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authorGravatar Subv <subv2112@gmail.com>2014-12-18 23:35:24 -0500
committerGravatar Subv <subv2112@gmail.com>2014-12-21 16:38:54 -0500
commitfa3d72ab3e5ba8b3e8dccdb1d3bd9b976dbc28e2 (patch)
tree282a7eb7c7a28c77760017c1d2164b3e2f3a40f7
parent0de6a08d75eaae68f441453a2f855b3e51a17143 (diff)
CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS
-rw-r--r--src/core/file_sys/archive_backend.h5
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp5
-rw-r--r--src/core/file_sys/archive_systemsavedata.h2
-rw-r--r--src/core/hle/service/cfg_u.cpp191
-rw-r--r--src/core/hle/service/fs/archive.cpp9
5 files changed, 197 insertions, 15 deletions
diff --git a/src/core/file_sys/archive_backend.h b/src/core/file_sys/archive_backend.h
index eb1fdaa1..e2979be1 100644
--- a/src/core/file_sys/archive_backend.h
+++ b/src/core/file_sys/archive_backend.h
@@ -45,6 +45,11 @@ public:
{
}
+ Path(const char* path):
+ type(Char), string(path)
+ {
+ }
+
Path(LowPathType type, u32 size, u32 pointer):
type(type)
{
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
index 5da1ec94..392c3cd3 100644
--- a/src/core/file_sys/archive_systemsavedata.cpp
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -16,8 +16,9 @@
namespace FileSys {
-Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
- : DiskArchive(mount_point) {
+Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id)
+ : DiskArchive(Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(),
+ static_cast<u32>(save_id & 0xFFFFFFFF), static_cast<u32>((save_id >> 31) & 0xFFFFFFFF))) {
LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
}
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
index c3ebb7c9..443e2709 100644
--- a/src/core/file_sys/archive_systemsavedata.h
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -19,7 +19,7 @@ namespace FileSys {
/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
class Archive_SystemSaveData final : public DiskArchive {
public:
- Archive_SystemSaveData(const std::string& mount_point);
+ Archive_SystemSaveData(const std::string& mount_point, u64 save_id);
/**
* Initialize the archive.
diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg_u.cpp
index 6fcd1d7f..e6c9ce1f 100644
--- a/src/core/hle/service/cfg_u.cpp
+++ b/src/core/hle/service/cfg_u.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/file_util.h"
#include "common/log.h"
+#include "core/file_sys/archive_systemsavedata.h"
#include "core/hle/hle.h"
#include "core/hle/service/cfg_u.h"
@@ -11,6 +13,19 @@
namespace CFG_U {
+static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data;
+static const u64 CFG_SAVE_ID = 0x00010017;
+static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
+static const char CONSOLE_USERNAME[0x1C] = "THIS IS CITRAAAAAAAAAAAAAA";
+
+enum SystemModel {
+ NINTENDO_3DS,
+ NINTENDO_3DS_XL,
+ NEW_NINTENDO_3DS,
+ NINTENDO_2DS,
+ NEW_NINTENDO_3DS_XL
+};
+
// TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
#define C(code) ((code)[0] | ((code)[1] << 8))
@@ -99,13 +114,137 @@ static void GetCountryCodeID(Service::Interface* self) {
cmd_buffer[2] = country_code_id;
}
+/// Block header in the config savedata file
+struct SaveConfigBlockEntry {
+ u32 block_id;
+ u32 offset_or_data;
+ u16 size;
+ u16 flags;
+};
+
+/// The header of the config savedata file,
+/// contains information about the blocks in the file
+struct SaveFileConfig {
+ u16 total_entries;
+ u16 data_entries_offset;
+ SaveConfigBlockEntry block_entries[1479];
+};
+
+/* Reads a block with the specified id and flag from the Config savegame file
+ * and writes the output to output.
