aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/common/common_paths.h
diff options
context:
space:
mode:
authorGravatar bunnei <ericbunnie@gmail.com>2014-04-08 19:25:03 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-04-08 19:25:03 -0400
commit63e46abdb8764bc97e91bae862c8d461e61b1965 (patch)
treee73f4aa25d7b4015a265e7bbfb6004dab7561027 /src/common/common_paths.h
parent03c245345e1f319da5007c15019ed54432029fb8 (diff)
got rid of 'src' folders in each sub-project
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r--src/common/common_paths.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
new file mode 100644
index 00000000..9ccb87d8
--- /dev/null
+++ b/src/common/common_paths.h
@@ -0,0 +1,79 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#ifndef _COMMON_PATHS_H_
+#define _COMMON_PATHS_H_
+
+// Make sure we pick up USER_DIR if set in config.h
+#include "common.h"
+
+// Directory seperators, do we need this?
+#define DIR_SEP "/"
+#define DIR_SEP_CHR '/'
+
+#ifndef MAX_PATH
+#define MAX_PATH 260
+#endif
+
+// The user data dir
+#define ROOT_DIR "."
+#ifdef _WIN32
+ #define USERDATA_DIR "user"
+ #define EMU_DATA_DIR "emu"
+#else
+ #define USERDATA_DIR "user"
+ #ifdef USER_DIR
+ #define EMU_DATA_DIR USER_DIR
+ #else
+ #define EMU_DATA_DIR ".emu"
+ #endif
+#endif
+
+// Shared data dirs (Sys and shared User for linux)
+#ifdef _WIN32
+ #define SYSDATA_DIR "sys"
+#else
+ #ifdef DATA_DIR
+ #define SYSDATA_DIR DATA_DIR "sys"
+ #define SHARED_USER_DIR DATA_DIR USERDATA_DIR DIR_SEP
+ #else
+ #define SYSDATA_DIR "sys"
+ #define SHARED_USER_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
+ #endif
+#endif
+
+// Dirs in both User and Sys
+#define EUR_DIR "EUR"
+#define USA_DIR "USA"
+#define JAP_DIR "JAP"
+
+// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
+#define CONFIG_DIR "config"
+#define GAMECONFIG_DIR "game_config"
+#define MAPS_DIR "maps"
+#define CACHE_DIR "cache"
+#define SHADERCACHE_DIR "shader_cache"
+#define STATESAVES_DIR "state_saves"
+#define SCREENSHOTS_DIR "screenShots"
+#define DUMP_DIR "dump"
+#define DUMP_TEXTURES_DIR "textures"
+#define DUMP_FRAMES_DIR "frames"
+#define DUMP_AUDIO_DIR "audio"
+#define LOGS_DIR "logs"
+#define SHADERS_DIR "shaders"
+#define SYSCONF_DIR "sysconf"
+
+// Filenames
+// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
+#define EMU_CONFIG "emu.ini"
+#define DEBUGGER_CONFIG "debugger.ini"
+#define LOGGER_CONFIG "logger.ini"
+
+// Files in the directory returned by GetUserPath(D_LOGS_IDX)
+#define MAIN_LOG "emu.log"
+
+// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
+#define SYSCONF "SYSCONF"
+
+#endif // _COMMON_PATHS_H_