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authorGravatar bunnei <ericbunnie@gmail.com>2014-04-16 20:41:33 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-04-16 20:41:33 -0400
commitde3dcd38f6572da88a67e625e6aa98c2a2f786d7 (patch)
treea829306a3e12733409e549fa7223a232364ac418 /src/core/hle/function_wrappers.h
parent32c3462047d814eada8f3b80ee5ea2cd03936ae0 (diff)
- fixed tabs in function_wrappers.h
- fixed log message wording in hle.cpp - added syscall stubs for CloseHandle and WaitSynchronization1
Diffstat (limited to 'src/core/hle/function_wrappers.h')
-rw-r--r--src/core/hle/function_wrappers.h541
1 files changed, 273 insertions, 268 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 22588d95..7d938976 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -25,659 +25,659 @@
//32bit wrappers
template<void func()> void WrapV_V() {
- func();
+ func();
}
template<u32 func()> void WrapU_V() {
- RETURN(func());
+ RETURN(func());
}
template<int func(void *, const char *)> void WrapI_VC() {
- u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
+ u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
}
template<u32 func(int, void *, int)> void WrapU_IVI() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
}
template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
- RETURN(retval);
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
+ RETURN(retval);
}
// Hm, do so many params get passed in registers?
template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
+ PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
+ RETURN(retval);
}
// Hm, do so many params get passed in registers?
template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
}
// Hm, do so many params get passed in registers?
template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
}
// Hm, do so many params get passed in registers?
template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
+ RETURN(retval);
}
template<u32 func(int, void *)> void WrapU_IV() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
- RETURN(retval);
+ u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
+ RETURN(retval);
}
template<float func()> void WrapF_V() {
- RETURNF(func());
+ RETURNF(func());
}
// TODO: Not sure about the floating point parameter passing
template<float func(int, float, u32)> void WrapF_IFU() {
- RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
+ RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
}
template<u32 func(u32)> void WrapU_U() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
+ u32 retval = func(PARAM(0));
+ RETURN(retval);
}
template<u32 func(u32, int)> void WrapU_UI() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(u32)> void WrapI_U() {
- int retval = func(PARAM(0));
- RETURN(retval);
+ int retval = func(PARAM(0));
+ RETURN(retval);
}
template<int func(u32, int)> void WrapI_UI() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(u32, int, int, u32)> void WrapI_UIIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(int, u32, int)> void WrapU_IUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(u32, u32)> void WrapI_UU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(u32, float, float)> void WrapI_UFF() {
- // Not sure about the float arguments.
- int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
- RETURN(retval);
+ // Not sure about the float arguments.
+ int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
+ RETURN(retval);
}
template<int func(u32, u32, u32)> void WrapI_UUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
}
template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func()> void WrapI_V() {
- int retval = func();
- RETURN(retval);
+ int retval = func();
+ RETURN(retval);
}
template<u32 func(int)> void WrapU_I() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
+ u32 retval = func(PARAM(0));
+ RETURN(retval);
}
template<u32 func(int, int, u32)> void WrapU_IIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(int)> void WrapI_I() {
- int retval = func(PARAM(0));
- RETURN(retval);
+ int retval = func(PARAM(0));
+ RETURN(retval);
}
template<void func(u32)> void WrapV_U() {
- func(PARAM(0));
+ func(PARAM(0));
}
template<void func(int)> void WrapV_I() {
- func(PARAM(0));
+ func(PARAM(0));
}
template<void func(u32, u32)> void WrapV_UU() {
- func(PARAM(0), PARAM(1));
+ func(PARAM(0), PARAM(1));
}
template<void func(int, int)> void WrapV_II() {
- func(PARAM(0), PARAM(1));
+ func(PARAM(0), PARAM(1));
}
template<void func(u32, const char *)> void WrapV_UC() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
}
template<int func(u32, const char *)> void WrapI_UC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
}
template<int func(u32, const char *, int)> void WrapI_UCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
}
template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+ RETURN(retval);
}
template<u32 func(u32, u32)> void WrapU_UU() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<u32 func(u32, u32, int)> void WrapU_UUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
}
template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, int, u32, int)> void WrapI_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, int, u32)> void WrapU_UIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, int, int)> void WrapU_UII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(u32, u32, int, int)> void WrapI_UUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<void func(u32, int, int, int)> void WrapV_UIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
}
template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
}
template<void func(u32, int, int)> void WrapV_UII() {
- func(PARAM(0), PARAM(1), PARAM(2));
+ func(PARAM(0), PARAM(1), PARAM(2));
}
