aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/file_sys
diff options
context:
space:
mode:
authorGravatar Subv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
committerGravatar Subv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
commit71a063f45cba961ee07730f4ab79f2bcc3ff9b5b (patch)
tree3c134bc71fd404b33a6d6fcaed743457d7fb7e66 /src/core/file_sys
parentcfd7b219f6ad9116057fbe64bbb5dfd0afbbe29c (diff)
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
Diffstat (limited to 'src/core/file_sys')
-rw-r--r--src/core/file_sys/archive_extsavedata.cpp14
-rw-r--r--src/core/file_sys/archive_extsavedata.h2
-rw-r--r--src/core/file_sys/archive_savedata.cpp15
-rw-r--r--src/core/file_sys/archive_savedatacheck.cpp16
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp7
-rw-r--r--src/core/file_sys/archive_systemsavedata.h2
6 files changed, 44 insertions, 12 deletions
diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp
index 2f00bf06..5de2aae4 100644
--- a/src/core/file_sys/archive_extsavedata.cpp
+++ b/src/core/file_sys/archive_extsavedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -24,9 +25,16 @@ static std::string GetExtSaveDataPath(const std::string& mount_point, const Path
return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_high, save_low);
}
-Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point)
- : DiskArchive(mount_point), concrete_mount_point(mount_point) {
- LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str());
+static std::string GetExtDataContainerPath(const std::string& mount_point, bool shared) {
+ if (shared)
+ return Common::StringFromFormat("%sdata/%32x/extdata/", mount_point.c_str(), ID0);
+
+ return Common::StringFromFormat("%sNintendo 3DS/%32x/%32x/extdata/", mount_point.c_str(), ID0, ID1);
+}
+
+Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_location, bool shared)
+ : DiskArchive(GetExtDataContainerPath(mount_location, shared)), concrete_mount_point(mount_point) {
+ LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", mount_point.c_str());
}
bool Archive_ExtSaveData::Initialize() {
diff --git a/src/core/file_sys/archive_extsavedata.h b/src/core/file_sys/archive_extsavedata.h
index a3a14479..fb7f209d 100644
--- a/src/core/file_sys/archive_extsavedata.h
+++ b/src/core/file_sys/archive_extsavedata.h
@@ -17,7 +17,7 @@ namespace FileSys {
/// File system interface to the ExtSaveData archive
class Archive_ExtSaveData final : public DiskArchive {
public:
- Archive_ExtSaveData(const std::string& mount_point);
+ Archive_ExtSaveData(const std::string& mount_point, bool shared);
/**
* Initialize the archive.
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp
index 280d4ff5..f189692f 100644
--- a/src/core/file_sys/archive_savedata.cpp
+++ b/src/core/file_sys/archive_savedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -16,14 +17,24 @@
namespace FileSys {
+static std::string GetSaveDataContainerPath(const std::string& mount_point) {
+ return Common::StringFromFormat("%sNintendo 3DS/%32x/%32x/title/", mount_point.c_str(), ID0, ID1);
+}
+
+static std::string GetSaveDataPath(const std::string& mount_point, u64 program_id) {
+ u32 high = program_id >> 32;
+ u32 low = program_id & 0xFFFFFFFF;
+ return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_point.c_str(), high, low);
+}
+
Archive_SaveData::Archive_SaveData(const std::string& mount_point)
- : DiskArchive(mount_point) {
+ : DiskArchive(GetSaveDataContainerPath(mount_point)) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
}
ResultCode Archive_SaveData::Open(const Path& path) {
if (concrete_mount_point.empty())
- concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP;
+ concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
diff --git a/src/core/file_sys/archive_savedatacheck.cpp b/src/core/file_sys/archive_savedatacheck.cpp
index 1b1e01c6..dcd56377 100644
--- a/src/core/file_sys/archive_savedatacheck.cpp
+++ b/src/core/file_sys/archive_savedatacheck.cpp
@@ -5,13 +5,24 @@
#include "common/file_util.h"
#include "core/file_sys/archive_savedatacheck.h"
+#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
-Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) : mount_point(mount_loc) {
+static std::string GetSaveDataCheckContainerPath(const std::string& mount_point) {
+ return Common::StringFromFormat("%stitle/", mount_point.c_str(), ID0);
+}
+
+static std::string GetSaveDataCheckPath(const std::string& mount_point, u32 high, u32 low) {
+ return Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs",
+ mount_point.c_str(), high, low);
+}
+
+Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) :
+mount_point(GetSaveDataCheckContainerPath(mount_loc)) {
}
ResultCode Archive_SaveDataCheck::Open(const Path& path) {
@@ -23,8 +34,7 @@ ResultCode Archive_SaveDataCheck::Open(const Path& path) {
// this archive again with a different path, will corrupt the previously open file.
auto vec = path.AsBinary();
const u32* data = reinterpret_cast<u32*>(vec.data());
- std::string file_path = Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs",
- mount_point.c_str(), data[1], data[0]);
+ std::string file_path = GetSaveDataCheckPath(mount_point, data[1], data[0]);
FileUtil::IOFile file(file_path, "rb");
std::fill(raw_data.begin(), raw_data.end(), 0);
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
index 0da32d51..615f50e2 100644
--- a/src/core/file_sys/archive_systemsavedata.cpp
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -22,8 +23,12 @@ static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 sav
return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
}
+static std::string GetSystemSaveDataContainerPath(const std::string& mount_point) {
+ return Common::StringFromFormat("%sdata/%32x/sysdata/", mount_point.c_str(), ID0);
+}
+
Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id)
- : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) {
+ : DiskArchive(GetSystemSaveDataPath(GetSystemSaveDataContainerPath(mount_point), save_id)) {
LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
}
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
index 55d85193..c8f5845c 100644
--- a/src/core/file_sys/archive_systemsavedata.h
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -15,8 +15,6 @@
namespace FileSys {
/// File system interface to the SystemSaveData archive
-/// TODO(Subv): This archive should point to a location in the NAND,
-/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
class Archive_SystemSaveData final : public DiskArchive {
public:
Archive_SystemSaveData(const std::string& mount_point, u64 save_id);