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authorGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2014-12-20 03:04:36 -0200
committerGravatar Yuri Kunde Schlesner <yuriks@yuriks.net>2014-12-20 03:27:47 -0200
commitadee775f443abfc17c0fe78a7487346e00b13ebc (patch)
tree3ed4e1e00a2ed7caf8009be1f4af5071ff884286 /src/core/hle/kernel/kernel.h
parentcdfa7157eb1199056a5ccb8913fe4e89d3e30f68 (diff)
Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
Diffstat (limited to 'src/core/hle/kernel/kernel.h')
-rw-r--r--src/core/hle/kernel/kernel.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 7e0f15c8..861a8e69 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -14,6 +14,10 @@ typedef s32 Result;
namespace Kernel {
+// From kernel.h. Declarations duplicated here to avoid a circular header dependency.
+class Thread;
+Thread* GetCurrentThread();
+
enum KernelHandle {
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
@@ -81,6 +85,10 @@ public:
template <class T>
T* Get(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) {
if (handle != 0) {
LOG_ERROR(Kernel, "Bad object handle %08x", handle);
@@ -99,6 +107,10 @@ public:
// ONLY use this when you know the handle is valid.
template <class T>
T *GetFast(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
const Handle realHandle = handle - HANDLE_OFFSET;
_dbg_assert_(Kernel, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]);
return static_cast<T*>(pool[realHandle]);