aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar bunnei <bunneidev@gmail.com>2014-06-25 09:46:14 -0400
committerGravatar bunnei <bunneidev@gmail.com>2014-06-25 09:46:14 -0400
commit469fe42fad01fc45e454e6acfa413eeae92e587e (patch)
tree4cf876688cc2d03d34512f8f1a25bc26d853f1fb
parent10f11b958eef9b1655301555f0a89ec21fa12211 (diff)
parenta7f1c544909ee1034356666e04bea3a4b4609a95 (diff)
Merge pull request #22 from bunnei/loader-improvements
Refactor loader code and add preliminary NCCH support
-rw-r--r--src/citra/citra.cpp25
-rw-r--r--src/citra_qt/bootmanager.cpp2
-rw-r--r--src/citra_qt/main.cpp10
-rw-r--r--src/core/CMakeLists.txt11
-rw-r--r--src/core/core.vcxproj13
-rw-r--r--src/core/core.vcxproj.filters37
-rw-r--r--src/core/elf/elf_reader.cpp190
-rw-r--r--src/core/elf/elf_reader.h75
-rw-r--r--src/core/elf/elf_types.h281
-rw-r--r--src/core/loader.cpp275
-rw-r--r--src/core/loader.h54
-rw-r--r--src/core/loader/elf.cpp370
-rw-r--r--src/core/loader/elf.h32
-rw-r--r--src/core/loader/loader.cpp77
-rw-r--r--src/core/loader/loader.h121
-rw-r--r--src/core/loader/ncch.cpp312
-rw-r--r--src/core/loader/ncch.h227
-rw-r--r--src/core/mem_map.h2
-rw-r--r--src/core/mem_map_funcs.cpp12
19 files changed, 1202 insertions, 924 deletions
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 5a8642d1..036af373 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -8,7 +8,7 @@
#include "core/system.h"
#include "core/core.h"
-#include "core/loader.h"
+#include "core/loader/loader.h"
#include "citra/emu_window/emu_window_glfw.h"
@@ -16,28 +16,21 @@
/// Application entry point
int __cdecl main(int argc, char **argv) {
- std::string program_dir = File::GetCurrentDir();
-
LogManager::Init();
- EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
-
- System::Init(emu_window);
-
- std::string boot_filename;
-
if (argc < 2) {
ERROR_LOG(BOOT, "Failed to load ROM: No ROM specified");
+ return -1;
}
- else {
- boot_filename = argv[1];
- }
- std::string error_str;
- bool res = Loader::LoadFile(boot_filename, &error_str);
+ std::string boot_filename = argv[1];
+ EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
+
+ System::Init(emu_window);
- if (!res) {
- ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
+ if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
+ ERROR_LOG(BOOT, "Failed to load ROM!");
+ return -1;
}
Core::RunLoop();
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index f8511641..421b2af5 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -5,7 +5,7 @@
#include "bootmanager.hxx"
#include "core/core.h"
-#include "core/loader.h"
+#include "core/loader/loader.h"
#include "core/hw/hw.h"
#include "video_core/video_core.h"
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 087716c0..0bcce7d1 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -23,9 +23,10 @@
#include "debugger/graphics_cmdlists.hxx"
#include "core/system.h"
-#include "core/loader.h"
#include "core/core.h"
+#include "core/loader/loader.h"
#include "core/arm/disassembler/load_symbol_map.h"
+
#include "version.h"
@@ -134,11 +135,8 @@ void GMainWindow::BootGame(const char* filename)
// Load a game or die...
std::string boot_filename = filename;
- std::string error_str;
- bool res = Loader::LoadFile(boot_filename, &error_str);
-
- if (!res) {
- ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
+ if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
+ ERROR_LOG(BOOT, "Failed to load ROM!");
}
disasmWidget->Init();
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 7116b88e..634f4d57 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -1,6 +1,8 @@
set(SRCS core.cpp
core_timing.cpp
- loader.cpp
+ loader/elf.cpp
+ loader/loader.cpp
+ loader/ncch.cpp
mem_map.cpp
mem_map_funcs.cpp
system.cpp
@@ -27,7 +29,6 @@ set(SRCS core.cpp
arm/interpreter/mmu/tlb.cpp
arm/interpreter/mmu/wb.cpp
arm/interpreter/mmu/xscale_copro.cpp
- elf/elf_reader.cpp
file_sys/directory_file_system.cpp
file_sys/meta_file_system.cpp
hle/hle.cpp
@@ -50,7 +51,9 @@ set(SRCS core.cpp
set(HEADERS core.h
core_timing.h
- loader.h
+ loader/elf.h
+ loader/loader.h
+ loader/ncch.h
mem_map.h
system.h
arm/disassembler/arm_disasm.h
@@ -72,8 +75,6 @@ set(HEADERS core.h
arm/interpreter/vfp/asm_vfp.h
