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authorGravatar bunnei <bunneidev@gmail.com>2015-01-17 22:23:49 -0500
committerGravatar bunnei <bunneidev@gmail.com>2015-01-21 19:10:24 -0500
commitaa01c57ae9d73e41b65d37860ca6fbb91caba33a (patch)
tree904936860b1e8319ec5edc3a1e0e6c2c12f01d9f /src/core/hle/kernel
parent627e96fc15f99eea0f1c5ccdb46d85cadb3efd69 (diff)
Kernel: Separate WaitSynchronization into Wait and Acquire methods.
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r--src/core/hle/kernel/event.cpp6
-rw-r--r--src/core/hle/kernel/kernel.h13
-rw-r--r--src/core/hle/kernel/mutex.cpp19
-rw-r--r--src/core/hle/kernel/semaphore.cpp15
-rw-r--r--src/core/hle/kernel/thread.cpp6
-rw-r--r--src/core/hle/kernel/thread.h3
-rw-r--r--src/core/hle/kernel/timer.cpp6
7 files changed, 54 insertions, 14 deletions
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp
index 4173a980..41e1bd6c 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/event.cpp
@@ -28,7 +28,7 @@ public:
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
- ResultVal<bool> WaitSynchronization(unsigned index) override {
+ ResultVal<bool> Wait(unsigned index) override {
bool wait = !signaled;
if (wait) {
AddWaitingThread(GetCurrentThread());
@@ -36,6 +36,10 @@ public:
}
return MakeResult<bool>(wait);
}
+
+ ResultVal<bool> Acquire() override {
+ return MakeResult<bool>(true);
+ }
};
ResultCode SignalEvent(const Handle handle) {
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index af4e2f44..d98fd038 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -65,11 +65,20 @@ public:
virtual Kernel::HandleType GetHandleType() const = 0;
/**
- * Wait for kernel object to synchronize.
+ * Wait the current thread for kernel object to synchronize.
* @param index Index of wait object (only applies to WaitSynchronizationN)
* @return True if the current thread should wait as a result of the wait
*/
- virtual ResultVal<bool> WaitSynchronization(unsigned index=0) {
+ virtual ResultVal<bool> Wait(unsigned index = 0) {
+ LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
+ return UnimplementedFunction(ErrorModule::Kernel);
+ }
+
+ /**
+ * Acquire/lock the kernel object if it is available
+ * @return True if we were able to acquire the kernel object, otherwise false
+ */
+ virtual ResultVal<bool> Acquire() {
LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
return UnimplementedFunction(ErrorModule::Kernel);
}
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 78063b8f..37e7be4e 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -26,7 +26,8 @@ public:
Handle lock_thread; ///< Handle to thread that currently has mutex
std::string name; ///< Name of mutex (optional)
- ResultVal<bool> WaitSynchronization(unsigned index) override;
+ ResultVal<bool> Wait(unsigned index) override;
+ ResultVal<bool> Acquire() override;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -155,17 +156,25 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
return handle;
}
-ResultVal<bool> Mutex::WaitSynchronization(unsigned index) {
- bool wait = locked;
+ResultVal<bool> Mutex::Wait(unsigned index) {
if (locked) {
AddWaitingThread(GetCurrentThread());
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_MUTEX, this, index);
- } else {
+ }
+
+ return MakeResult<bool>(locked);
+}
+
+ResultVal<bool> Mutex::Acquire() {
+ bool res = false;
+
+ if (!locked) {
// Lock the mutex when the first thread accesses it
locked = true;
+ res = true;
MutexAcquireLock(this);
}
- return MakeResult<bool>(wait);
+ return MakeResult<bool>(res);
}
} // namespace
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index 28892844..6464b258 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -32,18 +32,27 @@ public:
return available_count > 0;
}
- ResultVal<bool> WaitSynchronization(unsigned index) override {
+ ResultVal<bool> Wait(unsigned index) override {
bool wait = !IsAvailable();
if (wait) {
Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_SEMA, this, index);
AddWaitingThread(GetCurrentThread());
- } else {
- --available_count;
}
return MakeResult<bool>(wait);
}
+
+ ResultVal<bool> Acquire() override {
+ bool res = false;
+
+ if (IsAvailable()) {
+ --available_count;
+ res = true;
+ }
+
+ return MakeResult<bool>(res);
+ }
};
////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 0c9ecc09..6b0bdebb 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -22,7 +22,7 @@
namespace Kernel {
-ResultVal<bool> Thread::WaitSynchronization(unsigned index) {
+ResultVal<bool> Thread::Wait(unsigned index) {
const bool wait = status != THREADSTATUS_DORMANT;
if (wait) {
AddWaitingThread(GetCurrentThread());
@@ -32,6 +32,10 @@ ResultVal<bool> Thread::WaitSynchronization(unsigned index) {
return MakeResult<bool>(wait);
}
+ResultVal<bool> Thread::Acquire() {
+ return MakeResult<bool>(true);
+}
+
// Lists all thread ids that aren't deleted/etc.
static std::vector<SharedPtr<Thread>> thread_list;
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index f3dc4eec..9faf89c1 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -70,7 +70,8 @@ public:
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
inline bool IsIdle() const { return idle; }
- ResultVal<bool> WaitSynchronization(unsigned index) override;
+ ResultVal<bool> Wait(unsigned index) override;
+ ResultVal<bool> Acquire() override;
s32 GetPriority() const { return current_priority; }
void SetPriority(s32 priority);
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index c97ae6c5..6497bb34 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -29,7 +29,7 @@ public:
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
- ResultVal<bool> WaitSynchronization(unsigned index) override {
+ ResultVal<bool> Wait(unsigned index) override {
bool wait = !signaled;
if (wait) {
AddWaitingThread(GetCurrentThread());
@@ -37,6 +37,10 @@ public:
}
return MakeResult<bool>(wait);
}
+
+ ResultVal<bool> Acquire() override {
+ return MakeResult<bool>(true);
+ }
};
/**