diff options
author | bunnei <ericbunnie@gmail.com> | 2014-04-08 19:25:03 -0400 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-04-08 19:25:03 -0400 |
commit | 63e46abdb8764bc97e91bae862c8d461e61b1965 (patch) | |
tree | e73f4aa25d7b4015a265e7bbfb6004dab7561027 /src/common/src/timer.cpp | |
parent | 03c245345e1f319da5007c15019ed54432029fb8 (diff) |
got rid of 'src' folders in each sub-project
Diffstat (limited to 'src/common/src/timer.cpp')
-rw-r--r-- | src/common/src/timer.cpp | 226 |
1 files changed, 0 insertions, 226 deletions
diff --git a/src/common/src/timer.cpp b/src/common/src/timer.cpp deleted file mode 100644 index 90604292..00000000 --- a/src/common/src/timer.cpp +++ /dev/null @@ -1,226 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include <time.h> - -#ifdef _WIN32 -#include <Windows.h> -#include <mmsystem.h> -#include <sys/timeb.h> -#else -#include <sys/time.h> -#endif - -#include "common.h" -#include "timer.h" -#include "string_util.h" - -namespace Common -{ - -u32 Timer::GetTimeMs() -{ -#ifdef _WIN32 - return timeGetTime(); -#else - struct timeval t; - (void)gettimeofday(&t, NULL); - return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000)); -#endif -} - -// -------------------------------------------- -// Initiate, Start, Stop, and Update the time -// -------------------------------------------- - -// Set initial values for the class -Timer::Timer() - : m_LastTime(0), m_StartTime(0), m_Running(false) -{ - Update(); -} - -// Write the starting time -void Timer::Start() -{ - m_StartTime = GetTimeMs(); - m_Running = true; -} - -// Stop the timer -void Timer::Stop() -{ - // Write the final time - m_LastTime = GetTimeMs(); - m_Running = false; -} - -// Update the last time variable -void Timer::Update() -{ - m_LastTime = GetTimeMs(); - //TODO(ector) - QPF -} - -// ------------------------------------- -// Get time difference and elapsed time -// ------------------------------------- - -// Get the number of milliseconds since the last Update() -u64 Timer::GetTimeDifference() -{ - return GetTimeMs() - m_LastTime; -} - -// Add the time difference since the last Update() to the starting time. -// This is used to compensate for a paused game. -void Timer::AddTimeDifference() -{ - m_StartTime += GetTimeDifference(); -} - -// Get the time elapsed since the Start() -u64 Timer::GetTimeElapsed() -{ - // If we have not started yet, return 1 (because then I don't - // have to change the FPS calculation in CoreRerecording.cpp . - if (m_StartTime == 0) return 1; - - // Return the final timer time if the timer is stopped - if (!m_Running) return (m_LastTime - m_StartTime); - - return (GetTimeMs() - m_StartTime); -} - -// Get the formatted time elapsed since the Start() -std::string Timer::GetTimeElapsedFormatted() const -{ - // If we have not started yet, return zero - if (m_StartTime == 0) - return "00:00:00:000"; - - // The number of milliseconds since the start. - // Use a different value if the timer is stopped. - u64 Milliseconds; - if (m_Running) - Milliseconds = GetTimeMs() - m_StartTime; - else - Milliseconds = m_LastTime - m_StartTime; - // Seconds - u32 Seconds = (u32)(Milliseconds / 1000); - // Minutes - u32 Minutes = Seconds / 60; - // Hours - u32 Hours = Minutes / 60; - - std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", - Hours, Minutes % 60, Seconds % 60, Milliseconds % 1000); - return TmpStr; -} - -// Get current time -void Timer::IncreaseResolution() -{ -#ifdef _WIN32 - timeBeginPeriod(1); -#endif -} - -void Timer::RestoreResolution() -{ -#ifdef _WIN32 - timeEndPeriod(1); -#endif -} - -// Get the number of seconds since January 1 1970 -u64 Timer::GetTimeSinceJan1970() -{ - time_t ltime; - time(<ime); - return((u64)ltime); -} - -u64 Timer::GetLocalTimeSinceJan1970() -{ - time_t sysTime, tzDiff, tzDST; - struct tm * gmTime; - - time(&sysTime); - - // Account for DST where needed - gmTime = localtime(&sysTime); - if(gmTime->tm_isdst == 1) - tzDST = 3600; - else - tzDST = 0; - - // Lazy way to get local time in sec - gmTime = gmtime(&sysTime); - tzDiff = sysTime - mktime(gmTime); - - return (u64)(sysTime + tzDiff + tzDST); -} - -// Return the current time formatted as Minutes:Seconds:Milliseconds -// in the form 00:00:000. -std::string Timer::GetTimeFormatted() -{ - time_t sysTime; - struct tm * gmTime; - char formattedTime[13]; - char tmp[13]; - - time(&sysTime); - gmTime = localtime(&sysTime); - - strftime(tmp, 6, "%M:%S", gmTime); - - // Now tack on the milliseconds -#ifdef _WIN32 - struct timeb tp; - (void)::ftime(&tp); - sprintf(formattedTime, "%s:%03i", tmp, tp.millitm); -#else - struct timeval t; - (void)gettimeofday(&t, NULL); - sprintf(formattedTime, "%s:%03d", tmp, (int)(t.tv_usec / 1000)); -#endif - - return std::string(formattedTime); -} - -// Returns a timestamp with decimals for precise time comparisons -// ---------------- -double Timer::GetDoubleTime() -{ -#ifdef _WIN32 - struct timeb tp; - (void)::ftime(&tp); -#else - struct timeval t; - (void)gettimeofday(&t, NULL); -#endif - // Get continuous timestamp - u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970(); - - // Remove a few years. We only really want enough seconds to make - // sure that we are detecting actual actions, perhaps 60 seconds is - // enough really, but I leave a year of seconds anyway, in case the - // user's clock is incorrect or something like that. - TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60); - - // Make a smaller integer that fits in the double - u32 Seconds = (u32)TmpSeconds; -#ifdef _WIN32 - double ms = tp.millitm / 1000.0 / 1000.0; -#else - double ms = t.tv_usec / 1000000.0; -#endif - double TmpTime = Seconds + ms; - - return TmpTime; -} - -} // Namespace Common |