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authorGravatar Subv <subv2112@gmail.com>2014-12-16 00:33:41 -0500
committerGravatar Subv <subv2112@gmail.com>2014-12-17 19:21:38 -0500
commitea9ce0fba776eef8f9e4f3a86e71256091732a14 (patch)
tree9e698ba00993a4aff1df4d60f9fcf3cf135ee76c /src/core/file_sys/archive_sdmc.cpp
parente6f440ea7f4d5f8c075a5735747ef8facbb4699a (diff)
Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
Diffstat (limited to 'src/core/file_sys/archive_sdmc.cpp')
-rw-r--r--src/core/file_sys/archive_sdmc.cpp83
1 files changed, 2 insertions, 81 deletions
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 9d58668e..dccdf7f6 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -8,8 +8,7 @@
#include "common/file_util.h"
#include "core/file_sys/archive_sdmc.h"
-#include "core/file_sys/directory_sdmc.h"
-#include "core/file_sys/file_sdmc.h"
+#include "core/file_sys/disk_archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -17,18 +16,10 @@
namespace FileSys {
-Archive_SDMC::Archive_SDMC(const std::string& mount_point) {
- this->mount_point = mount_point;
+Archive_SDMC::Archive_SDMC(const std::string& mount_point) : DiskArchive(mount_point) {
LOG_INFO(Service_FS, "Directory %s set as SDMC.", mount_point.c_str());
}
-Archive_SDMC::~Archive_SDMC() {
-}
-
-/**
- * Initialize the archive.
- * @return true if it initialized successfully
- */
bool Archive_SDMC::Initialize() {
if (!Settings::values.use_virtual_sd) {
LOG_WARNING(Service_FS, "SDMC disabled by config.");
@@ -43,74 +34,4 @@ bool Archive_SDMC::Initialize() {
return true;
}
-/**
- * Open a file specified by its path, using the specified mode
- * @param path Path relative to the archive
- * @param mode Mode to open the file with
- * @return Opened file, or nullptr
- */
-std::unique_ptr<FileBackend> Archive_SDMC::OpenFile(const Path& path, const Mode mode) const {
- LOG_DEBUG(Service_FS, "called path=%s mode=%u", path.DebugStr().c_str(), mode.hex);
- File_SDMC* file = new File_SDMC(this, path, mode);
- if (!file->Open())
- return nullptr;
- return std::unique_ptr<FileBackend>(file);
-}
-
-/**
- * Delete a file specified by its path
- * @param path Path relative to the archive
- * @return Whether the file could be deleted
- */
-bool Archive_SDMC::DeleteFile(const FileSys::Path& path) const {
- return FileUtil::Delete(GetMountPoint() + path.AsString());
-}
-
-bool Archive_SDMC::RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
- return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
-}
-
-/**
- * Delete a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be deleted
- */
-bool Archive_SDMC::DeleteDirectory(const FileSys::Path& path) const {
- return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
-}
-
-/**
- * Create a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be created
- */
-bool Archive_SDMC::CreateDirectory(const Path& path) const {
- return FileUtil::CreateDir(GetMountPoint() + path.AsString());
-}
-
-bool Archive_SDMC::RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
- return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
-}
-
-/**
- * Open a directory specified by its path
- * @param path Path relative to the archive
- * @return Opened directory, or nullptr
- */
-std::unique_ptr<DirectoryBackend> Archive_SDMC::OpenDirectory(const Path& path) const {
- LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
- Directory_SDMC* directory = new Directory_SDMC(this, path);
- if (!directory->Open())
- return nullptr;
- return std::unique_ptr<DirectoryBackend>(directory);
-}
-
-/**
- * Getter for the path used for this Archive
- * @return Mount point of that passthrough archive
- */
-std::string Archive_SDMC::GetMountPoint() const {
- return mount_point;
-}
-
} // namespace FileSys