diff options
author | ShizZy <shizzy@6bit.net> | 2013-09-04 17:52:59 -0400 |
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committer | ShizZy <shizzy@6bit.net> | 2013-09-04 17:52:59 -0400 |
commit | 72325bef1d6d1e70f308e64bf7d764f9fd2abbc4 (patch) | |
tree | aa6ce8e1e769e47f435fe8ef9b1561ced9c81483 /src/common/src/config.cpp | |
parent | 27474060e1287a67c45cd790d29b9095b35b2bdf (diff) |
deleted gekko's common files
Diffstat (limited to 'src/common/src/config.cpp')
-rw-r--r-- | src/common/src/config.cpp | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/src/common/src/config.cpp b/src/common/src/config.cpp deleted file mode 100644 index c26789bf..00000000 --- a/src/common/src/config.cpp +++ /dev/null @@ -1,118 +0,0 @@ -/** - * Copyright (C) 2005-2012 Gekko Emulator - * - * @file config.cpp - * @author ShizZy <shizzy247@gmail.com> - * @date 2012-02-19 - * @brief Emulator configuration class - all config settings stored here - * - * @section LICENSE - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License as - * published by the Free Software Foundation; either version 2 of - * the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details at - * http://www.gnu.org/copyleft/gpl.html - * - * Official project repository can be found at: - * http://code.google.com/p/gekko-gc-emu/ - */ - -#include "common.h" -#include "config.h" -#include "xml.h" - -namespace common { - -Config* g_config; - -Config::Config() { - ResolutionType default_res; - RendererConfig default_renderer_config; - - default_renderer_config.enable_wireframe = false; - default_renderer_config.enable_shaders = true; - default_renderer_config.enable_texture_dumping = false; - default_renderer_config.enable_textures = true; - default_renderer_config.anti_aliasing_mode = 0; - default_renderer_config.anistropic_filtering_mode = 0; - - default_res.width = 640; - default_res.height = 480; - - set_program_dir("", MAX_PATH); - set_enable_multicore(true); - set_enable_idle_skipping(false); - set_enable_hle(true); - set_enable_auto_boot(true); - set_enable_cheats(false); - set_default_boot_file("", MAX_PATH); - memset(dvd_image_paths_, 0, sizeof(dvd_image_paths_)); - set_enable_show_fps(true); - set_enable_dump_opcode0(false); - set_enable_pause_on_unknown_opcode(true); - set_enable_dump_gcm_reads(false); - set_enable_ipl(false); - set_powerpc_core(CPU_INTERPRETER); - set_powerpc_frequency(486); - - memset(renderer_config_, 0, sizeof(renderer_config_)); - set_renderer_config(RENDERER_OPENGL_3, default_renderer_config); - set_current_renderer(RENDERER_OPENGL_3); - - set_enable_fullscreen(false); - set_window_resolution(default_res); - set_fullscreen_resolution(default_res); - - memset(controller_ports_, 0, sizeof(controller_ports_)); - memset(mem_slots_, 0, sizeof(mem_slots_)); - - memset(patches_, 0, sizeof(patches_)); - memset(cheats_, 0, sizeof(patches_)); -} - -Config::~Config() { -} - -ConfigManager::ConfigManager() { - set_program_dir("", MAX_PATH); -} - -ConfigManager::~ConfigManager() { -} - -/** - * @brief Reload a game-specific configuration - * @param id Game id (to load game specific configuration) - */ -void ConfigManager::ReloadGameConfig(const char* id) { - char full_filename[MAX_PATH]; - sprintf(full_filename, "user/games/%s.xml", id); - common::LoadXMLConfig(*g_config, full_filename); -} - -/// Reload the userconfig file -void ConfigManager::ReloadUserConfig() { - common::LoadXMLConfig(*g_config, "userconf.xml"); -} - -/// Reload the sysconfig file -void ConfigManager::ReloadSysConfig() { - common::LoadXMLConfig(*g_config, "sysconf.xml"); -} - -/// Reload all configurations -void ConfigManager::ReloadConfig(const char* game_id) { - delete g_config; - g_config = new Config(); - g_config->set_program_dir(program_dir_, MAX_PATH); - ReloadSysConfig(); - ReloadUserConfig(); - ReloadGameConfig(game_id); -} - -} // namspace
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