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authorGravatar Tony Wasserka <NeoBrainX@gmail.com>2014-10-12 18:14:57 +0200
committerGravatar Tony Wasserka <NeoBrainX@gmail.com>2014-11-18 13:09:01 +0100
commitbd8f491e4c08e9b9a7b852de0b50c144da8ac8c8 (patch)
treeb1f350a3506289263c3652f46946baf267cb27f8 /src/citra/emu_window
parent221a9b023d8c9ca55c093823e9efd6d13d0a54a2 (diff)
Fixup EmuWindow interface and implementations thereof.
Diffstat (limited to 'src/citra/emu_window')
-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp51
-rw-r--r--src/citra/emu_window/emu_window_glfw.h13
2 files changed, 44 insertions, 20 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index d0f6e9a9..28aa3450 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <GLFW/glfw3.h>
+
#include "common/common.h"
#include "video_core/video_core.h"
@@ -10,22 +12,21 @@
#include "citra/emu_window/emu_window_glfw.h"
+EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
+ return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
+}
+
/// Called by GLFW when a key event occurs
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
- if (!VideoCore::g_emu_window) {
- return;
- }
-
- int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
+ int keyboard_id = GetEmuWindow(win)->keyboard_id;
if (action == GLFW_PRESS) {
EmuWindow::KeyPressed({key, keyboard_id});
- }
-
- if (action == GLFW_RELEASE) {
+ } else if (action == GLFW_RELEASE) {
EmuWindow::KeyReleased({key, keyboard_id});
}
+
HID_User::PadUpdateComplete();
}
@@ -34,8 +35,18 @@ const bool EmuWindow_GLFW::IsOpen() {
return glfwWindowShouldClose(m_render_window) == 0;
}
-void EmuWindow_GLFW::GetFramebufferSize(int* fbWidth, int* fbHeight) {
- glfwGetFramebufferSize(m_render_window, fbWidth, fbHeight);
+void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
+ _dbg_assert_(GUI, width > 0);
+ _dbg_assert_(GUI, height > 0);
+
+ GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
+}
+
+void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
+ _dbg_assert_(GUI, width > 0);
+ _dbg_assert_(GUI, height > 0);
+
+ GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
}
/// EmuWindow_GLFW constructor
@@ -54,20 +65,30 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
-
+
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
- m_window_title.c_str(), NULL, NULL);
+ GetWindowTitle().c_str(), NULL, NULL);
if (m_render_window == NULL) {
printf("Failed to create GLFW window! Exiting...");
exit(1);
}
-
- // Setup callbacks
+
glfwSetWindowUserPointer(m_render_window, this);
- glfwSetKeyCallback(m_render_window, OnKeyEvent);
+ // Notify base interface about window state
+ int width, height;
+ glfwGetFramebufferSize(m_render_window, &width, &height);
+ OnFramebufferResizeEvent(m_render_window, width, height);
+
+ glfwGetWindowSize(m_render_window, &width, &height);
+ OnClientAreaResizeEvent(m_render_window, width, height);
+
+ // Setup callbacks
+ glfwSetKeyCallback(m_render_window, OnKeyEvent);
+ glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
+ glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
DoneCurrent();
}
diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h
index e9622876..0da688a5 100644
--- a/src/citra/emu_window/emu_window_glfw.h
+++ b/src/citra/emu_window/emu_window_glfw.h
@@ -4,10 +4,10 @@
#pragma once
-#include <GLFW/glfw3.h>
-
#include "common/emu_window.h"
+struct GLFWwindow;
+
class EmuWindow_GLFW : public EmuWindow {
public:
EmuWindow_GLFW();
@@ -30,12 +30,15 @@ public:
/// Whether the window is still open, and a close request hasn't yet been sent
const bool IsOpen();
- void ReloadSetKeymaps() override;
+ static void OnClientAreaResizeEvent(GLFWwindow* win, int width, int height);
- /// Gets the size of the window in pixels
- void GetFramebufferSize(int* fbWidth, int* fbHeight);
+ static void OnFramebufferResizeEvent(GLFWwindow* win, int width, int height);
+
+ void ReloadSetKeymaps() override;
private:
+ static EmuWindow_GLFW* GetEmuWindow(GLFWwindow* win);
+
GLFWwindow* m_render_window; ///< Internal GLFW render window
/// Device id of keyboard for use with KeyMap