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authorGravatar bunnei <ericbunnie@gmail.com>2014-03-31 21:04:50 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-03-31 21:04:50 -0400
commit07ea22de5c9a9a6aff494bdd84083ab4637f26f6 (patch)
treec223425ac87dba3e72cf288797850788deeed4e3 /src/common
parent4fdeadb8e2f008122df9b2c532ae0661c0b545d3 (diff)
grabbed ppsspp's MemArena
Diffstat (limited to 'src/common')
-rw-r--r--src/common/src/mem_arena.cpp587
-rw-r--r--src/common/src/mem_arena.h62
2 files changed, 428 insertions, 221 deletions
diff --git a/src/common/src/mem_arena.cpp b/src/common/src/mem_arena.cpp
index 291103be..1a6fcf44 100644
--- a/src/common/src/mem_arena.cpp
+++ b/src/common/src/mem_arena.cpp
@@ -1,14 +1,27 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Copyright (C) 2003 Dolphin Project.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include <string>
-#include "common.h"
#include "memory_util.h"
#include "mem_arena.h"
#ifdef _WIN32
-#include <windows.h>
+//#include "CommonWindows.h"
#else
#include <sys/stat.h>
#include <fcntl.h>
@@ -20,55 +33,134 @@
#include <linux/ashmem.h>
#endif
#endif
-#include <set>
-#if defined(__APPLE__)
-static const char* ram_temp_file = "/tmp/gc_mem.tmp";
-#elif !defined(_WIN32) // non OSX unixes
-static const char* ram_temp_file = "/dev/shm/gc_mem.tmp";
+#ifdef IOS
+void* globalbase = NULL;
#endif
+
#ifdef ANDROID
-#define ASHMEM_DEVICE "/dev/ashmem"
-int AshmemCreateFileMapping(const char *name, size_t size)
+// Hopefully this ABI will never change...
+
+
+#define ASHMEM_DEVICE "/dev/ashmem"
+
+/*
+* ashmem_create_region - creates a new ashmem region and returns the file
+* descriptor, or <0 on error
+*
+* `name' is an optional label to give the region (visible in /proc/pid/maps)
+* `size' is the size of the region, in page-aligned bytes
+*/
+int ashmem_create_region(const char *name, size_t size)
+{
+ int fd, ret;
+
+ fd = open(ASHMEM_DEVICE, O_RDWR);
+ if (fd < 0)
+ return fd;
+
+ if (name) {
+ char buf[ASHMEM_NAME_LEN];
+
+ strncpy(buf, name, sizeof(buf));
+ ret = ioctl(fd, ASHMEM_SET_NAME, buf);
+ if (ret < 0)
+ goto error;
+ }
+
+ ret = ioctl(fd, ASHMEM_SET_SIZE, size);
+ if (ret < 0)
+ goto error;
+
+ return fd;
+
+error:
+ ERROR_LOG(MEMMAP, "NASTY ASHMEM ERROR: ret = %08x", ret);
+ close(fd);
+ return ret;
+}
+
+int ashmem_set_prot_region(int fd, int prot)
{
- int fd, ret;
- fd = open(ASHMEM_DEVICE, O_RDWR);
- if (fd < 0)
- return fd;
-
- // We don't really care if we can't set the name, it is optional
- ret = ioctl(fd, ASHMEM_SET_NAME, name);
-
- ret = ioctl(fd, ASHMEM_SET_SIZE, size);
- if (ret < 0)
- {
- close(fd);
- NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret);
- return ret;
- }
- return fd;
+ return ioctl(fd, ASHMEM_SET_PROT_MASK, prot);
+}
+
+int ashmem_pin_region(int fd, size_t offset, size_t len)
+{
+ struct ashmem_pin pin = { offset, len };
+ return ioctl(fd, ASHMEM_PIN, &pin);
+}
+
+int ashmem_unpin_region(int fd, size_t offset, size_t len)
+{
+ struct ashmem_pin pin = { offset, len };
+ return ioctl(fd, ASHMEM_UNPIN, &pin);
+}
+#endif // Android
+
+
+
+#ifndef _WIN32
+// do not make this "static"
+#if defined(MAEMO) || defined(MEEGO_EDITION_HARMATTAN)
+std::string ram_temp_file = "/home/user/gc_mem.tmp";
+#else
+std::string ram_temp_file = "/tmp/gc_mem.tmp";
+#endif
+#elif !defined(_XBOX)
+SYSTEM_INFO sysInfo;
+#endif
+
+
+// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
+#ifdef _WIN32
+size_t roundup(size_t x) {
+#ifndef _XBOX
+ int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
+#else
+ int gran = 0x10000; // 64k in 360
+#endif
+ return (x + gran - 1) & ~(gran - 1);
+}
+#else
+size_t roundup(size_t x) {
+ return x;
}
#endif
+
void MemArena::GrabLowMemSpace(size_t size)
{
#ifdef _WIN32
- hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL);
+#ifndef _XBOX
+ hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL);
+ GetSystemInfo(&sysInfo);
+#endif
#elif defined(ANDROID)
- fd = AshmemCreateFileMapping("Dolphin-emu", size);
- if (fd < 0)
- {
- NOTICE_LOG(MEMMAP, "Ashmem allocation failed");
- return;
- }
+ // Use ashmem so we don't have to allocate a file on disk!