arm/interpreter/vfp/vfp.h
arm/interpreter/vfp/vfp_helper.h
- elf/elf_reader.h
- elf/elf_types.h
file_sys/directory_file_system.h
file_sys/file_sys.h
file_sys/meta_file_system.h
diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj
index 8eb189a8..e2216760 100644
--- a/src/core/core.vcxproj
+++ b/src/core/core.vcxproj
@@ -162,7 +162,6 @@
<ClCompile Include="arm\interpreter\vfp\vfpsingle.cpp" />
<ClCompile Include="core.cpp" />
<ClCompile Include="core_timing.cpp" />
- <ClCompile Include="elf\elf_reader.cpp" />
<ClCompile Include="file_sys\directory_file_system.cpp" />
<ClCompile Include="file_sys\meta_file_system.cpp" />
<ClCompile Include="hle\config_mem.cpp" />
@@ -182,7 +181,9 @@
<ClCompile Include="hw\gpu.cpp" />
<ClCompile Include="hw\hw.cpp" />
<ClCompile Include="hw\ndma.cpp" />
- <ClCompile Include="loader.cpp" />
+ <ClCompile Include="loader\elf.cpp" />
+ <ClCompile Include="loader\loader.cpp" />
+ <ClCompile Include="loader\ncch.cpp" />
<ClCompile Include="mem_map.cpp" />
<ClCompile Include="mem_map_funcs.cpp" />
<ClCompile Include="system.cpp" />
@@ -210,8 +211,6 @@
<ClInclude Include="arm\interpreter\vfp\vfp_helper.h" />
<ClInclude Include="core.h" />
<ClInclude Include="core_timing.h" />
- <ClInclude Include="elf\elf_reader.h" />
- <ClInclude Include="elf\elf_types.h" />
<ClInclude Include="file_sys\directory_file_system.h" />
<ClInclude Include="file_sys\file_sys.h" />
<ClInclude Include="file_sys\meta_file_system.h" />
@@ -233,7 +232,9 @@
<ClInclude Include="hw\gpu.h" />
<ClInclude Include="hw\hw.h" />
<ClInclude Include="hw\ndma.h" />
- <ClInclude Include="loader.h" />
+ <ClInclude Include="loader\elf.h" />
+ <ClInclude Include="loader\loader.h" />
+ <ClInclude Include="loader\ncch.h" />
<ClInclude Include="mem_map.h" />
<ClInclude Include="system.h" />
</ItemGroup>
@@ -243,4 +244,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project>
+</Project> \ No newline at end of file
diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters
index da781f81..91d3292d 100644
--- a/src/core/core.vcxproj.filters
+++ b/src/core/core.vcxproj.filters
@@ -16,9 +16,6 @@
<Filter Include="hw">
<UniqueIdentifier>{d1158fc4-3e0f-431f-9d3b-f30bbfeb4ad5}</UniqueIdentifier>
</Filter>
- <Filter Include="elf">
- <UniqueIdentifier>{7ae34319-6d72-4d12-bc62-9b438ba9241f}</UniqueIdentifier>
- </Filter>
<Filter Include="hle">
<UniqueIdentifier>{8b62769e-3e2a-4a57-a7bc-b3b2933c2bc7}</UniqueIdentifier>
</Filter>
@@ -34,6 +31,9 @@
<Filter Include="hle\kernel">
<UniqueIdentifier>{8089d94b-5faa-43dc-854b-ffd2fa2e7fe3}</UniqueIdentifier>
</Filter>
+ <Filter Include="loader">
+ <UniqueIdentifier>{491d5558-5f3a-4283-8ba4-0a58b1984e37}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="arm\disassembler\arm_disasm.cpp">
@@ -72,11 +72,7 @@
<ClCompile Include="hw\hw.cpp">
<Filter>hw</Filter>
</ClCompile>
- <ClCompile Include="elf\elf_reader.cpp">
- <Filter>elf</Filter>
- </ClCompile>
<ClCompile Include="core.cpp" />
- <ClCompile Include="loader.cpp" />
<ClCompile Include="mem_map.cpp" />
<ClCompile Include="mem_map_funcs.cpp" />
<ClCompile Include="system.cpp" />
@@ -171,6 +167,15 @@
<ClCompile Include="hle\service\ndm.cpp">
<Filter>hle\service</Filter>
</ClCompile>
+ <ClCompile Include="loader\loader.cpp">
+ <Filter>loader</Filter>
+ </ClCompile>
+ <ClCompile Include="loader\ncch.cpp">
+ <Filter>loader</Filter>
+ </ClCompile>
+ <ClCompile Include="loader\elf.cpp">
+ <Filter>loader</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="arm\disassembler\arm_disasm.h">
@@ -212,18 +217,11 @@
<ClInclude Include="hw\hw.h">
<Filter>hw</Filter>
</ClInclude>
- <ClInclude Include="elf\elf_reader.h">
- <Filter>elf</Filter>
- </ClInclude>
- <ClInclude Include="elf\elf_types.h">
- <Filter>elf</Filter>
- </ClInclude>
<ClInclude Include="arm\arm_interface.h">
<Filter>arm</Filter>
</ClInclude>
<ClInclude Include="core.h" />
<ClInclude Include="core_timing.h" />
- <ClInclude Include="loader.h" />
<ClInclude Include="mem_map.h" />
<ClInclude Include="system.h" />
<ClInclude Include="hle\hle.h">
@@ -307,8 +305,17 @@
<ClInclude Include="hle\service\ndm.h">
<Filter>hle\service</Filter>
</ClInclude>
+ <ClInclude Include="loader\loader.h">
