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authorGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2015-02-01 00:14:40 -0200
committerGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2015-02-02 15:37:09 -0200
commit88a4a808c688eeabb136e9b45223a0e9c95896bc (patch)
treec4181a69ff882e1af1b7d65bf3596a6cb3dd88b9 /src/core/hle/kernel/thread.cpp
parent52f58e64efbf43c114f701eb8f39fb463138ffb8 (diff)
Kernel: Stop creating useless Handles during object creation
They're finally unnecessary, and will stop cluttering the application's handle table.
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index f092916d..3987f960 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -368,14 +368,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
SharedPtr<Thread> thread(new Thread);
- // TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for
- // the time being. Create a handle here, it will be copied to the handle field in
- // the object and use by the rest of the code. This should be removed when other
- // code doesn't rely on the handle anymore.
- ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
- if (handle.Failed())
- return handle.Code();
-
thread_list.push_back(thread);
thread_ready_queue.prepare(priority);