aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/hle/kernel/thread.h
diff options
context:
space:
mode:
authorGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2014-12-22 04:32:03 -0200
committerGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2015-01-09 03:51:55 -0200
commitba72208cd4905410eab8b996da0fa05fd05c72ff (patch)
tree3dcaf53894232e83741d3a524c7c53b8da60409c /src/core/hle/kernel/thread.h
parent7b3452c7303cf348377de6702ddda0307533663c (diff)
Kernel: Move Thread's definition to the header file
Diffstat (limited to 'src/core/hle/kernel/thread.h')
-rw-r--r--src/core/hle/kernel/thread.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 58bd85ac..51290975 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -4,8 +4,12 @@
#pragma once
+#include <string>
+#include <vector>
+
#include "common/common_types.h"
+#include "core/core.h"
#include "core/mem_map.h"
#include "core/hle/kernel/kernel.h"
@@ -48,6 +52,56 @@ enum WaitType {
namespace Kernel {
+class Thread : public Kernel::Object {
+public:
+ std::string GetName() const override { return name; }
+ std::string GetTypeName() const override { return "Thread"; }
+
+ static const HandleType HANDLE_TYPE = HandleType::Thread;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+ inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
+ inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
+ inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
+ inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
+ inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
+ inline bool IsIdle() const { return idle; }
+
+ ResultVal<bool> WaitSynchronization() override;
+
+ Core::ThreadContext context;
+
+ u32 thread_id;
+
+ u32 status;
+ u32 entry_point;
+ u32 stack_top;
+ u32 stack_size;
+
+ s32 initial_priority;
+ s32 current_priority;
+
+ s32 processor_id;
+
+ WaitType wait_type;
+ Handle wait_handle;
+ VAddr wait_address;
+
+ std::vector<Handle> waiting_threads;
+
+ std::string name;
+
+ /// Whether this thread is intended to never actually be executed, i.e. always idle
+ bool idle = false;
+
+private:
+ // TODO(yuriks) Temporary until the creation logic can be moved into a static function
+ friend Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
+ s32 processor_id, u32 stack_top, int stack_size);
+
+ Thread() = default;
+};
+
/// Creates a new thread - wrapper for external user
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
@@ -78,6 +132,9 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
/// Arbitrate all threads currently waiting...
void ArbitrateAllThreads(u32 arbiter, u32 address);
+/// Gets the current thread
+Thread* GetCurrentThread();
+
/// Gets the current thread handle
Handle GetCurrentThreadHandle();