+ <Filter>loader</Filter>
+ </ClInclude>
+ <ClInclude Include="loader\ncch.h">
+ <Filter>loader</Filter>
+ </ClInclude>
+ <ClInclude Include="loader\elf.h">
+ <Filter>loader</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
-</Project>
+</Project> \ No newline at end of file
diff --git a/src/core/elf/elf_reader.cpp b/src/core/elf/elf_reader.cpp
deleted file mode 100644
index c62332ce..00000000
--- a/src/core/elf/elf_reader.cpp
+++ /dev/null
@@ -1,190 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include <string>
-
-#include "common/common.h"
-
-#include "common/symbols.h"
-#include "core/mem_map.h"
-#include "core/elf/elf_reader.h"
-
-//void bswap(Elf32_Word &w) {w = Common::swap32(w);}
-//void bswap(Elf32_Half &w) {w = Common::swap16(w);}
-
-#define bswap(w) w // Dirty bswap disable for now... 3DS is little endian, anyway
-
-static void byteswapHeader(Elf32_Ehdr &ELF_H)
-{
- bswap(ELF_H.e_type);
- bswap(ELF_H.e_machine);
- bswap(ELF_H.e_ehsize);
- bswap(ELF_H.e_phentsize);
- bswap(ELF_H.e_phnum);
- bswap(ELF_H.e_shentsize);
- bswap(ELF_H.e_shnum);
- bswap(ELF_H.e_shstrndx);
- bswap(ELF_H.e_version);
- bswap(ELF_H.e_entry);
- bswap(ELF_H.e_phoff);
- bswap(ELF_H.e_shoff);
- bswap(ELF_H.e_flags);
-}
-
-static void byteswapSegment(Elf32_Phdr &sec)
-{
- bswap(sec.p_align);
- bswap(sec.p_filesz);
- bswap(sec.p_flags);
- bswap(sec.p_memsz);
- bswap(sec.p_offset);
- bswap(sec.p_paddr);
- bswap(sec.p_vaddr);
- bswap(sec.p_type);
-}
-
-static void byteswapSection(Elf32_Shdr &sec)
-{
- bswap(sec.sh_addr);
- bswap(sec.sh_addralign);
- bswap(sec.sh_entsize);
- bswap(sec.sh_flags);
- bswap(sec.sh_info);
- bswap(sec.sh_link);
- bswap(sec.sh_name);
- bswap(sec.sh_offset);
- bswap(sec.sh_size);
- bswap(sec.sh_type);
-}
-
-ElfReader::ElfReader(void *ptr)
-{
- base = (char*)ptr;
- base32 = (u32 *)ptr;
- header = (Elf32_Ehdr*)ptr;
- byteswapHeader(*header);
-
- segments = (Elf32_Phdr *)(base + header->e_phoff);
- sections = (Elf32_Shdr *)(base + header->e_shoff);
-
- entryPoint = header->e_entry;
-
- LoadSymbols();
-}
-
-const char *ElfReader::GetSectionName(int section) const
-{
- if (sections[section].sh_type == SHT_NULL)
- return nullptr;
-
- int nameOffset = sections[section].sh_name;
- char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
-
- if (ptr)
- return ptr + nameOffset;
- else
- return nullptr;
-}
-
-bool ElfReader::LoadInto(u32 vaddr)
-{
- DEBUG_LOG(MASTER_LOG,"String section: %i", header->e_shstrndx);
-
- // Should we relocate?
- bRelocate = (header->e_type != ET_EXEC);
-
- if (bRelocate)
- {
- DEBUG_LOG(MASTER_LOG,"Relocatable module");
- entryPoint += vaddr;
- }
- else
- {
- DEBUG_LOG(MASTER_LOG,"Prerelocated executable");
- }
-
- INFO_LOG(MASTER_LOG,"%i segments:", header->e_phnum);
-
- // First pass : Get the bits into RAM
- u32 segmentVAddr[32];
-
- u32 baseAddress = bRelocate?vaddr:0;
-
- for (int i = 0; i < header->e_phnum; i++)
- {
- Elf32_Phdr *p = segments + i;
-
- INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz);
-
- if (p->p_type == PT_LOAD)
- {
- segmentVAddr[i] = baseAddress + p->p_vaddr;
- u32 writeAddr = segmentVAddr[i];
-
- const u8 *src = GetSegmentPtr(i);
- u8 *dst = Memory::GetPointer(writeAddr);
- u32 srcSize = p->p_filesz;
- u32 dstSize = p->p_memsz;
- u32 *s = (u32*)src;
- u32 *d = (u32*)dst;
- for (int j = 0; j < (int)(srcSize + 3) / 4; j++)
- {
- *d++ = /*_byteswap_ulong*/(*s++);
- }
- if (srcSize < dstSize)
- {
- //memset(dst + srcSize, 0, dstSize-srcSize); //zero out bss
- }
- INFO_LOG(MASTER_LOG,"Loadable Segment Copied to %08x, size %08x", writeAddr, p->p_memsz);
- }
- }
-
-
- INFO_LOG(MASTER_LOG,"Done loading.");
- return true;
-}
-
-SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const
-{
- for (int i = firstSection; i < header->e_shnum; i++)
- {
- const char *secname = GetSectionName(i);
-
- if (secname != nullptr && strcmp(name, secname) == 0)
- return i;
- }
- return -1;
-}
-
-bool ElfReader::LoadSymbols()
-{
- bool hasSymbols = false;
- SectionID sec = GetSectionByName(".symtab");
- if (sec != -1)
- {
- int stringSection = sections[sec].sh_link;
- const char *stringBase = (const char *)GetSectionDataPtr(stringSection);
-
- //We have a symbol table!
- Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
- int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
- for (int sym = 0; sym < numSymbols; sym++)
- {
- int size = symtab[sym].st_size;
- if (size == 0)
- continue;
-
- // int bind = symtab[sym].st_info >> 4;
- int type = symtab[sym].st_info & 0xF;
-
- const char *name = stringBase + symtab[sym].st_name;
-
- Symbols::Add(symtab[sym].st_value, name, size, type);
-
- hasSymbols = true;
- }
- }
-
- return hasSymbols;
-}
diff --git a/src/core/elf/elf_reader.h b/src/core/elf/elf_reader.h
deleted file mode 100644
index 3e2869f8..00000000
--- a/src/core/elf/elf_reader.h
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/elf/elf_types.h"
-
-enum KnownElfTypes
-{
- KNOWNELF_PSP = 0,
- KNOWNELF_DS = 1,
- KNOWNELF_GBA = 2,
- KNOWNELF_GC = 3,
-};
-
-typedef int SectionID;
-
-class ElfReader
-{
-private:
- char *base;
- u32 *base32;
-
- Elf32_Ehdr *header;
- Elf32_Phdr *segments;
- Elf32_Shdr *sections;
-
- u32 *sectionAddrs;
- bool bRelocate;
- u32 entryPoint;
-
-public:
- ElfReader(void *ptr);
- ~ElfReader() { }
-
- u32 Read32(int off) const { return base32[off>>2]; }
-
- // Quick accessors
- ElfType GetType() const { return (ElfType)(header->e_type); }
- ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
- u32 GetEntryPoint() const { return entryPoint; }
- u32 GetFlags() const { return (u32)(header->e_flags); }
- bool LoadInto(u32 vaddr);
- bool LoadSymbols();
-
- int GetNumSegments() const { return (int)(header->e_phnum); }
- int GetNumSections() const { return (int)(header->e_shnum); }
- const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
- const char *GetSectionName(int section) const;
- const u8 *GetSectionDataPtr(int section) const
- {
- if (section < 0 || section >= header->e_shnum)
- return nullptr;
- if (sections[section].sh_type != SHT_NOBITS)
- return GetPtr(sections[section].sh_offset);
- else
- return nullptr;
- }
- bool IsCodeSection(int section) const
- {
- return sections[section].sh_type == SHT_PROGBITS;
- }
- const u8 *GetSegmentPtr(int segment)
- {
- return GetPtr(segments[segment].p_offset);
- }
- u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
- int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
- SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
-
- bool DidRelocate() {
- return bRelocate;
- }
-};
diff --git a/src/core/elf/elf_types.h b/src/core/elf/elf_types.h
deleted file mode 100644
index f1bf3db7..00000000
--- a/src/core/elf/elf_types.h
+++ /dev/null
@@ -1,281 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-// ELF Header Constants
-
-// File type
-enum ElfType
-{
- ET_NONE = 0,
- ET_REL = 1,
- ET_EXEC = 2,
- ET_DYN = 3,
- ET_CORE = 4,
- ET_LOPROC = 0xFF00,
- ET_HIPROC = 0xFFFF,
-};
-
-// Machine/Architecture
-enum ElfMachine
-{
- EM_NONE = 0,
- EM_M32 = 1,
- EM_SPARC = 2,
- EM_386 = 3,
- EM_68K = 4,
- EM_88K = 5,
- EM_860 = 7,
- EM_MIPS = 8
-};
-
-// File version
-#define EV_NONE 0
-#define EV_CURRENT 1
-
-// Identification index
-#define EI_MAG0 0
-#define EI_MAG1 1
-#define EI_MAG2 2
-#define EI_MAG3 3
-#define EI_CLASS 4
-#define EI_DATA 5
-#define EI_VERSION 6
-#define EI_PAD 7
-#define EI_NIDENT 16
-
-// Magic number
-#define ELFMAG0 0x7F
-#define ELFMAG1 'E'
-#define ELFMAG2 'L'
-#define ELFMAG3 'F'
-
-// File class
-#define ELFCLASSNONE 0
-#define ELFCLASS32 1
-#define ELFCLASS64 2
-
-// Encoding
-#define ELFDATANONE 0
-#define ELFDATA2LSB 1
-#define ELFDATA2MSB 2
-
-
-
-// Sections constants
-
-// Section indexes
-#define SHN_UNDEF 0
-#define SHN_LORESERVE 0xFF00
-#define SHN_LOPROC 0xFF00
-#define SHN_HIPROC 0xFF1F
-#define SHN_ABS 0xFFF1
-#define SHN_COMMON 0xFFF2
-#define SHN_HIRESERVE 0xFFFF
-
-// Section types
-#define SHT_NULL 0
-#define SHT_PROGBITS 1
-#define SHT_SYMTAB 2
-#define SHT_STRTAB 3
-#define SHT_RELA 4
-#define SHT_HASH 5
-#define SHT_DYNAMIC 6
-#define SHT_NOTE 7
-#define SHT_NOBITS 8
-#define SHT_REL 9
-#define SHT_SHLIB 10
-#define SHT_DYNSYM 11
-#define SHT_LOPROC 0x70000000
-#define SHT_HIPROC 0x7FFFFFFF
-#define SHT_LOUSER 0x80000000
-#define SHT_HIUSER 0xFFFFFFFF
-
-// Custom section types
-#define SHT_PSPREL 0x700000a0
-
-
-// Section flags
-enum ElfSectionFlags
-{
- SHF_WRITE = 0x1,
- SHF_ALLOC = 0x2,
- SHF_EXECINSTR = 0x4,
- SHF_MASKPROC = 0xF0000000,
-};
-
-// Symbol binding
-#define STB_LOCAL 0
-#define STB_GLOBAL 1
-#define STB_WEAK 2
