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author | Subv <subv2112@gmail.com> | 2015-05-10 18:35:37 -0500 |
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committer | Subv <subv2112@gmail.com> | 2015-05-10 18:35:37 -0500 |
commit | 000876858d52d7e4fa8e21bc4407d43d548eff30 (patch) | |
tree | f0af4cde78349cfe4ea7875b24d37cf85eb3eb03 /src/core/hle/kernel/thread.h | |
parent | ba0bfe7d82a241f1dbe449a1bdcc2a76c594c667 (diff) |
Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
Diffstat (limited to 'src/core/hle/kernel/thread.h')
-rw-r--r-- | src/core/hle/kernel/thread.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 9958b16e..17bb69f4 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -135,6 +135,12 @@ public: */ void Stop(); + /* + * Returns the Thread Local Storage address of the current thread + * @returns VAddr of the thread's TLS + */ + VAddr GetTLSAddress() const; + Core::ThreadContext context; u32 thread_id; |