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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-07-11 20:07:49 -0700 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-07-11 20:07:49 -0700 |
commit | 4e900d56f3dd2b5c9871b523689322028123d891 (patch) | |
tree | 2b233263cff7c001506f660373e2364c8e702637 /src/core/file_sys/archive_savedata.cpp | |
parent | b0d72e3de1ec2350716300c86bc02930893e9e23 (diff) | |
parent | 5c5cf2f8e000d1bf4fc12ff20351aa60367cb563 (diff) |
Merge pull request #912 from yuriks/process-loading
Core: Properly configure address space during binary loading
Diffstat (limited to 'src/core/file_sys/archive_savedata.cpp')
-rw-r--r-- | src/core/file_sys/archive_savedata.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp index 98823aec..12876899 100644 --- a/src/core/file_sys/archive_savedata.cpp +++ b/src/core/file_sys/archive_savedata.cpp @@ -37,7 +37,7 @@ ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directo } ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) { - std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id); + std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id); if (!FileUtil::Exists(concrete_mount_point)) { // When a SaveData archive is created for the first time, it is not yet formatted // and the save file/directory structure expected by the game has not yet been initialized. @@ -52,7 +52,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P } ResultCode ArchiveFactory_SaveData::Format(const Path& path) { - std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id); + std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id); FileUtil::DeleteDirRecursively(concrete_mount_point); FileUtil::CreateFullPath(concrete_mount_point); return RESULT_SUCCESS; |