+ fd = ashmem_create_region("PPSSPP_RAM", size);
+ // Note that it appears that ashmem is pinned by default, so no need to pin.
+ if (fd < 0)
+ {
+ ERROR_LOG(MEMMAP, "Failed to grab ashmem space of size: %08x errno: %d", (int)size, (int)(errno));
+ return;
+ }
#else
- mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
- fd = open(ram_temp_file, O_RDWR | O_CREAT, mode);
- unlink(ram_temp_file);
- if (ftruncate(fd, size) < 0)
- ERROR_LOG(MEMMAP, "Failed to allocate low memory space");
- return;
+ mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
+ fd = open(ram_temp_file.c_str(), O_RDWR | O_CREAT, mode);
+ if (fd < 0)
+ {
+ ERROR_LOG(MEMMAP, "Failed to grab memory space as a file: %s of size: %08x errno: %d", ram_temp_file.c_str(), (int)size, (int)(errno));
+ return;
+ }
+ // delete immediately, we keep the fd so it still lives
+ unlink(ram_temp_file.c_str());
+ if (ftruncate(fd, size) != 0)
+ {
+ ERROR_LOG(MEMMAP, "Failed to ftruncate %d to size %08x", (int)fd, (int)size);
+ }
+ return;
#endif
}
@@ -76,10 +168,13 @@ void MemArena::GrabLowMemSpace(size_t size)
void MemArena::ReleaseSpace()
{
#ifdef _WIN32
- CloseHandle(hMemoryMapping);
- hMemoryMapping = 0;
+ CloseHandle(hMemoryMapping);
+ hMemoryMapping = 0;
+#elif defined(__SYMBIAN32__)
+ memmap->Close();
+ delete memmap;
#else
- close(fd);
+ close(fd);
#endif
}
@@ -87,23 +182,32 @@ void MemArena::ReleaseSpace()
void *MemArena::CreateView(s64 offset, size_t size, void *base)
{
#ifdef _WIN32
- return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
+#ifdef _XBOX
+ size = roundup(size);
+ // use 64kb pages
+ void * ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
+ return ptr;
#else
- void *retval = mmap(
- base, size,
- PROT_READ | PROT_WRITE,
- MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED),
- fd, offset);
-
- if (retval == MAP_FAILED)
- {
- NOTICE_LOG(MEMMAP, "mmap on %s failed", ram_temp_file);
- return nullptr;
- }
- else
- {
- return retval;
- }
+ size = roundup(size);
+ void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
+ return ptr;
+#endif
+#else
+ void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
+ // Do not sync memory to underlying file. Linux has this by default.
+#ifdef BLACKBERRY
+ MAP_NOSYNCFILE |
+#elif defined(__FreeBSD__)
+ MAP_NOSYNC |
+#endif
+ ((base == 0) ? 0 : MAP_FIXED), fd, offset);
+
+ if (retval == MAP_FAILED)
+ {
+ NOTICE_LOG(MEMMAP, "mmap on %s (fd: %d) failed", ram_temp_file.c_str(), (int)fd);
+ return 0;
+ }
+ return retval;
#endif
}
@@ -111,184 +215,263 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base)
void MemArena::ReleaseView(void* view, size_t size)
{
#ifdef _WIN32
- UnmapViewOfFile(view);
+#ifndef _XBOX
+ UnmapViewOfFile(view);
+#endif
+#elif defined(__SYMBIAN32__)
+ memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size);
#else
- munmap(view, size);
+ munmap(view, size);
#endif
}
-
+#ifndef __SYMBIAN32__
u8* MemArena::Find4GBBase()
{
#ifdef _M_X64
#ifdef _WIN32
- // 64 bit
- u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
- VirtualFree(base, 0, MEM_RELEASE);
- return base;
+ // 64 bit
+ u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
+ VirtualFree(base, 0, MEM_RELEASE);
+ return base;
#else
- // Very precarious - mmap cannot return an error when trying to map already used pages.
