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authorGravatar Subv <subv2112@gmail.com>2014-12-17 23:44:32 -0500
committerGravatar Subv <subv2112@gmail.com>2014-12-17 23:44:32 -0500
commitbec527fa246a427e1e9628a251bd410087fd7113 (patch)
tree00fbe8e11efc859e4233ca8e28ff9902a80252bd /src/core/file_sys/archive_systemsavedata.cpp
parent94a103a00080f3f8f9ca9348ec0c5e819c6313e1 (diff)
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
Diffstat (limited to 'src/core/file_sys/archive_systemsavedata.cpp')
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
new file mode 100644
index 00000000..dc2c23b4
--- /dev/null
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <sys/stat.h>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+
+#include "core/file_sys/archive_systemsavedata.h"
+#include "core/file_sys/disk_archive.h"
+#include "core/settings.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
+ : DiskArchive(mount_point) {
+ LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
+}
+
+bool Archive_SystemSaveData::Initialize() {
+ if (!FileUtil::CreateFullPath(mount_point)) {
+ LOG_ERROR(Service_FS, "Unable to create SystemSaveData path.");
+ return false;
+ }
+
+ return true;
+}
+
+} // namespace FileSys