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authorGravatar Tony Wasserka <neobrainx@gmail.com>2015-03-07 15:30:40 +0100
committerGravatar Tony Wasserka <neobrainx@gmail.com>2015-03-07 15:30:40 +0100
commit93e32bce72905ac1bd0a5e75066fda5e6b7bf250 (patch)
tree4530e9d8db22955416543899b6c0e59abf8b9732 /src/common
parent53ba65db436eb9c25ac71e17bfb8685d599b1681 (diff)
parentdc8a3f8bc842df1b3eeeb5a283556ac644ab3183 (diff)
Merge pull request #538 from yuriks/perf-stat
Add profiling infrastructure and widget
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/profiler.cpp182
-rw-r--r--src/common/profiler.h152
-rw-r--r--src/common/profiler_reporting.h108
-rw-r--r--src/common/synchronized_wrapper.h69
-rw-r--r--src/common/thread.h19
6 files changed, 534 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index b05c3554..daa2d59d 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -14,6 +14,7 @@ set(SRCS
mem_arena.cpp
memory_util.cpp
misc.cpp
+ profiler.cpp
scm_rev.cpp
string_util.cpp
symbols.cpp
@@ -48,11 +49,14 @@ set(HEADERS
mem_arena.h
memory_util.h
platform.h
+ profiler.h
+ profiler_reporting.h
scm_rev.h
scope_exit.h
string_util.h
swap.h
symbols.h
+ synchronized_wrapper.h
thread.h
thread_queue_list.h
thunk.h
diff --git a/src/common/profiler.cpp b/src/common/profiler.cpp
new file mode 100644
index 00000000..65c3df16
--- /dev/null
+++ b/src/common/profiler.cpp
@@ -0,0 +1,182 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/profiler.h"
+#include "common/profiler_reporting.h"
+#include "common/assert.h"
+
+#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013.
+#define NOMINMAX
+#define WIN32_LEAN_AND_MEAN
+#include <Windows.h> // For QueryPerformanceCounter/Frequency
+#endif
+
+namespace Common {
+namespace Profiling {
+
+#if ENABLE_PROFILING
+thread_local Timer* Timer::current_timer = nullptr;
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
+QPCClock::time_point QPCClock::now() {
+ static LARGE_INTEGER freq;
+ // Use this dummy local static to ensure this gets initialized once.
+ static BOOL dummy = QueryPerformanceFrequency(&freq);
+
+ LARGE_INTEGER ticks;
+ QueryPerformanceCounter(&ticks);
+
+ // This is prone to overflow when multiplying, which is why I'm using micro instead of nano. The
+ // correct way to approach this would be to just return ticks as a time_point and then subtract
+ // and do this conversion when creating a duration from two time_points, however, as far as I
+ // could tell the C++ requirements for these types are incompatible with this approach.
+ return time_point(duration(ticks.QuadPart * std::micro::den / freq.QuadPart));
+}
+#endif
+
+TimingCategory::TimingCategory(const char* name, TimingCategory* parent)
+ : accumulated_duration(0) {
+
+ ProfilingManager& manager = GetProfilingManager();
+ category_id = manager.RegisterTimingCategory(this, name);
+ if (parent != nullptr)
+ manager.SetTimingCategoryParent(category_id, parent->category_id);
+}
+
+ProfilingManager::ProfilingManager()
+ : last_frame_end(Clock::now()), this_frame_start(Clock::now()) {
+}
+
+unsigned int ProfilingManager::RegisterTimingCategory(TimingCategory* category, const char* name) {
+ TimingCategoryInfo info;
+ info.category = category;
+ info.name = name;
+ info.parent = TimingCategoryInfo::NO_PARENT;
+
+ unsigned int id = (unsigned int)timing_categories.size();
+ timing_categories.push_back(std::move(info));
+
+ return id;
+}
+
+void ProfilingManager::SetTimingCategoryParent(unsigned int category, unsigned int parent) {
+ ASSERT(category < timing_categories.size());
+ ASSERT(parent < timing_categories.size());
+
+ timing_categories[category].parent = parent;
+}
+
+void ProfilingManager::BeginFrame() {
+ this_frame_start = Clock::now();
+}
+
+void ProfilingManager::FinishFrame() {
+ Clock::time_point now = Clock::now();
+
+ results.interframe_time = now - last_frame_end;
+ results.frame_time = now - this_frame_start;
+
+ results.time_per_category.resize(timing_categories.size());
+ for (size_t i = 0; i < timing_categories.size(); ++i) {
+ results.time_per_category[i] = timing_categories[i].category->GetAccumulatedTime();