- // This makes the Windows approach above unusable on Linux, so we will simply pray...
- return reinterpret_cast<u8*>(0x2300000000ULL);
+ // Very precarious - mmap cannot return an error when trying to map already used pages.
+ // This makes the Windows approach above unusable on Linux, so we will simply pray...
+ return reinterpret_cast<u8*>(0x2300000000ULL);
#endif
-#else
- // 32 bit
+#else // 32 bit
+
#ifdef _WIN32
- // The highest thing in any 1GB section of memory space is the locked cache. We only need to fit it.
- u8* base = (u8*)VirtualAlloc(0, 0x31000000, MEM_RESERVE, PAGE_READWRITE);
- if (base) {
- VirtualFree(base, 0, MEM_RELEASE);
- }
- return base;
+ u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE);
+ if (base) {
+ VirtualFree(base, 0, MEM_RELEASE);
+ }
+ return base;
#else
-#ifdef ANDROID
- // Android 4.3 changed how mmap works.
- // if we map it private and then munmap it, we can't use the base returned.
- // This may be due to changes in them support a full SELinux implementation.
- const int flags = MAP_ANON;
+#ifdef IOS
+ void* base = NULL;
+ if (globalbase == NULL){
+ base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE,
+ MAP_ANON | MAP_SHARED, -1, 0);
+ if (base == MAP_FAILED) {
+ PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno));
+ return 0;
+ }
+ munmap(base, 0x08000000);
+ globalbase = base;
+ }
+ else{ base = globalbase; }
#else
- const int flags = MAP_ANON | MAP_PRIVATE;
+ void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
+ MAP_ANON | MAP_SHARED, -1, 0);
+ if (base == MAP_FAILED) {
+ PanicAlert("Failed to map 256 MB of memory space: %s", strerror(errno));
+ return 0;
+ }
+ munmap(base, 0x10000000);
#endif
- const u32 MemSize = 0x31000000;
- void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0);
- if (base == MAP_FAILED) {
- PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
- return 0;
- }
- munmap(base, MemSize);
- return static_cast<u8*>(base);
+ return static_cast<u8*>(base);
#endif
#endif
}
+#endif
+// yeah, this could also be done in like two bitwise ops...
+#define SKIP(a_flags, b_flags)
+// if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
+// continue;
+// if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
+// continue;
+
static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
- // OK, we know where to find free space. Now grab it!
- // We just mimic the popular BAT setup.
- u32 position = 0;
- u32 last_position = 0;
-
- // Zero all the pointers to be sure.
- for (int i = 0; i < num_views; i++)
- {
- if (views[i].out_ptr_low)
- *views[i].out_ptr_low = 0;
- if (views[i].out_ptr)
- *views[i].out_ptr = 0;
- }
-
- int i;
- for (i = 0; i < num_views; i++)
- {
- if (views[i].flags & MV_MIRROR_PREVIOUS) {
- position = last_position;
- } else {
- *(views[i].out_ptr_low) = (u8*)arena->CreateView(position, views[i].size);
- if (!*views[i].out_ptr_low)
- goto bail;
- }
+ // OK, we know where to find free space. Now grab it!
+ // We just mimic the popular BAT setup.
+ size_t position = 0;
+ size_t last_position = 0;
+
+#if defined(_XBOX)
+ void *ptr;
+#endif
+
+ // Zero all the pointers to be sure.
+ for (int i = 0; i < num_views; i++)
+ {
+ if (views[i].out_ptr_low)
+ *views[i].out_ptr_low = 0;
+ if (views[i].out_ptr)
+ *views[i].out_ptr = 0;
+ }
+
+ int i;
+ for (i = 0; i < num_views; i++)
+ {
+ const MemoryView &view = views[i];
+ if (view.size == 0)
+ continue;
+ SKIP(flags, view.flags);
+ if (view.flags & MV_MIRROR_PREVIOUS) {
+ position = last_position;
+ }
+ else {
+#ifdef __SYMBIAN32__
+ *(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address);
+ arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
+ }
+ *(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF);
+#elif defined(_XBOX)
+ *(view.out_ptr_low) = (u8*)(base + view.virtual_address);
+ //arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
+ ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
+ }
+ *(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
+#else
+ *(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
+ if (!*view.out_ptr_low)
+ goto bail;
+ }
#ifdef _M_X64
- *views[i].out_ptr = (u8*)arena->CreateView(
- position, views[i].size, base + views[i].virtual_address);
+ *view.out_ptr = (u8*)arena->CreateView(
+ position, view.size, base + view.virtual_address);
#else
- if (views[i].flags & MV_MIRROR_PREVIOUS) {
- // No need to create multiple identical views.