-#define STB_LOPROC 13
-#define STB_HIPROC 15
-
-// Symbol types
-#define STT_NOTYPE 0
-#define STT_OBJECT 1
-#define STT_FUNC 2
-#define STT_SECTION 3
-#define STT_FILE 4
-#define STT_LOPROC 13
-#define STT_HIPROC 15
-
-// Undefined name
-#define STN_UNDEF 0
-
-// Relocation types
-#define R_386_NONE 0
-#define R_386_32 1
-#define R_386_PC32 2
-#define R_386_GOT32 3
-#define R_386_PLT32 4
-#define R_386_COPY 5
-#define R_386_GLOB_DAT 6
-#define R_386_JMP_SLOT 7
-#define R_386_RELATIVE 8
-#define R_386_GOTOFF 9
-#define R_386_GOTPC 10
-
-// Segment types
-#define PT_NULL 0
-#define PT_LOAD 1
-#define PT_DYNAMIC 2
-#define PT_INTERP 3
-#define PT_NOTE 4
-#define PT_SHLIB 5
-#define PT_PHDR 6
-#define PT_LOPROC 0x70000000
-#define PT_HIPROC 0x7FFFFFFF
-
-// Segment flags
-#define PF_X 1
-#define PF_W 2
-#define PF_R 4
-
-// Dynamic Array Tags
-#define DT_NULL 0
-#define DT_NEEDED 1
-#define DT_PLTRELSZ 2
-#define DT_PLTGOT 3
-#define DT_HASH 4
-#define DT_STRTAB 5
-#define DT_SYMTAB 6
-#define DT_RELA 7
-#define DT_RELASZ 8
-#define DT_RELAENT 9
-#define DT_STRSZ 10
-#define DT_SYMENT 11
-#define DT_INIT 12
-#define DT_FINI 13
-#define DT_SONAME 14
-#define DT_RPATH 15
-#define DT_SYMBOLIC 16
-#define DT_REL 17
-#define DT_RELSZ 18
-#define DT_RELENT 19
-#define DT_PLTREL 20
-#define DT_DEBUG 21
-#define DT_TEXTREL 22
-#define DT_JMPREL 23
-#define DT_LOPROC 0x70000000
-#define DT_HIPROC 0x7FFFFFFF
-
-typedef unsigned int Elf32_Addr;
-typedef unsigned short Elf32_Half;
-typedef unsigned int Elf32_Off;
-typedef signed int Elf32_Sword;
-typedef unsigned int Elf32_Word;
-
-
-// ELF file header
-struct Elf32_Ehdr
-{
- unsigned char e_ident[EI_NIDENT];
- Elf32_Half e_type;
- Elf32_Half e_machine;
- Elf32_Word e_version;
- Elf32_Addr e_entry;
- Elf32_Off e_phoff;
- Elf32_Off e_shoff;
- Elf32_Word e_flags;
- Elf32_Half e_ehsize;
- Elf32_Half e_phentsize;
- Elf32_Half e_phnum;
- Elf32_Half e_shentsize;
- Elf32_Half e_shnum;
- Elf32_Half e_shstrndx;
-};
-
-// Section header
-struct Elf32_Shdr
-{
- Elf32_Word sh_name;
- Elf32_Word sh_type;
- Elf32_Word sh_flags;
- Elf32_Addr sh_addr;
- Elf32_Off sh_offset;
- Elf32_Word sh_size;
- Elf32_Word sh_link;
- Elf32_Word sh_info;
- Elf32_Word sh_addralign;
- Elf32_Word sh_entsize;
-};
-
-// Segment header
-struct Elf32_Phdr
-{
- Elf32_Word p_type;
- Elf32_Off p_offset;
- Elf32_Addr p_vaddr;
- Elf32_Addr p_paddr;
- Elf32_Word p_filesz;
- Elf32_Word p_memsz;
- Elf32_Word p_flags;
- Elf32_Word p_align;
-};
-
-// Symbol table entry
-struct Elf32_Sym
-{
- Elf32_Word st_name;
- Elf32_Addr st_value;
- Elf32_Word st_size;
- unsigned char st_info;
- unsigned char st_other;
- Elf32_Half st_shndx;
-};
-
-#define ELF32_ST_BIND(i) ((i)>>4)
-#define ELF32_ST_TYPE(i) ((i)&0xf)
-#define ELF32_ST_INFO(b,t) (((b)<<4)+((t)&0xf))
-
-// Relocation entries
-struct Elf32_Rel
-{
- Elf32_Addr r_offset;
- Elf32_Word r_info;
-};
-
-struct Elf32_Rela
-{
- Elf32_Addr r_offset;
- Elf32_Word r_info;
- Elf32_Sword r_addend;
-};
-
-#define ELF32_R_SYM(i) ((i)>>8)
-#define ELF32_R_TYPE(i) ((unsigned char)(i))
-#define ELF32_R_INFO(s,t) (((s)<<8 )+(unsigned char)(t))
-
-
-struct Elf32_Dyn
-{
- Elf32_Sword d_tag;
- union
- {
- Elf32_Word d_val;
- Elf32_Addr d_ptr;
- } d_un;
-};
diff --git a/src/core/loader.cpp b/src/core/loader.cpp
deleted file mode 100644
index ff1c873b..00000000
--- a/src/core/loader.cpp
+++ /dev/null
@@ -1,275 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include "common/common_types.h"
-#include "common/file_util.h"
-
-#include "core/loader.h"
-#include "core/system.h"
-#include "core/core.h"
-#include "core/file_sys/directory_file_system.h"
-#include "core/elf/elf_reader.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/mem_map.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/// Loads an extracted CXI from a directory
-bool LoadDirectory_CXI(std::string &filename) {
- std::string full_path = filename;
- std::string path, file, extension;
- SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension);
-#if EMU_PLATFORM == PLATFORM_WINDOWS
- path = ReplaceAll(path, "/", "\\");
-#endif
- DirectoryFileSystem *fs = new DirectoryFileSystem(&System::g_ctr_file_system, path);
- System::g_ctr_file_system.Mount("fs:", fs);
-
- std::string final_name = "fs:/" + file + extension;
- File::IOFile f(filename, "rb");
-
- if (f.IsOpen()) {
- // TODO(ShizZy): read here to memory....