+ }
+
+ last_frame_end = now;
+}
+
+TimingResultsAggregator::TimingResultsAggregator(size_t window_size)
+ : max_window_size(window_size), window_size(0) {
+ interframe_times.resize(window_size, Duration::zero());
+ frame_times.resize(window_size, Duration::zero());
+}
+
+void TimingResultsAggregator::Clear() {
+ window_size = cursor = 0;
+}
+
+void TimingResultsAggregator::SetNumberOfCategories(size_t n) {
+ size_t old_size = times_per_category.size();
+ if (n == old_size)
+ return;
+
+ times_per_category.resize(n);
+
+ for (size_t i = old_size; i < n; ++i) {
+ times_per_category[i].resize(max_window_size, Duration::zero());
+ }
+}
+
+void TimingResultsAggregator::AddFrame(const ProfilingFrameResult& frame_result) {
+ SetNumberOfCategories(frame_result.time_per_category.size());
+
+ interframe_times[cursor] = frame_result.interframe_time;
+ frame_times[cursor] = frame_result.frame_time;
+ for (size_t i = 0; i < frame_result.time_per_category.size(); ++i) {
+ times_per_category[i][cursor] = frame_result.time_per_category[i];
+ }
+
+ ++cursor;
+ if (cursor == max_window_size)
+ cursor = 0;
+ if (window_size < max_window_size)
+ ++window_size;
+}
+
+static AggregatedDuration AggregateField(const std::vector<Duration>& v, size_t len) {
+ AggregatedDuration result;
+ result.avg = Duration::zero();
+
+ result.min = result.max = (len == 0 ? Duration::zero() : v[0]);
+
+ for (size_t i = 1; i < len; ++i) {
+ Duration value = v[i];
+ result.avg += value;
+ result.min = std::min(result.min, value);
+ result.max = std::max(result.max, value);
+ }
+ if (len != 0)
+ result.avg /= len;
+
+ return result;
+}
+
+static float tof(Common::Profiling::Duration dur) {
+ using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>;
+ return std::chrono::duration_cast<FloatMs>(dur).count();
+}
+
+AggregatedFrameResult TimingResultsAggregator::GetAggregatedResults() const {
+ AggregatedFrameResult result;
+
+ result.interframe_time = AggregateField(interframe_times, window_size);
+ result.frame_time = AggregateField(frame_times, window_size);
+
+ if (result.interframe_time.avg != Duration::zero()) {
+ result.fps = 1000.0f / tof(result.interframe_time.avg);
+ } else {
+ result.fps = 0.0f;
+ }
+
+ result.time_per_category.resize(times_per_category.size());
+ for (size_t i = 0; i < times_per_category.size(); ++i) {
+ result.time_per_category[i] = AggregateField(times_per_category[i], window_size);
+ }
+
+ return result;
+}
+
+ProfilingManager& GetProfilingManager() {
+ // Takes advantage of "magic" static initialization for race-free initialization.
+ static ProfilingManager manager;
+ return manager;
+}
+
+SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator() {
+ static SynchronizedWrapper<TimingResultsAggregator> aggregator(30);
+ return SynchronizedRef<TimingResultsAggregator>(aggregator);
+}
+
+} // namespace Profiling
+} // namespace Common
diff --git a/src/common/profiler.h b/src/common/profiler.h
new file mode 100644
index 00000000..3e967b4b
--- /dev/null
+++ b/src/common/profiler.h
@@ -0,0 +1,152 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <chrono>
+
+#include "common/assert.h"
+#include "common/thread.h"
+
+namespace Common {
+namespace Profiling {
+
+// If this is defined to 0, it turns all Timers into no-ops.
+#ifndef ENABLE_PROFILING
+#define ENABLE_PROFILING 1
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
+// MSVC up to 2013 doesn't use QueryPerformanceCounter for high_resolution_clock, so it has bad
+// precision. We manually implement a clock based on QPC to get good results.
+
+struct QPCClock {
+ using duration = std::chrono::microseconds;
+ using time_point = std::chrono::time_point<QPCClock>;
+ using rep = duration::rep;
+ using period = duration::period;
+ static const bool is_steady = false;
+
+ static time_point now();
+};
+
+using Clock = QPCClock;
+#else
+using Clock = std::chrono::high_resolution_clock;
+#endif
+
+using Duration = Clock::duration;
+
+/**
+ * Represents a timing category that measured time can be accounted towards. Should be declared as a
+ * global variable and passed to Timers.