- *views[i].out_ptr = *views[i - 1].out_ptr;
- } else {
- *views[i].out_ptr = (u8*)arena->CreateView(
- position, views[i].size, base + (views[i].virtual_address & 0x3FFFFFFF));
- if (!*views[i].out_ptr)
- goto bail;
- }
+ if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
+ // No need to create multiple identical views.
+ *view.out_ptr = *views[i - 1].out_ptr;
+ }
+ else {
+ *view.out_ptr = (u8*)arena->CreateView(
+ position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
+ if (!*view.out_ptr)
+ goto bail;
+ }
#endif
- last_position = position;
- position += views[i].size;
- }
- return true;
+#endif
+ last_position = position;
+ position += roundup(view.size);
+ }
+
+ return true;
bail:
- // Argh! ERROR! Free what we grabbed so far so we can try again.
- MemoryMap_Shutdown(views, i+1, flags, arena);
- return false;
+ // Argh! ERROR! Free what we grabbed so far so we can try again.
+ for (int j = 0; j <= i; j++)
+ {
+ if (views[i].size == 0)
+ continue;
+ SKIP(flags, views[i].flags);
+ if (views[j].out_ptr_low && *views[j].out_ptr_low)
+ {
+ arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
+ *views[j].out_ptr_low = NULL;
+ }
+ if (*views[j].out_ptr)
+ {
+#ifdef _M_X64
+ arena->ReleaseView(*views[j].out_ptr, views[j].size);
+#else
+ if (!(views[j].flags & MV_MIRROR_PREVIOUS))
+ {
+ arena->ReleaseView(*views[j].out_ptr, views[j].size);
+ }
+#endif
+ *views[j].out_ptr = NULL;
+ }
+ }
+ return false;
}
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
{
- u32 total_mem = 0;
- int base_attempts = 0;
-
- for (int i = 0; i < num_views; i++)
- {
- if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
- total_mem += views[i].size;
- }
- // Grab some pagefile backed memory out of the void ...
- arena->GrabLowMemSpace(total_mem);
-
- // Now, create views in high memory where there's plenty of space.
-#ifdef _M_X64
- u8 *base = MemArena::Find4GBBase();
- // This really shouldn't fail - in 64-bit, there will always be enough
- // address space.
- if (!Memory_TryBase(base, views, num_views, flags, arena))
- {
- PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
- exit(0);
- return 0;
- }
-#else
-#ifdef _WIN32
- // Try a whole range of possible bases. Return once we got a valid one.
- u32 max_base_addr = 0x7FFF0000 - 0x31000000;
- u8 *base = NULL;
-
- for (u32 base_addr = 0x40000; base_addr < max_base_addr; base_addr += 0x40000)
- {
- base_attempts++;
- base = (u8 *)base_addr;
- if (Memory_TryBase(base, views, num_views, flags, arena))
- {
- INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
- base_attempts = 0;
- break;
- }
-
- }
-#else
- // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
- u8 *base = MemArena::Find4GBBase();
- if (!Memory_TryBase(base, views, num_views, flags, arena))
- {
- PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
- exit(0);
- return 0;
- }
+ size_t total_mem = 0;
+ int base_attempts = 0;
+
+ for (int i = 0; i < num_views; i++)
+ {
+ if (views[i].size == 0)
+ continue;
+ SKIP(flags, views[i].flags);
+ if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
+ total_mem += roundup(views[i].size);
+ }
+ // Grab some pagefile backed memory out of the void ...
+#ifndef __SYMBIAN32__
+ arena->GrabLowMemSpace(total_mem);
#endif
+ // Now, create views in high memory where there's plenty of space.
+#ifdef _M_X64
+ u8 *base = MemArena::Find4GBBase();
+ // This really shouldn't fail - in 64-bit, there will always be enough
+ // address space.
+ if (!Memory_TryBase(base, views, num_views, flags, arena))
+ {
+ PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
+ return 0;
+ }
+#elif defined(_XBOX)
+ // Reserve 256MB
+ u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE);
+ if (!Memory_TryBase(base, views, num_views, flags, arena))
+ {
+ PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
+ exit(0);
+ return 0;
+ }
+#elif defined(_WIN32)
+ // Try a whole range of possible bases. Return once we got a valid one.
+ u32 max_base_addr = 0x7FFF0000 - 0x10000000;
+ u8 *base = NULL;
+
+ for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
+ {
+ base_attempts++;
+ base = (u8 *)base_addr;
+ if (Memory_TryBase(base, views, num_views, flags, arena))
+ {
+ INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
+ base_attempts = 0;
+ break;
+ }
+ }
+#elif defined(__SYMBIAN32__)
+ arena->memmap = new RChunk();
+ arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000);
+ if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena))
+ {
+ PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
+ return 0;
+ }
+ u8* base = arena->memmap->Base();
+#else
+ // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
+ u8 *base = MemArena::Find4GBBase();
+ if (!Memory_TryBase(base, views, num_views, flags, arena))
+ {
+ ERROR_LOG(MEMMAP, "MemoryMap_Setup: Failed finding a memory base.");
+ PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
+ return 0;
+ }
#endif
- if (base_attempts)
- PanicAlert("No possible memory base pointer found!");
- return base;
+ if (base_attempts)
+ PanicAlert("No possible memory base pointer found!");
+ return base;
}
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
{
- std::set<void*> freeset;
- for (int i = 0; i < num_views; i++)
- {
- const MemoryView* view = &views[i];
- u8** outptrs[2] = {view->out_ptr_low, view->out_ptr};
- for (int j = 0; j < 2; j++)
- {
- u8** outptr = outptrs[j];
- if (outptr && *outptr && !freeset.count(*outptr))
- {
- arena->ReleaseView(*outptr, view->size);
- freeset.insert(*outptr);
- *outptr = NULL;
- }
- }
- }
+ for (int i = 0; i < num_views; i++)
+ {
+ if (views[i].size == 0)
+ continue;
+ SKIP(flags, views[i].flags);
+ if (views[i].out_ptr_low && *views[i].out_ptr_low)
+ arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
+ if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low))
+ arena->ReleaseView(*views[i].out_ptr, views[i].size);
+ *views[i].out_ptr = NULL;
+ if (views[i].out_ptr_low)
+ *views[i].out_ptr_low = NULL;
+ }
}
diff --git a/src/common/src/mem_arena.h b/src/common/src/mem_arena.h
index 3c14756d..8bdf9f18 100644
--- a/src/common/src/mem_arena.h
+++ b/src/common/src/mem_arena.h
@@ -1,7 +1,19 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Copyright (C) 2003 Dolphin Project.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
#ifndef _MEMARENA_H_
#define _MEMARENA_H_
@@ -10,43 +22,55 @@
#include <windows.h>
#endif
+#ifdef __SYMBIAN32__
+#include <e32std.h>
+#endif
+
#include "common.h"
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
-// Multiple views can mirror the same section of the block, which makes it very convenient for emulating
+// Multiple views can mirror the same section of the block, which makes it very convient for emulating
// memory mirrors.
class MemArena
{
public:
- void GrabLowMemSpace(size_t size);
- void ReleaseSpace();
- void *CreateView(s64 offset, size_t size, void *base = nullptr);
- void ReleaseView(void *view, size_t size);
+ void GrabLowMemSpace(size_t size);
+ void ReleaseSpace();
+ void *CreateView(s64 offset, size_t size, void *base = 0);
+ void ReleaseView(void *view, size_t size);
- // This only finds 1 GB in 32-bit
- static u8 *Find4GBBase();
+#ifdef __SYMBIAN32__
+ RChunk* memmap;
+#else
+ // This only finds 1 GB in 32-bit
+ static u8 *Find4GBBase();
+#endif
private:
#ifdef _WIN32
- HANDLE hMemoryMapping;
+ HANDLE hMemoryMapping;
#else
- int fd;
+ int fd;
#endif
};
enum {
- MV_MIRROR_PREVIOUS = 1,
- MV_IS_PRIMARY_RAM = 0x100,
+ MV_MIRROR_PREVIOUS = 1,
+ // MV_FAKE_VMEM = 2,
+ // MV_WII_ONLY = 4,
+ MV_IS_PRIMARY_RAM = 0x100,
+ MV_IS_EXTRA1_RAM = 0x200,
+ MV_IS_EXTRA2_RAM = 0x400,
};
struct MemoryView
{
- u8 **out_ptr_low;
- u8 **out_ptr;
- u32 virtual_address;
- u32 size;
- u32 flags;
+ u8 **out_ptr_low;
+ u8 **out_ptr;
+ u32 virtual_address;
+ u32 size;
+ u32 flags;
};
// Uses a memory arena to set up an emulator-friendly memory map according to