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authorGravatar bunnei <bunneidev@gmail.com>2015-06-07 23:39:37 -0400
committerGravatar bunnei <bunneidev@gmail.com>2015-06-16 22:34:39 -0400
commit71e8822d23c030311858e6fcc8480b9c52f13f39 (patch)
tree0a5f53cbcebc2c98c7c9c224cbc1a91c1b783366 /src/core/hle/kernel/semaphore.cpp
parentf1ff0fbf075c1ecec600a8cdf44299a0c36929d3 (diff)
kernel: Fix svcWaitSynch to always acquire requested wait objects.
Diffstat (limited to 'src/core/hle/kernel/semaphore.cpp')
-rw-r--r--src/core/hle/kernel/semaphore.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index 96d61ed3..4b359ed0 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -48,13 +48,7 @@ ResultVal<s32> Semaphore::Release(s32 release_count) {
s32 previous_count = available_count;
available_count += release_count;
- // Notify some of the threads that the semaphore has been released
- // stop once the semaphore is full again or there are no more waiting threads
- while (!ShouldWait() && WakeupNextThread() != nullptr) {
- Acquire();
- }
-
- HLE::Reschedule(__func__);
+ WakeupAllWaitingThreads();
return MakeResult<s32>(previous_count);
}