+ * The input size must match exactly the size of the requested block
+ * TODO(Subv): This should actually be in some file common to the CFG process
+ * @param block_id The id of the block we want to read
+ * @param size The size of the block we want to read
+ * @param flag The requested block must have this flag set
+ * @param output A pointer where we will write the read data
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
+ FileSys::Mode mode;
+ mode.hex = 0;
+ mode.read_flag = 1;
+ FileSys::Path path("config");
+ auto file = cfg_system_save_data->OpenFile(path, mode);
+ _dbg_assert_msg_(Service_CFG, file != nullptr, "Could not open the CFG service config file");
+ SaveFileConfig config;
+ size_t read = file->Read(0, sizeof(SaveFileConfig), reinterpret_cast<u8*>(&config));
+
+ if (read != sizeof(SaveFileConfig)) {
+ LOG_CRITICAL(Service_CFG, "The config savefile is corrupted");
+ return ResultCode(-1); // TODO(Subv): Find the correct error code
+ }
+
+ auto itr = std::find_if(std::begin(config.block_entries), std::end(config.block_entries),
+ [&](SaveConfigBlockEntry const& entry) {
+ return entry.block_id == block_id && entry.size == size && (entry.flags & flag);
+ });
+
+ if (itr == std::end(config.block_entries)) {
+ LOG_TRACE(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag);
+ return ResultCode(-1); // TODO(Subv): Find the correct error code
+ }
+
+ // The data is located in the block header itself if the size is less than 4 bytes
+ if (itr->size <= 4) {
+ memcpy(output, &itr->offset_or_data, itr->size);
+ } else {
+ size_t data_read = file->Read(itr->offset_or_data, itr->size, output);
+ if (data_read != itr->size) {
+ LOG_CRITICAL(Service_CFG, "The config savefile is corrupted");
+ return ResultCode(-1); // TODO(Subv): Find the correct error code
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+/**
+ * CFG_User::GetConfigInfoBlk2 service function
+ * Inputs:
+ * 1 : Size
+ * 2 : Block ID
+ * 3 : Descriptor for the output buffer
+ * 4 : Output buffer pointer
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void GetConfigInfoBlk2(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 size = cmd_buffer[1];
+ u32 block_id = cmd_buffer[2];
+ u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
+
+ if (data_pointer == nullptr) {
+ cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
+ return;
+ }
+
+ cmd_buffer[1] = GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw;
+}
+
+/**
+ * CFG_User::GetSystemModel service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Model of the console
+ */
+static void GetSystemModel(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 data;
+
+ cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8,
+ reinterpret_cast<u8*>(&data)).raw; // TODO(Subv): Find out the correct error codes
+ cmd_buffer[2] = data & 0xFF;
+}
+
+/**
+ * CFG_User::GetModelNintendo2DS service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : 0 if the system is a Nintendo 2DS, 1 otherwise
+ */
+static void GetModelNintendo2DS(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 data;
+
+ cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8,
+ reinterpret_cast<u8*>(&data)).raw; // TODO(Subv): Find out the correct error codes
+
+ u8 model = data & 0xFF;
+ if (model == NINTENDO_2DS)
+ cmd_buffer[2] = 0;
+ else
+ cmd_buffer[2] = 1;
+}
+
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, nullptr, "GetConfigInfoBlk2"},
+ {0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
{0x00020000, nullptr, "SecureInfoGetRegion"},
{0x00030000, nullptr, "GenHashConsoleUnique"},
{0x00040000, nullptr, "GetRegionCanadaUSA"},
- {0x00050000, nullptr, "GetSystemModel"},
- {0x00060000, nullptr, "GetModelNintendo2DS"},
+ {0x00050000, GetSystemModel, "GetSystemModel"},
+ {0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
{0x00070040, nullptr, "unknown"},
{0x00080080, nullptr, "unknown"},
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
@@ -116,6 +255,52 @@ const Interface::FunctionInfo FunctionTable[] = {
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
+ // TODO(Subv): In the future we should use the FS service to query this archive,
+ // currently it is not possible because you can only have one open archive of the same type at any time
+ std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
+ cfg_system_save_data = std::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory,
+ CFG_SAVE_ID);
+ if (!cfg_system_save_data->Initialize()) {
+ LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
+ return;
+ }
+
+ // Try to open the file in read-only mode to check its existence
+ FileSys::Mode mode;
+ mode.hex = 0;
+ mode.read_flag = 1;
+ FileSys::Path path("config");
+ auto file = cfg_system_save_data->OpenFile(path, mode);
+
+ // Don't do anything if the file already exists
+ if (file != nullptr)
+ return;
+
+ mode.create_flag = 1;
+ mode.write_flag = 1;
+ mode.read_flag = 0;
+ // Re-open the file in write-create mode
+ file = cfg_system_save_data->OpenFile(path, mode);
+
+ // Setup the default config file data header
+ SaveFileConfig config = { 3, 0, {} };
+ u32 offset = sizeof(SaveFileConfig);
+ // Console-unique ID
+ config.block_entries[0] = { 0x00090001, offset, 0x8, 0xE };
+ offset += 0x8;
+ // Username
+ config.block_entries[1] = { 0x000A0000, offset, 0x1C, 0xE };
+ offset += 0x1C;
+ // System Model (Nintendo 3DS XL)
+ config.block_entries[2] = { 0x000F0004, NINTENDO_3DS_XL, 0x4, 0x8 };
+
+ // Write the config file data header to the config file
+ file->Write(0, sizeof(SaveFileConfig), 1, reinterpret_cast<u8*>(&config));
+ // Write the data itself
+ file->Write(config.block_entries[0].offset_or_data, 0x8, 1,
+ reinterpret_cast<u8 const*>(&CONSOLE_UNIQUE_ID));
+ file->Write(config.block_entries[1].offset_or_data, 0x1C, 1,
+ reinterpret_cast<u8 const*>(CONSOLE_USERNAME));
}
Interface::~Interface() {
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index e2a59a06..98db02f1 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -428,15 +428,6 @@ void ArchiveInit() {
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
-
- std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
- if (systemsavedata_archive->Initialize()) {
- CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
- } else {
- LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
- systemsavedata_directory.c_str());
- }
}
/// Shutdown archives