- }
- ERROR_LOG(TIME, "Unimplemented function!");
- return true;
-}
-
-/// Loads a CTR ELF file
-bool Load_ELF(std::string &filename) {
- std::string full_path = filename;
- std::string path, file, extension;
- SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension);
-#if EMU_PLATFORM == PLATFORM_WINDOWS
- path = ReplaceAll(path, "/", "\\");
-#endif
- File::IOFile f(filename, "rb");
-
- if (f.IsOpen()) {
- u64 size = f.GetSize();
- u8* buffer = new u8[size];
- ElfReader* elf_reader = NULL;
-
- f.ReadBytes(buffer, size);
-
- elf_reader = new ElfReader(buffer);
- elf_reader->LoadInto(0x00100000);
-
- Kernel::LoadExec(elf_reader->GetEntryPoint());
-
- delete[] buffer;
- delete elf_reader;
- } else {
- return false;
- }
- f.Close();
-
- return true;
-}
-
-/// Loads a Launcher DAT file
-bool Load_DAT(std::string &filename) {
- std::string full_path = filename;
- std::string path, file, extension;
- SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension);
-#if EMU_PLATFORM == PLATFORM_WINDOWS
- path = ReplaceAll(path, "/", "\\");
-#endif
- File::IOFile f(filename, "rb");
-
- if (f.IsOpen()) {
- u64 size = f.GetSize();
- u8* buffer = new u8[size];
-
- f.ReadBytes(buffer, size);
-
- /**
- * (mattvail) We shouldn't really support this type of file
- * but for the sake of making it easier... we'll temporarily/hackishly
- * allow it. No sense in making a proper reader for this.
- */
- u32 entry_point = 0x00100000; // write to same entrypoint as elf
- u32 payload_offset = 0xA150;
-
- const u8 *src = &buffer[payload_offset];
- u8 *dst = Memory::GetPointer(entry_point);
- u32 srcSize = size - payload_offset; //just load everything...
- u32 *s = (u32*)src;
- u32 *d = (u32*)dst;
- for (int j = 0; j < (int)(srcSize + 3) / 4; j++)
- {
- *d++ = (*s++);
- }
-
- Kernel::LoadExec(entry_point);
-
-
- delete[] buffer;
- }
- else {
- return false;
- }
- f.Close();
-
- return true;
-}
-
-
-/// Loads a CTR BIN file extracted from an ExeFS
-bool Load_BIN(std::string &filename) {
- std::string full_path = filename;
- std::string path, file, extension;
- SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension);
-#if EMU_PLATFORM == PLATFORM_WINDOWS
- path = ReplaceAll(path, "/", "\\");
-#endif
- File::IOFile f(filename, "rb");
-
- if (f.IsOpen()) {
- u64 size = f.GetSize();
- u8* buffer = new u8[size];
-
- f.ReadBytes(buffer, size);
-
- u32 entry_point = 0x00100000; // Hardcoded, read from exheader
-
- const u8 *src = buffer;
- u8 *dst = Memory::GetPointer(entry_point);
- u32 srcSize = size;
- u32 *s = (u32*)src;
- u32 *d = (u32*)dst;
- for (int j = 0; j < (int)(srcSize + 3) / 4; j++)
- {
- *d++ = (*s++);
- }
-
- Kernel::LoadExec(entry_point);
-
- delete[] buffer;
- }
- else {
- return false;
- }
- f.Close();
-
- return true;
-}
-
-namespace Loader {
-
-bool IsBootableDirectory() {
- ERROR_LOG(TIME, "Unimplemented function!");
- return true;
-}
-
-/**
- * Identifies the type of a bootable file
- * @param filename String filename of bootable file
- * @todo (ShizZy) this function sucks... make it actually check file contents etc.
- * @return FileType of file
- */
-FileType IdentifyFile(std::string &filename) {
- if (filename.size() == 0) {
- ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
- return FILETYPE_ERROR;
- }
- std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
-
- if (File::IsDirectory(filename)) {
- if (IsBootableDirectory()) {
- return FILETYPE_DIRECTORY_CXI;
- }
- else {
- return FILETYPE_NORMAL_DIRECTORY;
- }
- }
- else if (!strcasecmp(extension.c_str(), ".elf")) {
- return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p
- }
- else if (!strcasecmp(extension.c_str(), ".axf")) {
- return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p
- }
- else if (!strcasecmp(extension.c_str(), ".bin")) {
- return FILETYPE_CTR_BIN;
- }
- else if (!strcasecmp(extension.c_str(), ".dat")) {
- return FILETYPE_LAUNCHER_DAT;
- }
- else if (!strcasecmp(extension.c_str(), ".zip")) {
- return FILETYPE_ARCHIVE_ZIP;
- }
- else if (!strcasecmp(extension.c_str(), ".rar")) {
- return FILETYPE_ARCHIVE_RAR;
- }
- else if (!strcasecmp(extension.c_str(), ".r00")) {
- return FILETYPE_ARCHIVE_RAR;
- }
- else if (!strcasecmp(extension.c_str(), ".r01")) {
- return FILETYPE_ARCHIVE_RAR;
- }
- return FILETYPE_UNKNOWN;
-}
-
-/**
- * Identifies and loads a bootable file
- * @param filename String filename of bootable file
- * @param error_string Point to string to put error message if an error has occurred
- * @return True on success, otherwise false
- */
-bool LoadFile(std::string &filename, std::string *error_string) {
- INFO_LOG(LOADER, "Identifying file...");
-
- // Note that this can modify filename!
