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authorGravatar bunnei <ericbunnie@gmail.com>2014-06-06 23:31:29 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-06-13 09:51:15 -0400
commit862db811f02f8d28c4537a6be7b6a8f6c8fec812 (patch)
tree9cfd19fc51103ca96d7b5afa88ab745e2ffcbec7 /src/core/hle/function_wrappers.h
parentbfdd874b1f3a7af9ec540105ed1d52edc0d72472 (diff)
SVC: Cleaned up function wrappers to pass in correct argument types.
Diffstat (limited to 'src/core/hle/function_wrappers.h')
-rw-r--r--src/core/hle/function_wrappers.h785
1 files changed, 63 insertions, 722 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 2d0dcf47..e8afa90d 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -1,19 +1,6 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
#pragma once
@@ -21,759 +8,113 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
-// For easy parameter parsing and return value processing.
-
-//32bit wrappers
-template<void func()> void WrapV_V() {
- func();
-}
-
-template<u32 func()> void WrapU_V() {
- RETURN(func());
-}
-
-template<int func(void *, const char *)> void WrapI_VC() {
- u32 param_1 = 0;
- u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<u32 func(int, void *, int)> void WrapU_IVI() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
- Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
- RETURN(retval);
-}
-
-template<u32 func(int, void *)> void WrapU_IV() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<float func()> void WrapF_V() {
- RETURNF(func());
-}
-
-// TODO: Not sure about the floating point parameter passing
-template<float func(int, float, u32)> void WrapF_IFU() {
- RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
-}
-
-template<u32 func(u32)> void WrapU_U() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<u32 func(u32, int)> void WrapU_UI() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32)> void WrapI_U() {
- int retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<int func(u32, int)> void WrapI_UI() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, u32)> void WrapI_UIIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, int)> void WrapU_IUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32)> void WrapI_UU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, float, float)> void WrapI_UFF() {
- // Not sure about the float arguments.
- int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32)> void WrapI_UUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(void*)> void WrapI_V() {
- u32 retval = func(Memory::GetPointer(PARAM(0)));
- RETURN(retval);
-}
-
-template<u32 func(int)> void WrapU_I() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<u32 func(int, int, u32)> void WrapU_IIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int)> void WrapI_I() {
- int retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<void func(u32)> void WrapV_U() {
- func(PARAM(0));
-}
-
-template<void func(int)> void WrapV_I() {
- func(PARAM(0));
-}
-
-template<void func(u32, u32)> void WrapV_UU() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(int, int)> void WrapV_II() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, const char *)> void WrapV_UC() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-}
-
-template<int func(u32, const char *)> void WrapI_UC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<int func(u32, const char *, int)> void WrapI_UCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32)> void WrapU_UU() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, int)> void WrapU_UUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, int)> void WrapI_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32)> void WrapU_UIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, int)> void WrapU_UII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, int)> void WrapI_UUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<void func(u32, int, int, int)> void WrapV_UIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-}
-
-template<void func(u32, int, int)> void WrapV_UII() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<u32 func(int, u32)> void WrapU_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(int, u32)> void WrapI_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int)> void WrapI_UUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, int)> void WrapI_II() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(int, int, int)> void WrapI_III() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, u32, int)> void WrapI_IUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, int, int, int)> void WrapI_IIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, int)> void WrapI_UIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, int, u32)> void WrapI_IIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<void func(int, u32)> void WrapV_IU() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, int)> void WrapV_UI() {
- func(PARAM(0), PARAM(1));
-}
+namespace Wrap {
-template<u32 func(const char *)> void WrapU_C() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type s32
-template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
- PARAM(3));
- RETURN(retval);
-}
+namespace S32 {
-template<int func(const char *)> void WrapI_C() {
- int retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
+template<s32 func(u32, u32, u32, u32)> void U32_U32_U32_U32() {
+ RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)));
}
-template<int func(const char *, u32)> void WrapI_CU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, int)> void WrapI_CUI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32, u32, u32, u32, u32)> void U32_U32_U32_U32_U32() {
+ RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)));
}
-template<int func(const char *, int, u32)> void WrapI_CIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32)> void WrapI_CUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3));
- RETURN(retval);
-}
-
