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authorGravatar bunnei <bunneidev@gmail.com>2015-01-17 02:03:44 -0500
committerGravatar bunnei <bunneidev@gmail.com>2015-01-21 19:09:03 -0500
commit7faf2d8e06e705d1866fa0d7848ff43541a4b172 (patch)
tree7cca6433c6b06a1299af1193df2cedac7ad522c5 /src/core/hle/kernel/thread.cpp
parente4a5d8ad4f708c9674c9865eb872e3c081d9a8c8 (diff)
WaitSynchronizationN: Implement return values
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r--src/core/hle/kernel/thread.cpp94
1 files changed, 75 insertions, 19 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 00b72477..0c9ecc09 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -22,11 +22,11 @@
namespace Kernel {
-ResultVal<bool> Thread::WaitSynchronization() {
+ResultVal<bool> Thread::WaitSynchronization(unsigned index) {
const bool wait = status != THREADSTATUS_DORMANT;
if (wait) {
AddWaitingThread(GetCurrentThread());
- WaitCurrentThread(WAITTYPE_THREADEND, this);
+ WaitCurrentThread_WaitSynchronization(WAITTYPE_THREADEND, this, index);
}
return MakeResult<bool>(wait);
@@ -92,11 +92,11 @@ static bool CheckWaitType(const Thread* thread, WaitType type) {
/// Check if a thread is blocking on a specified wait type with a specified handle
static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) {
- auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
- if (itr == thread->wait_objects.end()) {
- return false;
+ for (auto itr = thread->wait_objects.begin(); itr != thread->wait_objects.end(); ++itr) {
+ if (itr->first == wait_object)
+ return CheckWaitType(thread, type);
}
- return CheckWaitType(thread, type);
+ return false;
}
/// Check if a thread is blocking on a specified wait type with a specified handle and address
@@ -111,7 +111,7 @@ void Thread::Stop(const char* reason) {
ChangeReadyState(this, false);
status = THREADSTATUS_DORMANT;
- ResumeAllWaitingThreads();
+ ReleaseAllWaitingThreads();
// Stopped threads are never waiting.
wait_type = WAITTYPE_NONE;
@@ -135,7 +135,7 @@ static void ChangeThreadState(Thread* t, ThreadStatus new_status) {
}
/// Arbitrate the highest priority thread that is waiting
-Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
+Thread* ArbitrateHighestPriorityThread(WaitObject* arbiter, u32 address) {
Thread* highest_priority_thread = nullptr;
s32 priority = THREADPRIO_LOWEST;
@@ -155,19 +155,19 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
// If a thread was arbitrated, resume it
if (nullptr != highest_priority_thread) {
- highest_priority_thread->ResumeFromWait();
+ highest_priority_thread->ReleaseFromWait(arbiter);
}
return highest_priority_thread;
}
/// Arbitrate all threads currently waiting
-void ArbitrateAllThreads(Object* arbiter, u32 address) {
+void ArbitrateAllThreads(WaitObject* arbiter, u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
- thread->ResumeFromWait();
+ thread->ReleaseFromWait(arbiter);
}
}
@@ -220,19 +220,32 @@ static Thread* NextThread() {
return next;
}
-void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object) {
+void WaitCurrentThread(WaitType wait_type) {
+ Thread* thread = GetCurrentThread();
+ thread->wait_type = wait_type;
+ ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
+}
+
+void WaitCurrentThread_WaitSynchronization(WaitType wait_type, WaitObject* wait_object, unsigned index) {
Thread* thread = GetCurrentThread();
thread->wait_type = wait_type;
- auto res = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
- if (res == thread->wait_objects.end()) {
- thread->wait_objects.push_back(wait_object);
+ bool insert_wait_object = true;
+ for (auto itr = thread->wait_objects.begin(); itr < thread->wait_objects.end(); ++itr) {
+ if (itr->first == wait_object) {
+ insert_wait_object = false;
+ break;
+ }
}
+
+ if (insert_wait_object)
+ thread->wait_objects.push_back(std::pair<SharedPtr<WaitObject>, unsigned>(wait_object, index));
+
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
}
-void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object, VAddr wait_address) {
- WaitCurrentThread(wait_type, wait_object);
+void WaitCurrentThread_ArbitrateAddress(WaitObject* wait_object, VAddr wait_address) {
+ WaitCurrentThread_WaitSynchronization(WaitType::WAITTYPE_ARB, wait_object, 0);
GetCurrentThread()->wait_address = wait_address;
}
@@ -248,6 +261,9 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
return;
}
+ thread->SetReturnValue(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
+ ErrorSummary::StatusChanged, ErrorLevel::Info), -1);
+
thread->ResumeFromWait();
}
@@ -262,7 +278,40 @@ void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds) {
CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, thread->GetHandle());
}
-/// Resumes a thread from waiting by marking it as "ready"
+void Thread::ReleaseFromWait(WaitObject* wait_object) {
+ if (wait_objects.empty()) {
+ LOG_CRITICAL(Kernel, "thread is not waiting on any objects!");
+ return;
+ }
+
+ // Remove this thread from the wait_object
+ wait_object->RemoveWaitingThread(this);
+
+ // Find the waiting object
+ auto itr = wait_objects.begin();
+ for (; itr != wait_objects.end(); ++itr) {
+ if (wait_object == itr->first)
+ break;
+ }
+ unsigned index = itr->second;
+
+ // Remove the wait_object from this thread
+ if (itr != wait_objects.end())
+ wait_objects.erase(itr);
+
+ // If wait_all=false, resume the thread on a release wait_object from wait
+ if (!wait_all) {
+ SetReturnValue(RESULT_SUCCESS, index);
+ ResumeFromWait();
+ } else {
+ // Otherwise, wait_all=true, only resume the thread if all wait_object's have been released
+ if (wait_objects.empty()) {
+ SetReturnValue(RESULT_SUCCESS, -1);
+ ResumeFromWait();
+ }
+ }
+}
+
void Thread::ResumeFromWait() {
// Cancel any outstanding wakeup events
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
@@ -271,11 +320,12 @@ void Thread::ResumeFromWait() {
// Remove this thread from all other WaitObjects
for (auto wait_object : wait_objects)
- wait_object->RemoveWaitingThread(this);
+ wait_object.first->RemoveWaitingThread(this);
wait_objects.clear();
wait_type = WAITTYPE_NONE;
+ wait_all = false;
if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
ChangeReadyState(this, true);
}
@@ -342,6 +392,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->initial_priority = thread->current_priority = priority;
thread->processor_id = processor_id;
thread->wait_type = WAITTYPE_NONE;
+ thread->wait_all = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
@@ -432,6 +483,11 @@ void Reschedule() {
}
}
+void Thread::SetReturnValue(ResultCode return_val, s32 out_val) {
+ context.cpu_registers[0] = return_val.raw;
+ context.cpu_registers[1] = out_val;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {