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authorGravatar bunnei <bunneidev@gmail.com>2015-03-08 03:13:26 -0400
committerGravatar bunnei <bunneidev@gmail.com>2015-03-10 18:05:17 -0400
commit543232436fae8d1d0f9fdd94baf0ca88d4eea067 (patch)
tree8104a34a4d34fe42a3054967677b13667670a540 /src/common
parent1a904ded40c87c41c404cfe5e74722c0a6554926 (diff)
EmuWindow: Added infrastructure code to enable touchpad support.
Diffstat (limited to 'src/common')
-rw-r--r--src/common/emu_window.cpp65
-rw-r--r--src/common/emu_window.h29
2 files changed, 93 insertions, 1 deletions
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
index 6459d2f3..11e6ad76 100644
--- a/src/common/emu_window.cpp
+++ b/src/common/emu_window.cpp
@@ -5,6 +5,8 @@
#include "emu_window.h"
#include "video_core/video_core.h"
+bool EmuWindow::touch_pressed = false;
+
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
@@ -17,7 +19,68 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
Service::HID::PadButtonRelease(mapped_key);
}
-EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
+/**
+ * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
+ * @param layout FramebufferLayout object describing the framebuffer size and screen positions
+ * @param framebuffer_x Framebuffer x-coordinate to check
+ * @param framebuffer_y Framebuffer y-coordinate to check
+ * @return True if the coordinates are within the touchpad, otherwise false
+ */
+static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y) {
+
+ return (framebuffer_y >= layout.bottom_screen.top &&
+ framebuffer_y < layout.bottom_screen.bottom &&
+ framebuffer_x >= layout.bottom_screen.left &&
+ framebuffer_x < layout.bottom_screen.right);
+}
+
+void EmuWindow::TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y) {
+
+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
+ u16 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - layout.bottom_screen.left) /
+ (layout.bottom_screen.right - layout.bottom_screen.left);
+ u16 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - layout.bottom_screen.top) /
+ (layout.bottom_screen.bottom - layout.bottom_screen.top);
+
+ Service::HID::TouchPress(touch_x, touch_y);
+ Service::HID::TouchUpdateComplete();
+
+ touch_pressed = true;
+ }
+}
+
+void EmuWindow::TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y) {
+
+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
+
+ Service::HID::TouchRelease();
+ Service::HID::TouchUpdateComplete();
+
+ touch_pressed = false;
+ }
+}
+
+void EmuWindow::TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y) {
+
+ if (touch_pressed) {
+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
+ EmuWindow::TouchPressed(layout, framebuffer_x, framebuffer_y);
+ } else {
+ Service::HID::TouchRelease();
+ Service::HID::TouchUpdateComplete();
+
+ touch_pressed = false;
+ }
+ }
+}
+
+EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width,
+ unsigned height) {
+
ASSERT(width > 0);
ASSERT(height > 0);
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index f6099fdb..df81e9e0 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -77,6 +77,33 @@ public:
static void KeyReleased(KeyMap::HostDeviceKey key);
/**
+ * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
+ * @param layout FramebufferLayout object describing the framebuffer size and screen positions
+ * @param framebuffer_x Framebuffer x-coordinate that was pressed
+ * @param framebuffer_y Framebuffer y-coordinate that was pressed
+ */
+ static void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y);
+
+ /**
+ * Signal that a touch released event has occurred (e.g. mouse click released)
+ * @param layout FramebufferLayout object describing the framebuffer size and screen positions
+ * @param framebuffer_x Framebuffer x-coordinate that was released
+ * @param framebuffer_y Framebuffer y-coordinate that was released
+ */
+ static void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y);
+
+ /**
+ * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
+ * @param layout FramebufferLayout object describing the framebuffer size and screen positions
+ * @param framebuffer_x Framebuffer x-coordinate
+ * @param framebuffer_y Framebuffer y-coordinate
+ */
+ static void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x,
+ unsigned framebuffer_y);
+
+ /**
* Returns currently active configuration.
* @note Accesses to the returned object need not be consistent because it may be modified in another thread
*/
@@ -168,4 +195,6 @@ private:
WindowConfig config; ///< Internal configuration (changes pending for being applied in ProcessConfigurationChanges)
WindowConfig active_config; ///< Internal active configuration
+
+ static bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
};