-template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32)> void WrapU_CU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN((u32) retval);
-}
-
-template<u32 func(u32, const char *)> void WrapU_UC() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN((u32) retval);
-}
-
-template<u32 func(int, int, int)> void WrapU_III() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(int, int)> void WrapU_II() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(int, int, int, int)> void WrapU_IIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32)> void WrapU_IUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32)> void WrapU_UUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<void func(int, u32, u32)> void WrapV_IUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(int, int, u32)> void WrapV_IIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, int, u32)> void WrapV_UIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<int func(u32, int, u32)> void WrapI_UIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
+template<s32 func(u32*, u32, u32, u32, u32, u32)> void U32P_U32_U32_U32_U32_U32(){
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<void func(u32, u32, u32)> void WrapV_UUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+template<s32 func(s32*, u32*, s32, bool, s64)> void S32P_U32P_S32_Bool_S64() {
+ s32 param_1 = 0;
+ s32 retval = func(&param_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
+ (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)));
+ Core::g_app_core->SetReg(1, (u32)param_1);
RETURN(retval);
}
-template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
- PARAM(4));
+// TODO(bunnei): Is this correct? Probably not
+template<s32 func(u32, u32, u32, u32, s64)> void U32_U32_U32_U32_S64() {
+ RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0))));
}
-template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+template<s32 func(u32, s64)> void U32_S64() {
+ RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))));
}
-template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
- PARAM(4));
+template<s32 func(void*, void*, u32)> void VoidP_VoidP_U32(){
+ RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)));
}
-template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
+template<s32 func(s32*, u32)> void S32P_U32(){
+ s32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(1));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32, s32)> void U32_S32() {
+ RETURN(func(PARAM(0), (s32)PARAM(1)));
}
-template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+template<s32 func(u32*, u32)> void U32P_U32(){
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(1));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32)> void U32() {
+ RETURN(func(PARAM(0)));
}
-template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+template<s32 func(void*)> void U32P() {
+ RETURN(func(Memory::GetPointer(PARAM(0))));
}
-template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+template<s32 func(s64*, u32, void*, s32)> void S64P_U32_VoidP_S32(){
+ RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),
+ (s32)PARAM(3)));
}
-template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+template<s32 func(u32*, const char*)> void U32P_CharP() {
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, int, int, int)> void WrapU_UIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
+} // namespace S32
-template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type u32
-template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
+namespace U32 {
-template<int func(int, u32, int, int)> void WrapI_IUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+template<u32 func()> void Void() {
+ RETURN(func());
}
-template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
+} // namespace U32
-template<u32 func(const char *, const char *)> void WrapU_CC() {
- int retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// Function wrappers that return type void
-template<void func(const char*)> void WrapV_C() {
- func(Memory::GetCharPointer(PARAM(0)));
-}
+namespace Void {
-template<void func(s64)> void WrapV_S64() {
+template<void func(s64)> void S64() {
func(((s64)PARAM(1) << 32) | PARAM(0));
}
-template<void func(const char *, int)> void WrapV_CI() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-}
-
-template<u32 func(const char *, int)> void WrapU_CI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(const char *, int, int)> void WrapU_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
- PARAM(5));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32)> void WrapI_IUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, const char *)> void WrapI_IC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
- RETURN(retval);
-}
-
-template <int func(const char *, int, int)> void WrapI_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template <int func(int, const char *, int)> void WrapI_ICI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
- RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(void*, u32)> void WrapI_VU(){
- u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(1));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<int func(void*, void*, u32)> void WrapI_VVU(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
- u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<int func(u32, s64)> void WrapI_US64() {
- int retval = func(PARAM(0), (((u64)PARAM(3) << 32) | PARAM(2)));
- RETURN(retval);
+template<void func(const char*)> void CharP() {
+ func(Memory::GetCharPointer(PARAM(0)));
}
-template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
- u32 param_1 = 0;
- int retval = func(&param_1, Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
+} // namespace Void
-// TODO(bunnei): Is this correct? Probably not
-template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() {
- int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
- RETURN(retval);
-}
+} // namespace Wrap