_thread_id = 1; ///< Thread index into interrupt relay queue, 1 is arbitrary
-
-/// Gets a pointer to a thread command buffer in GSP shared memory
-static inline u8* GetCommandBuffer(u32 thread_id) {
- if (0 == g_shared_memory)
- return nullptr;
-
- return Kernel::GetSharedMemoryPointer(g_shared_memory,
- 0x800 + (thread_id * sizeof(CommandBuffer)));
-}
-
-static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
- if (0 == g_shared_memory)
- return nullptr;
-
- _dbg_assert_msg_(GSP, screen_index < 2, "Invalid screen index");
-
- // For each thread there are two FrameBufferUpdate fields
- u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
- return (FrameBufferUpdate*)Kernel::GetSharedMemoryPointer(g_shared_memory, offset);
-}
-
-/// Gets a pointer to the interrupt relay queue for a given thread index
-static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
- return (InterruptRelayQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory,
- sizeof(InterruptRelayQueue) * thread_id);
-}
-
-void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
- // TODO: Return proper error codes
- if (base_address + size_in_bytes >= 0x420000) {
- ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)",
- base_address, size_in_bytes);
- return;
- }
-
- // size should be word-aligned
- if ((size_in_bytes % 4) != 0) {
- ERROR_LOG(GPU, "Invalid size 0x%08x", size_in_bytes);
- return;
- }
-
- while (size_in_bytes > 0) {
- GPU::Write<u32>(base_address + 0x1EB00000, *data);
-
- size_in_bytes -= 4;
- ++data;
- base_address += 4;
- }
-}
-
-/// Write a GSP GPU hardware register
-void WriteHWRegs(Service::Interface* self) {
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
-
- u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
-
- WriteHWRegs(reg_addr, size, src);
-}
-
-/// Read a GSP GPU hardware register
-void ReadHWRegs(Service::Interface* self) {
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
-
- // TODO: Return proper error codes
- if (reg_addr + size >= 0x420000) {
- ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
- return;
- }
-
- // size should be word-aligned
- if ((size % 4) != 0) {
- ERROR_LOG(GPU, "Invalid size 0x%08x", size);
- return;
- }
-
- u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
-
- while (size > 0) {
- GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
-
- size -= 4;
- ++dst;
- reg_addr += 4;
- }
-}
-
-void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
- u32 base_address = 0x400000;
- if (info.active_fb == 0) {
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left1), 4, &info.address_left);
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right1), 4, &info.address_right);
- } else {
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left2), 4, &info.address_left);
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right2), 4, &info.address_right);
- }
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].stride), 4, &info.stride);
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].color_format), 4, &info.format);
- WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].active_fb), 4, &info.shown_fb);
-}
-
-/**
- * GSP_GPU::SetBufferSwap service function
- *
- * Updates GPU display framebuffer configuration using the specified parameters.
- *
- * Inputs:
- * 1 : Screen ID (0 = top screen, 1 = bottom screen)
- * 2-7 : FrameBufferInfo structure
- * Outputs:
- * 1: Result code
- */
-void SetBufferSwap(Service::Interface* self) {
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 screen_id = cmd_buff[1];
- FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
- SetBufferSwap(screen_id, *fb_info);
-
- cmd_buff[1] = 0; // No error
-}
-
-/**
- * GSP_GPU::RegisterInterruptRelayQueue service function
- * Inputs:
- * 1 : "Flags" field, purpose is unknown
- * 3 : Handle to GSP synchronization event
- * Outputs:
- * 0 : Result of function, 0 on success, otherwise error code
- * 2 : Thread index into GSP command buffer
- * 4 : Handle to GSP shared memory
- */
-void RegisterInterruptRelayQueue(Service::Interface* self) {
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 flags = cmd_buff[1];
- g_interrupt_event = cmd_buff[3];
- g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem");
-
- _assert_msg_(GSP, (g_interrupt_event != 0), "handle is not valid!");
-
- cmd_buff[2] = g_thread_id++; // ThreadID
- cmd_buff[4] = g_shared_memory; // GSP shared memory
-
- Kernel::SignalEvent(g_interrupt_event); // TODO(bunnei): Is this correct?
-}
-
-/**
- * Signals that the specified interrupt type has occurred to userland code
- * @param interrupt_id ID of interrupt that is being signalled
- * @todo This should probably take a thread_id parameter and only signal this thread?