template<u32 func(int, u32)> void WrapU_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(int, u32)> void WrapI_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(u32, u32, int)> void WrapI_UUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, int)> void WrapI_II() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<int func(int, int, int)> void WrapI_III() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(int, u32, int)> void WrapI_IUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(int, int, int, int)> void WrapI_IIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(u32, int, int, int)> void WrapI_UIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(int, int, u32)> void WrapI_IIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<void func(int, u32)> void WrapV_IU() {
- func(PARAM(0), PARAM(1));
+ func(PARAM(0), PARAM(1));
}
template<void func(u32, int)> void WrapV_UI() {
- func(PARAM(0), PARAM(1));
+ func(PARAM(0), PARAM(1));
}
template<u32 func(const char *)> void WrapU_C() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)));
+ RETURN(retval);
}
template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
- PARAM(3));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)),
+ Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
+ PARAM(3));
+ RETURN(retval);
}
template<int func(const char *)> void WrapI_C() {
- int retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)));
+ RETURN(retval);
}
template<int func(const char *, u32)> void WrapI_CU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN(retval);
}
template<int func(const char *, u32, int)> void WrapI_CUI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(const char *, int, u32)> void WrapI_CIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(const char *, u32, u32)> void WrapI_CUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3));
+ RETURN(retval);
}
template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<u32 func(const char *, u32)> void WrapU_CU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN((u32) retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN((u32) retval);
}
template<u32 func(u32, const char *)> void WrapU_UC() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
}
template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN((u32) retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN((u32) retval);
}
template<u32 func(int, int, int)> void WrapU_III() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(int, int)> void WrapU_II() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1));
+ RETURN(retval);
}
template<u32 func(int, int, int, int)> void WrapU_IIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(int, u32, u32)> void WrapU_IUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32)> void WrapU_UUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<void func(int, u32, u32)> void WrapV_IUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
+ func(PARAM(0), PARAM(1), PARAM(2));
}
template<void func(int, int, u32)> void WrapV_IIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
+ func(PARAM(0), PARAM(1), PARAM(2));
}
template<void func(u32, int, u32)> void WrapV_UIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
+ func(PARAM(0), PARAM(1), PARAM(2));
}
template<int func(u32, int, u32)> void WrapI_UIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
}
template<void func(u32, u32, u32)> void WrapV_UUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
+ func(PARAM(0), PARAM(1), PARAM(2));
}
template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
}
template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
}
template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
- PARAM(4));
+ func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
+ PARAM(4));
}
template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
- PARAM(4));
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
+ PARAM(4));
}
template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, int, int, int)> void WrapU_UIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<int func(int, u32, int, int)> void WrapI_IUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
}
template<u32 func(const char *, const char *)> void WrapU_CC() {
- int retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)),
+ Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
}
template<void func(const char *, int)> void WrapV_CI() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
}
template<u32 func(const char *, int)> void WrapU_CI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+ RETURN(retval);
}
template<u32 func(const char *, int, int)> void WrapU_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4));
+ RETURN(retval);
}
template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+ u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+ PARAM(3), PARAM(4), PARAM(5));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
- PARAM(5));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
+ PARAM(5));
+ RETURN(retval);
}
template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, u32, u32)> void WrapI_IUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
@@ -686,33 +686,33 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
}
template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+ u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+ RETURN(retval);
}
template<int func(int, const char *)> void WrapI_IC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+ RETURN(retval);
}
template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
+ RETURN(retval);
}
template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
+ RETURN(retval);
}
template <int func(const char *, int, int)> void WrapI_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
+ int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+ RETURN(retval);
}
template <int func(int, const char *, int)> void WrapI_ICI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
+ int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
}
template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
@@ -724,3 +724,8 @@ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICU
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval);
}
+
+template<int func(u32, s64)> void WrapI_US64() {
+ int retval = func(PARAM(0), PARAM64(2));
+ RETURN(retval);
+}