- switch (IdentifyFile(filename)) {
-
- case FILETYPE_CTR_ELF:
- return Load_ELF(filename);
-
- case FILETYPE_CTR_BIN:
- return Load_BIN(filename);
-
- case FILETYPE_LAUNCHER_DAT:
- return Load_DAT(filename);
-
- case FILETYPE_DIRECTORY_CXI:
- return LoadDirectory_CXI(filename);
-
- case FILETYPE_ERROR:
- ERROR_LOG(LOADER, "Could not read file");
- *error_string = "Error reading file";
- break;
-
- case FILETYPE_ARCHIVE_RAR:
-#ifdef WIN32
- *error_string = "RAR file detected (Require WINRAR)";
-#else
- *error_string = "RAR file detected (Require UnRAR)";
-#endif
- break;
-
- case FILETYPE_ARCHIVE_ZIP:
-#ifdef WIN32
- *error_string = "ZIP file detected (Require WINRAR)";
-#else
- *error_string = "ZIP file detected (Require UnRAR)";
-#endif
- break;
-
- case FILETYPE_NORMAL_DIRECTORY:
- ERROR_LOG(LOADER, "Just a directory.");
- *error_string = "Just a directory.";
- break;
-
- case FILETYPE_UNKNOWN_BIN:
- case FILETYPE_UNKNOWN_ELF:
- case FILETYPE_UNKNOWN:
- default:
- ERROR_LOG(LOADER, "Failed to identify file");
- *error_string = " Failed to identify file";
- break;
- }
- return false;
-}
-
-} // namespace \ No newline at end of file
diff --git a/src/core/loader.h b/src/core/loader.h
deleted file mode 100644
index 9d4aaa87..00000000
--- a/src/core/loader.h
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace Loader {
-
-enum FileType {
- FILETYPE_ERROR,
-
- FILETYPE_CTR_CCI,
- FILETYPE_CTR_CIA,
- FILETYPE_CTR_CXI,
- FILETYPE_CTR_ELF,
- FILETYPE_CTR_BIN,
-
- FILETYPE_LAUNCHER_DAT,
-
- FILETYPE_DIRECTORY_CXI,
-
- FILETYPE_UNKNOWN_BIN,
- FILETYPE_UNKNOWN_ELF,
-
- FILETYPE_ARCHIVE_RAR,
- FILETYPE_ARCHIVE_ZIP,
-
- FILETYPE_NORMAL_DIRECTORY,
-
- FILETYPE_UNKNOWN
-};
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/**
- * Identifies the type of a bootable file
- * @param filename String filename of bootable file
- * @return FileType of file
- */
-FileType IdentifyFile(std::string &filename);
-
-/**
- * Identifies and loads a bootable file
- * @param filename String filename of bootable file
- * @param error_string Point to string to put error message if an error has occurred
- * @return True on success, otherwise false
- */
-bool LoadFile(std::string &filename, std::string *error_string);
-
-} // namespace
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
new file mode 100644
index 00000000..76c9d6d5
--- /dev/null
+++ b/src/core/loader/elf.cpp
@@ -0,0 +1,370 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <string>
+#include <memory>
+
+#include "common/common.h"
+#include "common/file_util.h"
+#include "common/symbols.h"
+
+#include "core/mem_map.h"
+#include "core/loader/elf.h"
+#include "core/hle/kernel/kernel.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF Header Constants
+
+// File type
+enum ElfType {
+ ET_NONE = 0,
+ ET_REL = 1,
+ ET_EXEC = 2,
+ ET_DYN = 3,
+ ET_CORE = 4,
+ ET_LOPROC = 0xFF00,
+ ET_HIPROC = 0xFFFF,
+};
+
+// Machine/Architecture
+enum ElfMachine {
+ EM_NONE = 0,
+ EM_M32 = 1,
+ EM_SPARC = 2,
+ EM_386 = 3,
+ EM_68K = 4,
+ EM_88K = 5,
+ EM_860 = 7,
+ EM_MIPS = 8
+};
+
+// File version
+#define EV_NONE 0
+#define EV_CURRENT 1
+
+// Identification index
+#define EI_MAG0 0
+#define EI_MAG1 1
+#define EI_MAG2 2
+#define EI_MAG3 3
+#define EI_CLASS 4
+#define EI_DATA 5
+#define EI_VERSION 6
+#define EI_PAD 7
+#define EI_NIDENT 16
+
+// Magic number
+#define ELFMAG0 0x7F
+#define ELFMAG1 'E'
+#define ELFMAG2 'L'
+#define ELFMAG3 'F'
+
+// Sections constants
+
+// Section types
+#define SHT_NULL 0
+#define SHT_PROGBITS 1
+#define SHT_SYMTAB 2
+#define SHT_STRTAB 3
+#define SHT_RELA 4
+#define SHT_HASH 5
+#define SHT_DYNAMIC 6
+#define SHT_NOTE 7
+#define SHT_NOBITS 8
+#define SHT_REL 9
+#define SHT_SHLIB 10
+#define SHT_DYNSYM 11
+#define SHT_LOPROC 0x70000000
+#define SHT_HIPROC 0x7FFFFFFF
+#define SHT_LOUSER 0x80000000
+#define SHT_HIUSER 0xFFFFFFFF
+
+// Section flags
+enum ElfSectionFlags
+{
+ SHF_WRITE = 0x1,
+ SHF_ALLOC = 0x2,
+ SHF_EXECINSTR = 0x4,
+ SHF_MASKPROC = 0xF0000000,
+};
+
+// Segment types
+#define PT_NULL 0
+#define PT_LOAD 1