- */
-void SignalInterrupt(InterruptId interrupt_id) {
- if (0 == g_interrupt_event) {
- WARN_LOG(GSP, "cannot synchronize until GSP event has been created!");
- return;
- }
- if (0 == g_shared_memory) {
- WARN_LOG(GSP, "cannot synchronize until GSP shared memory has been created!");
- return;
- }
- for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
- InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
- interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1;
-
- u8 next = interrupt_relay_queue->index;
- next += interrupt_relay_queue->number_interrupts;
- next = next % 0x34; // 0x34 is the number of interrupt slots
-
- interrupt_relay_queue->slot[next] = interrupt_id;
- interrupt_relay_queue->error_code = 0x0; // No error
- }
- Kernel::SignalEvent(g_interrupt_event);
-}
-
-/// Executes the next GSP command
-void ExecuteCommand(const Command& command, u32 thread_id) {
- // Utility function to convert register ID to address
- auto WriteGPURegister = [](u32 id, u32 data) {
- GPU::Write<u32>(0x1EF00000 + 4 * id, data);
- };
-
- switch (command.id) {
-
- // GX request DMA - typically used for copying memory from GSP heap to VRAM
- case CommandId::REQUEST_DMA:
- memcpy(Memory::GetPointer(command.dma_request.dest_address),
- Memory::GetPointer(command.dma_request.source_address),
- command.dma_request.size);
- break;
-
- // ctrulib homebrew sends all relevant command list data with this command,
- // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
- // TODO: This will need some rework in the future.
- case CommandId::SET_COMMAND_LIST_LAST:
- {
- auto& params = command.set_command_list_last;
- WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
- WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size >> 3);
-
- // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
- WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
-
- SignalInterrupt(InterruptId::P3D);
- break;
- }
-
- // It's assumed that the two "blocks" behave equivalently.
- // Presumably this is done simply to allow two memory fills to run in parallel.
- case CommandId::SET_MEMORY_FILL:
- {
- auto& params = command.memory_fill;
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1);
-
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
- WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
- break;
- }
-
- case CommandId::SET_DISPLAY_TRANSFER:
- {
- auto& params = command.image_copy;
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
-
- // TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
- // work well enough for running demos. Need to figure out how these all work and trigger
- // them correctly.
- SignalInterrupt(InterruptId::PSC0);
- SignalInterrupt(InterruptId::PSC1);
- SignalInterrupt(InterruptId::PPF);
- SignalInterrupt(InterruptId::P3D);
- SignalInterrupt(InterruptId::DMA);
-
- // Update framebuffer information if requested
- for (int screen_id = 0; screen_id < 2; ++screen_id) {
- FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
- if (info->is_dirty)
- SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
-
- info->is_dirty = false;
- }
- break;
- }
-
- // TODO: Check if texture copies are implemented correctly..
- case CommandId::SET_TEXTURE_COPY:
- {
- auto& params = command.image_copy;
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
-
- // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
- WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
- break;
- }
-
- // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
- // are supposed to do.
- case CommandId::SET_COMMAND_LIST_FIRST:
- {
- break;
- }
-
- default:
- ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
- }
-}
-
-/// This triggers handling of the GX command written to the command buffer in shared memory.
-void TriggerCmdReqQueue(Service::Interface* self) {
-
- // Iterate through each thread's command queue...
- for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
- CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
-
- // Iterate through each command...
- for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
- g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
-
- // Decode and execute command
- ExecuteCommand(command_buffer->commands[i], thread_id);
-
- // Indicates that command has completed
- command_buffer->number_commands = command_buffer->number_commands - 1;
- }
- }
-}
-
-const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, WriteHWRegs, "WriteHWRegs"},
- {0x00020084, nullptr, "WriteHWRegsWithMask"},
- {0x00030082, nullptr, "WriteHWRegRepeat"},
- {0x00040080, ReadHWRegs, "ReadHWRegs"},
- {0x00050200, SetBufferSwap, "SetBufferSwap"},
- {0x00060082, nullptr, "SetCommandList"},
- {0x000700C2, nullptr, "RequestDma"},
- {0x00080082, nullptr, "FlushDataCache"},
- {0x00090082, nullptr, "InvalidateDataCache"},
- {0x000A0044, nullptr, "RegisterInterruptEvents"},
- {0x000B0040, nullptr, "SetLcdForceBlack"},
- {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
- {0x000D0140, nullptr, "SetDisplayTransfer"},
- {0x000E0180, nullptr, "SetTextureCopy"},
- {0x000F0200, nullptr, "SetMemoryFill"},
- {0x00100040, nullptr, "SetAxiConfigQoSMode"},
- {0x00110040, nullptr, "SetPerfLogMode"},
- {0x00120000, nullptr, "GetPerfLog"},
- {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
- {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
- {0x00150002, nullptr, "TryAcquireRight"},
- {0x00160042, nullptr, "AcquireRight"},
- {0x00170000, nullptr, "ReleaseRight"},
- {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
- {0x00190000, nullptr, "SaveVramSysArea"},
- {0x001A0000, nullptr, "RestoreVramSysArea"},
- {0x001B0000, nullptr, "ResetGpuCore"},
- {0x001C0040, nullptr, "SetLedForceOff"},
- {0x001D0040, nullptr, "SetTestCommand"},
- {0x001E0080, nullptr, "SetInternalPriorities"},
- {0x001F0082, nullptr, "StoreDataCache"},
-};
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Interface class
-
-Interface::Interface() {
- Register(FunctionTable, ARRAY_SIZE(FunctionTable));
-
- g_interrupt_event = 0;
- g_shared_memory = 0;
- g_thread_id = 1;
-}
-
-Interface::~Interface() {
-}
-
-} // namespace