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authorGravatar Subv <subv2112@gmail.com>2014-12-31 21:43:31 -0500
committerGravatar Subv <subv2112@gmail.com>2015-01-02 21:55:13 -0500
commit3bc9f5509b9f36e934d1a16eeda31be9bb22ac10 (patch)
treeb76cac429cdde11056ecb96f0a55abf92ce8edbb /src/common/common_paths.h
parent031237e52cb1a32eb2a3ba37115170913e33e5dc (diff)
Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r--src/common/common_paths.h41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index e692e549..f019944f 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -35,26 +35,27 @@
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
-#define CONFIG_DIR "config"
-#define GAMECONFIG_DIR "game_config"
-#define MAPS_DIR "maps"
-#define CACHE_DIR "cache"
-#define SDMC_DIR "sdmc"
-#define EXTSAVEDATA_DIR "extsavedata"
-#define SAVEDATA_DIR "savedata"
-#define SAVEDATACHECK_DIR "savedatacheck"
-#define SYSDATA_DIR "sysdata"
-#define SYSSAVEDATA_DIR "syssavedata"
-#define SHADERCACHE_DIR "shader_cache"
-#define STATESAVES_DIR "state_saves"
-#define SCREENSHOTS_DIR "screenShots"
-#define DUMP_DIR "dump"
-#define DUMP_TEXTURES_DIR "textures"
-#define DUMP_FRAMES_DIR "frames"
-#define DUMP_AUDIO_DIR "audio"
-#define LOGS_DIR "logs"
-#define SHADERS_DIR "shaders"
-#define SYSCONF_DIR "sysconf"
+#define CONFIG_DIR "config"
+#define GAMECONFIG_DIR "game_config"
+#define MAPS_DIR "maps"
+#define CACHE_DIR "cache"
+#define SDMC_DIR "sdmc"
+#define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata"
+#define SHAREDEXTSAVEDATA_DIR "nand/data/extdata"
+#define SAVEDATA_DIR "savedata"
+#define SAVEDATACHECK_DIR "savedatacheck"
+#define SYSDATA_DIR "sysdata"
+#define SYSSAVEDATA_DIR "nand/data/sysdata"
+#define SHADERCACHE_DIR "shader_cache"
+#define STATESAVES_DIR "state_saves"
+#define SCREENSHOTS_DIR "screenShots"
+#define DUMP_DIR "dump"
+#define DUMP_TEXTURES_DIR "textures"
+#define DUMP_FRAMES_DIR "frames"
+#define DUMP_AUDIO_DIR "audio"
+#define LOGS_DIR "logs"
+#define SHADERS_DIR "shaders"
+#define SYSCONF_DIR "sysconf"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)