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authorGravatar bunnei <bunneidev@gmail.com>2015-05-11 23:22:47 -0400
committerGravatar bunnei <bunneidev@gmail.com>2015-05-11 23:22:47 -0400
commitee8da4c35649a70cfb61484d0a41ba04aff034c1 (patch)
tree65b7b2cd1c0fcc22f545c87052ec00f3528c92f4 /src/core/hle/kernel/thread.cpp
parent6e26d063a57070cecb0e8d5c1905f5573588be61 (diff)
parent4f7a055081dff4299ee049a03c7a6f1659406942 (diff)
Merge pull request #751 from yuriks/idle-thread
Thread: Remove the idle thread
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp46
1 files changed, 19 insertions, 27 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 3e70d399..c7731c9e 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -158,7 +158,7 @@ static void PriorityBoostStarvedThreads() {
u64 delta = current_ticks - thread->last_running_ticks;
- if (thread->status == THREADSTATUS_READY && delta > boost_timeout && !thread->idle) {
+ if (thread->status == THREADSTATUS_READY && delta > boost_timeout) {
const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0);
thread->BoostPriority(priority);
}
@@ -170,8 +170,6 @@ static void PriorityBoostStarvedThreads() {
* @param new_thread The thread to switch to
*/
static void SwitchContext(Thread* new_thread) {
- DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running.");
-
Thread* previous_thread = GetCurrentThread();
// Save context for previous thread
@@ -189,6 +187,8 @@ static void SwitchContext(Thread* new_thread) {
// Load context of new thread
if (new_thread) {
+ DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running.");
+
current_thread = new_thread;
ready_queue.remove(new_thread->current_priority, new_thread);
@@ -216,6 +216,10 @@ static Thread* PopNextReadyThread() {
// We have to do better than the current thread.
// This call returns null when that's not possible.
next = ready_queue.pop_first_better(thread->current_priority);
+ if (!next) {
+ // Otherwise just keep going with the current thread
+ next = thread;
+ }
} else {
next = ready_queue.pop_first();
}
@@ -452,16 +456,6 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
-SharedPtr<Thread> SetupIdleThread() {
- // We need to pass a few valid values to get around parameter checking in Thread::Create.
- // TODO(yuriks): Figure out a way to avoid passing the bogus VAddr parameter
- auto thread = Thread::Create("idle", Memory::TLS_AREA_VADDR, THREADPRIO_LOWEST, 0,
- THREADPROCESSORID_0, 0).MoveFrom();
-
- thread->idle = true;
- return thread;
-}
-
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
DEBUG_ASSERT(!GetCurrentThread());
@@ -478,24 +472,25 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
}
void Reschedule() {
- Thread* prev = GetCurrentThread();
-
PriorityBoostStarvedThreads();
+ Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
HLE::g_reschedule = false;
- if (next != nullptr) {
- LOG_TRACE(Kernel, "context switch %u -> %u", prev->GetObjectId(), next->GetObjectId());
- SwitchContext(next);
- } else {
- LOG_TRACE(Kernel, "cannot context switch from %u, no higher priority thread!", prev->GetObjectId());
+ // Don't bother switching to the same thread
+ if (next == cur)
+ return;
- for (auto& thread : thread_list) {
- LOG_TRACE(Kernel, "\tid=%u prio=0x%02X, status=0x%08X", thread->GetObjectId(),
- thread->current_priority, thread->status);
- }
+ if (cur && next) {
+ LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId());
+ } else if (cur) {
+ LOG_TRACE(Kernel, "context switch %u -> idle", cur->GetObjectId());
+ } else {
+ LOG_TRACE(Kernel, "context switch idle -> %u", next->GetObjectId());
}
+
+ SwitchContext(next);
}
void Thread::SetWaitSynchronizationResult(ResultCode result) {
@@ -520,9 +515,6 @@ void ThreadingInit() {
thread_list.clear();
ready_queue.clear();
-
- // Setup the idle thread
- SetupIdleThread();
}
void ThreadingShutdown() {