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authorGravatar ShizZy <shizzy@6bit.net>2013-09-04 20:17:46 -0400
committerGravatar ShizZy <shizzy@6bit.net>2013-09-04 20:17:46 -0400
commit7564d28faf780bc0967ab3f6ff11b29b44e4b1aa (patch)
tree48c87985296d0bc8d62785b8f3209f4b727d0cc0 /src/common/src/hash.h
parent72325bef1d6d1e70f308e64bf7d764f9fd2abbc4 (diff)
replaced common code with dolphin common
Diffstat (limited to 'src/common/src/hash.h')
-rw-r--r--src/common/src/hash.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/common/src/hash.h b/src/common/src/hash.h
new file mode 100644
index 00000000..addfa4b5
--- /dev/null
+++ b/src/common/src/hash.h
@@ -0,0 +1,20 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+
+#ifndef _HASH_H_
+#define _HASH_H_
+
+#include "common.h"
+
+u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
+u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
+u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash
+u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
+u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
+u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
+u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
+u64 GetHash64(const u8 *src, int len, u32 samples);
+void SetHash64Function(bool useHiresTextures);
+#endif // _HASH_H_