aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/common/common_types.h
diff options
context:
space:
mode:
authorGravatar bunnei <ericbunnie@gmail.com>2014-04-08 19:25:03 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-04-08 19:25:03 -0400
commit63e46abdb8764bc97e91bae862c8d461e61b1965 (patch)
treee73f4aa25d7b4015a265e7bbfb6004dab7561027 /src/common/common_types.h
parent03c245345e1f319da5007c15019ed54432029fb8 (diff)
got rid of 'src' folders in each sub-project
Diffstat (limited to 'src/common/common_types.h')
-rw-r--r--src/common/common_types.h125
1 files changed, 125 insertions, 0 deletions
diff --git a/src/common/common_types.h b/src/common/common_types.h
new file mode 100644
index 00000000..af1cd0e2
--- /dev/null
+++ b/src/common/common_types.h
@@ -0,0 +1,125 @@
+/**
+ * Copyright (C) 2005-2012 Gekko Emulator
+ *
+ * @file common_types.h
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2012-02-11
+ * @brief Common types used throughout the project
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#pragma once
+
+#include <math.h>
+#include <xmmintrin.h> // data_types__m128.cpp
+
+#ifdef _WIN32
+
+#include <tchar.h>
+
+typedef unsigned __int8 u8; ///< 8-bit unsigned byte
+typedef unsigned __int16 u16; ///< 16-bit unsigned short
+typedef unsigned __int32 u32; ///< 32-bit unsigned word
+typedef unsigned __int64 u64; ///< 64-bit unsigned int
+
+typedef signed __int8 s8; ///< 8-bit signed byte
+typedef signed __int16 s16; ///< 16-bit signed short
+typedef signed __int32 s32; ///< 32-bit signed word
+typedef signed __int64 s64; ///< 64-bit signed int
+
+#else
+
+typedef unsigned char u8; ///< 8-bit unsigned byte
+typedef unsigned short u16; ///< 16-bit unsigned short
+typedef unsigned int u32; ///< 32-bit unsigned word
+typedef unsigned long long u64; ///< 64-bit unsigned int
+
+typedef signed char s8; ///< 8-bit signed byte
+typedef signed short s16; ///< 16-bit signed short
+typedef signed int s32; ///< 32-bit signed word
+typedef signed long long s64; ///< 64-bit signed int
+
+// For using windows lock code
+#define TCHAR char
+#define LONG int
+
+#endif // _WIN32
+
+typedef float f32; ///< 32-bit floating point
+typedef double f64; ///< 64-bit floating point
+
+#include "swap.h"
+
+/// Union for fast 16-bit type casting
+union t16 {
+ u8 _u8[2]; ///< 8-bit unsigned char(s)
+ u16 _u16; ///< 16-bit unsigned shorts(s)
+};
+
+/// Union for fast 32-bit type casting
+union t32 {
+ f32 _f32; ///< 32-bit floating point(s)
+ u32 _u32; ///< 32-bit unsigned int(s)
+ s32 _s32; ///< 32-bit signed int(s)
+ u16 _u16[2]; ///< 16-bit unsigned shorts(s)
+ u8 _u8[4]; ///< 8-bit unsigned char(s)
+};
+
+/// Union for fast 64-bit type casting
+union t64 {
+ f64 _f64; ///< 64-bit floating point
+ u64 _u64; ///< 64-bit unsigned long
+ f32 _f32[2]; ///< 32-bit floating point(s)
+ u32 _u32[2]; ///< 32-bit unsigned int(s)
+ s32 _s32[2]; ///< 32-bit signed int(s)
+ u16 _u16[4]; ///< 16-bit unsigned shorts(s)
+ u8 _u8[8]; ///< 8-bit unsigned char(s)
+};
+
+/// Union for fast 128-bit type casting
+union t128 {
+ struct
+ {
+ t64 ps0; ///< 64-bit paired single 0
+ t64 ps1; ///< 64-bit paired single 1
+ };
+ __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
+};
+
+/// Rectangle data structure
+class Rect {
+public:
+ Rect(int x0=0, int y0=0, int x1=0, int y1=0) {
+ x0_ = x0;
+ y0_ = y0;
+ x1_ = x1;
+ y1_ = y1;
+ }
+ ~Rect() { }
+
+ int x0_; ///< Rect top left X-coordinate
+ int y0_; ///< Rect top left Y-coordinate
+ int x1_; ///< Rect bottom left X-coordinate
+ int y1_; ///< Rect bottom right Y-coordinate
+
+ inline u32 width() const { return abs(x1_ - x0_); }
+ inline u32 height() const { return abs(y1_ - y0_); }
+
+ inline bool operator == (const Rect& val) const {
+ return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
+ }
+};