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authorGravatar bunnei <ericbunnie@gmail.com>2014-05-22 19:32:45 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-05-22 19:32:45 -0400
commit7c0b0060764e75738bc9d4417d0bfd510e54ae4e (patch)
treefef5fa5c699f01731d6549f22601e9d8f5d88465
parentd26f3d4c1ff27f740fe7185e1bca7dcfc5851919 (diff)
thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread
-rw-r--r--src/core/hle/kernel/thread.cpp6
-rw-r--r--src/core/hle/kernel/thread.h2
-rw-r--r--src/core/hle/svc.cpp13
3 files changed, 9 insertions, 12 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 5f1d5c40..189f7d5f 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -147,7 +147,7 @@ void CallThread(Thread* t) {
}
/// Switches CPU context to that of the specified thread
-void SwitchContext(Thread* t, const char* reason) {
+void SwitchContext(Thread* t) {
Thread* cur = GetCurrentThread();
// Save context for current thread
@@ -299,11 +299,11 @@ Handle SetupMainThread(s32 priority, int stack_size) {
}
/// Reschedules to the next available thread (call after current thread is suspended)
-void Reschedule(const char* reason) {
+void Reschedule() {
Thread* prev = GetCurrentThread();
Thread* next = NextThread();
if (next > 0) {
- SwitchContext(next, reason);
+ SwitchContext(next);
// Hack - automatically change previous thread (which would have been in "wait" state) to
// "ready" state, so that we can immediately resume to it when new thread yields. FixMe to
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index a9e9eb95..d54f47aa 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -51,7 +51,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
/// Reschedules to the next available thread (call after current thread is suspended)
-void Reschedule(const char* reason);
+void Reschedule();
/// Puts a thread in the wait state for the given type/reason
void WaitCurThread(WaitType wait_type, const char* reason);
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 14d512b9..b1854a36 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -106,10 +106,9 @@ Result CloseHandle(Handle handle) {
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
- // ImplementMe
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronization1 called handle=0x%08X, nanoseconds=%d",
handle, nano_seconds);
- Kernel::Reschedule("WaitSynchronization1");
+ Kernel::WaitCurThread(WAITTYPE_SYNCH, "WaitSynchronization1"); // TODO(bunnei): Is this correct?
return 0;
}
@@ -117,16 +116,14 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, s64 nano_seconds) {
s32* out = (s32*)_out;
Handle* handles = (Handle*)_handles;
- // ImplementMe
-
+
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronizationN called handle_count=%d, wait_all=%s, nanoseconds=%d %s",
handle_count, (wait_all ? "true" : "false"), nano_seconds);
-
+
for (u32 i = 0; i < handle_count; i++) {
DEBUG_LOG(SVC, "\thandle[%d]=0x%08X", i, handles[i]);
}
- Kernel::Reschedule("WaitSynchronizationN");
-
+ Kernel::WaitCurThread(WAITTYPE_SYNCH, "WaitSynchronizationN"); // TODO(bunnei): Is this correct?
return 0;
}
@@ -174,7 +171,7 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p
name = buff;
}
- Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, processor_id,
+ Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
stack_top);
Core::g_app_core->SetReg(1, thread);