+ */
+class TimingCategory final {
+public:
+ TimingCategory(const char* name, TimingCategory* parent = nullptr);
+
+ unsigned int GetCategoryId() const {
+ return category_id;
+ }
+
+ /// Adds some time to this category. Can safely be called from multiple threads at the same time.
+ void AddTime(Duration amount) {
+ std::atomic_fetch_add_explicit(
+ &accumulated_duration, amount.count(),
+ std::memory_order_relaxed);
+ }
+
+ /**
+ * Atomically retrieves the accumulated measured time for this category and resets the counter
+ * to zero. Can be safely called concurrently with AddTime.
+ */
+ Duration GetAccumulatedTime() {
+ return Duration(std::atomic_exchange_explicit(
+ &accumulated_duration, (Duration::rep)0,
+ std::memory_order_relaxed));
+ }
+
+private:
+ unsigned int category_id;
+ std::atomic<Duration::rep> accumulated_duration;
+};
+
+/**
+ * Measures time elapsed between a call to Start and a call to Stop and attributes it to the given
+ * TimingCategory. Start/Stop can be called multiple times on the same timer, but each call must be
+ * appropriately paired.
+ *
+ * When a Timer is started, it automatically pauses a previously running timer on the same thread,
+ * which is resumed when it is stopped. As such, no special action needs to be taken to avoid
+ * double-accounting of time on two categories.
+ */
+class Timer {
+public:
+ Timer(TimingCategory& category) : category(category) {
+ }
+
+ void Start() {
+#if ENABLE_PROFILING
+ ASSERT(!running);
+ previous_timer = current_timer;
+ current_timer = this;
+ if (previous_timer != nullptr)
+ previous_timer->StopTiming();
+
+ StartTiming();
+#endif
+ }
+
+ void Stop() {
+#if ENABLE_PROFILING
+ ASSERT(running);
+ StopTiming();
+
+ if (previous_timer != nullptr)
+ previous_timer->StartTiming();
+ current_timer = previous_timer;
+#endif
+ }
+
+private:
+#if ENABLE_PROFILING
+ void StartTiming() {
+ start = Clock::now();
+ running = true;
+ }
+
+ void StopTiming() {
+ auto duration = Clock::now() - start;
+ running = false;
+ category.AddTime(std::chrono::duration_cast<Duration>(duration));
+ }
+
+ Clock::time_point start;
+ bool running = false;
+
+ Timer* previous_timer;
+ static thread_local Timer* current_timer;
+#endif
+
+ TimingCategory& category;
+};
+
+/**
+ * A Timer that automatically starts timing when created and stops at the end of the scope. Should
+ * be used in the majority of cases.
+ */
+class ScopeTimer : public Timer {
+public:
+ ScopeTimer(TimingCategory& category) : Timer(category) {
+ Start();
+ }
+
+ ~ScopeTimer() {
+ Stop();
+ }
+};
+
+} // namespace Profiling
+} // namespace Common
diff --git a/src/common/profiler_reporting.h b/src/common/profiler_reporting.h
new file mode 100644
index 00000000..3abb7331
--- /dev/null
+++ b/src/common/profiler_reporting.h
@@ -0,0 +1,108 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <chrono>
+#include <mutex>
+#include <utility>
+#include <vector>
+
+#include "common/profiler.h"
+#include "common/synchronized_wrapper.h"
+
+namespace Common {
+namespace Profiling {
+
+struct TimingCategoryInfo {
+ static const unsigned int NO_PARENT = -1;
+
+ TimingCategory* category;
+ const char* name;
+ unsigned int parent;
+};
+
+struct ProfilingFrameResult {
+ /// Time since the last delivered frame
+ Duration interframe_time;
+
+ /// Time spent processing a frame, excluding VSync
+ Duration frame_time;
+
+ /// Total amount of time spent inside each category in this frame. Indexed by the category id
+ std::vector<Duration> time_per_category;
+};
+
+class ProfilingManager final {
+public:
+ ProfilingManager();
+
+ unsigned int RegisterTimingCategory(TimingCategory* category, const char* name);
+ void SetTimingCategoryParent(unsigned int category, unsigned int parent);
+
+ const std::vector<TimingCategoryInfo>& GetTimingCategoriesInfo() const {
+ return timing_categories;
+ }
+
+ /// This should be called after swapping screen buffers.
