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authorGravatar Subv <subv2112@gmail.com>2014-12-17 23:44:32 -0500
committerGravatar Subv <subv2112@gmail.com>2014-12-17 23:44:32 -0500
commitbec527fa246a427e1e9628a251bd410087fd7113 (patch)
tree00fbe8e11efc859e4233ca8e28ff9902a80252bd /src/common/common_paths.h
parent94a103a00080f3f8f9ca9348ec0c5e819c6313e1 (diff)
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r--src/common/common_paths.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index a8688975..966402a3 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -42,6 +42,7 @@
#define SDMC_DIR "sdmc"
#define SAVEDATA_DIR "savedata"
#define SYSDATA_DIR "sysdata"
+#define SYSSAVEDATA_DIR "syssavedata"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"