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authorGravatar bunnei <bunneidev@gmail.com>2014-08-29 23:24:32 -0400
committerGravatar bunnei <bunneidev@gmail.com>2014-08-30 23:23:38 -0400
commiteb36d3fc903db8848f7493009c7b59c8ce038de9 (patch)
treef19f2b2bef6d36e65257e5edd1da1358c4edea6c /src/core/core.h
parent738b88293ca82a7823d79d0406ac38019b7dec9c (diff)
Core: Refactor core to use only one function for execution.
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
Diffstat (limited to 'src/core/core.h')
-rw-r--r--src/core/core.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/core/core.h b/src/core/core.h
index 4b42dabc..9c72c8b3 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -19,8 +19,15 @@ extern ARM_Interface* g_sys_core; ///< ARM11 system (OS) core
/// Start the core
void Start();
-/// Run the core CPU loop
-void RunLoop();
+/**
+ * Run the core CPU loop
+ * This function loops for 100 instructions in the CPU before trying to update hardware. This is a
+ * little bit faster than SingleStep, and should be pretty much equivalent. The number of
+ * instructions chosen is fairly arbitrary, however a large number will more drastically affect the
+ * frequency of GSP interrupts and likely break things. The point of this is to just loop in the CPU
+ * for more than 1 instruction to reduce overhead and make it a little bit faster...
+ */
+void RunLoop(int tight_loop=100);
/// Step the CPU one instruction
void SingleStep();