+ void BeginFrame();
+ /// This should be called before swapping screen buffers.
+ void FinishFrame();
+
+ /// Get the timing results from the previous frame. This is updated when you call FinishFrame().
+ const ProfilingFrameResult& GetPreviousFrameResults() const {
+ return results;
+ }
+
+private:
+ std::vector<TimingCategoryInfo> timing_categories;
+ Clock::time_point last_frame_end;
+ Clock::time_point this_frame_start;
+
+ ProfilingFrameResult results;
+};
+
+struct AggregatedDuration {
+ Duration avg, min, max;
+};
+
+struct AggregatedFrameResult {
+ /// Time since the last delivered frame
+ AggregatedDuration interframe_time;
+
+ /// Time spent processing a frame, excluding VSync
+ AggregatedDuration frame_time;
+
+ float fps;
+
+ /// Total amount of time spent inside each category in this frame. Indexed by the category id
+ std::vector<AggregatedDuration> time_per_category;
+};
+
+class TimingResultsAggregator final {
+public:
+ TimingResultsAggregator(size_t window_size);
+
+ void Clear();
+ void SetNumberOfCategories(size_t n);
+
+ void AddFrame(const ProfilingFrameResult& frame_result);
+
+ AggregatedFrameResult GetAggregatedResults() const;
+
+ size_t max_window_size;
+ size_t window_size;
+ size_t cursor;
+
+ std::vector<Duration> interframe_times;
+ std::vector<Duration> frame_times;
+ std::vector<std::vector<Duration>> times_per_category;
+};
+
+ProfilingManager& GetProfilingManager();
+SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator();
+
+} // namespace Profiling
+} // namespace Common
diff --git a/src/common/synchronized_wrapper.h b/src/common/synchronized_wrapper.h
new file mode 100644
index 00000000..946252b8
--- /dev/null
+++ b/src/common/synchronized_wrapper.h
@@ -0,0 +1,69 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+
+namespace Common {
+
+/**
+ * Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
+ * one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
+ * SyncronizedRef on this wrapper. Inspired by Rust's Mutex type (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
+ */
+template <typename T>
+class SynchronizedWrapper {
+public:
+ template <typename... Args>
+ SynchronizedWrapper(Args&&... args) :
+ data(std::forward<Args>(args)...) {
+ }
+
+private:
+ template <typename U>
+ friend class SynchronizedRef;
+
+ std::mutex mutex;
+ T data;
+};
+
+/**
+ * Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
+ * greatly reduces the chance that someone will access the wrapped resource without locking the
+ * mutex.
+ */
+template <typename T>
+class SynchronizedRef {
+public:
+ SynchronizedRef(SynchronizedWrapper<T>& wrapper) : wrapper(&wrapper) {
+ wrapper.mutex.lock();
+ }
+
+ SynchronizedRef(SynchronizedRef&) = delete;
+ SynchronizedRef(SynchronizedRef&& o) : wrapper(o.wrapper) {
+ o.wrapper = nullptr;
+ }
+
+ ~SynchronizedRef() {
+ if (wrapper)
+ wrapper->mutex.unlock();
+ }
+
+ SynchronizedRef& operator=(SynchronizedRef&) = delete;
+ SynchronizedRef& operator=(SynchronizedRef&& o) {
+ std::swap(wrapper, o.wrapper);
+ }
+
+ T& operator*() { return wrapper->data; }
+ const T& operator*() const { return wrapper->data; }
+
+ T* operator->() { return &wrapper->data; }
+ const T* operator->() const { return &wrapper->data; }
+
+private:
+ SynchronizedWrapper<T>* wrapper;
+};
+
+} // namespace Common
diff --git a/src/common/thread.h b/src/common/thread.h
index eaf1ba00..a45728e1 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -24,6 +24,25 @@
#include <unistd.h>
#endif
+// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
+// recently. Fortunately, thread local variables have been well supported for compilers for a while,
+// but with semantics supporting only POD types, so we can use a few defines to get some amount of
+// backwards compat support.
+// WARNING: This only works correctly with POD types.
+#if defined(__clang__)
+# if !__has_feature(cxx_thread_local)
+# define thread_local __thread
+# endif
+#elif defined(__GNUC__)
+# if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
+# define thread_local __thread
+# endif
+#elif defined(_MSC_VER)
+# if _MSC_VER < 1900
+# define thread_local __declspec(thread)
+# endif
+#endif
+
namespace Common
{