+#define PT_DYNAMIC 2
+#define PT_INTERP 3
+#define PT_NOTE 4
+#define PT_SHLIB 5
+#define PT_PHDR 6
+#define PT_LOPROC 0x70000000
+#define PT_HIPROC 0x7FFFFFFF
+
+typedef unsigned int Elf32_Addr;
+typedef unsigned short Elf32_Half;
+typedef unsigned int Elf32_Off;
+typedef signed int Elf32_Sword;
+typedef unsigned int Elf32_Word;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF file header
+
+struct Elf32_Ehdr {
+ unsigned char e_ident[EI_NIDENT];
+ Elf32_Half e_type;
+ Elf32_Half e_machine;
+ Elf32_Word e_version;
+ Elf32_Addr e_entry;
+ Elf32_Off e_phoff;
+ Elf32_Off e_shoff;
+ Elf32_Word e_flags;
+ Elf32_Half e_ehsize;
+ Elf32_Half e_phentsize;
+ Elf32_Half e_phnum;
+ Elf32_Half e_shentsize;
+ Elf32_Half e_shnum;
+ Elf32_Half e_shstrndx;
+};
+
+// Section header
+struct Elf32_Shdr {
+ Elf32_Word sh_name;
+ Elf32_Word sh_type;
+ Elf32_Word sh_flags;
+ Elf32_Addr sh_addr;
+ Elf32_Off sh_offset;
+ Elf32_Word sh_size;
+ Elf32_Word sh_link;
+ Elf32_Word sh_info;
+ Elf32_Word sh_addralign;
+ Elf32_Word sh_entsize;
+};
+
+// Segment header
+struct Elf32_Phdr {
+ Elf32_Word p_type;
+ Elf32_Off p_offset;
+ Elf32_Addr p_vaddr;
+ Elf32_Addr p_paddr;
+ Elf32_Word p_filesz;
+ Elf32_Word p_memsz;
+ Elf32_Word p_flags;
+ Elf32_Word p_align;
+};
+
+// Symbol table entry
+struct Elf32_Sym {
+ Elf32_Word st_name;
+ Elf32_Addr st_value;
+ Elf32_Word st_size;
+ unsigned char st_info;
+ unsigned char st_other;
+ Elf32_Half st_shndx;
+};
+
+// Relocation entries
+struct Elf32_Rel {
+ Elf32_Addr r_offset;
+ Elf32_Word r_info;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ElfReader class
+
+typedef int SectionID;
+
+class ElfReader {
+private:
+ char *base;
+ u32 *base32;
+
+ Elf32_Ehdr *header;
+ Elf32_Phdr *segments;
+ Elf32_Shdr *sections;
+
+ u32 *sectionAddrs;
+ bool relocate;
+ u32 entryPoint;
+
+public:
+ ElfReader(void *ptr);
+ ~ElfReader() { }
+
+ u32 Read32(int off) const { return base32[off >> 2]; }
+
+ // Quick accessors
+ ElfType GetType() const { return (ElfType)(header->e_type); }
+ ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
+ u32 GetEntryPoint() const { return entryPoint; }
+ u32 GetFlags() const { return (u32)(header->e_flags); }
+ bool LoadInto(u32 vaddr);
+ bool LoadSymbols();
+
+ int GetNumSegments() const { return (int)(header->e_phnum); }
+ int GetNumSections() const { return (int)(header->e_shnum); }
+ const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
+ const char *GetSectionName(int section) const;
+ const u8 *GetSectionDataPtr(int section) const {
+ if (section < 0 || section >= header->e_shnum)
+ return nullptr;
+ if (sections[section].sh_type != SHT_NOBITS)
+ return GetPtr(sections[section].sh_offset);
+ else
+ return nullptr;
+ }
+ bool IsCodeSection(int section) const {
+ return sections[section].sh_type == SHT_PROGBITS;
+ }
+ const u8 *GetSegmentPtr(int segment) {
+ return GetPtr(segments[segment].p_offset);
+ }
+ u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
+ int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
+ SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
+
+ bool DidRelocate() {
+ return relocate;
+ }
+};
+
+ElfReader::ElfReader(void *ptr) {
+ base = (char*)ptr;
+ base32 = (u32 *)ptr;
+ header = (Elf32_Ehdr*)ptr;
+
+ segments = (Elf32_Phdr *)(base + header->e_phoff);
+ sections = (Elf32_Shdr *)(base + header->e_shoff);
+
+ entryPoint = header->e_entry;
+
+ LoadSymbols();
+}
+
+const char *ElfReader::GetSectionName(int section) const {
+ if (sections[section].sh_type == SHT_NULL)
+ return nullptr;
+
+ int name_offset = sections[section].sh_name;
+ char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
+
+ if (ptr)
+ return ptr + name_offset;
+
+ return nullptr;
+}
+
+bool ElfReader::LoadInto(u32 vaddr) {
+ DEBUG_LOG(MASTER_LOG, "String section: %i", header->e_shstrndx);
+
+ // Should we relocate?
+ relocate = (header->e_type != ET_EXEC);
+
+ if (relocate) {
+ DEBUG_LOG(MASTER_LOG, "Relocatable module");
+ entryPoint += vaddr;
+ } else {
+ DEBUG_LOG(MASTER_LOG, "Prerelocated executable");
+ }
+ INFO_LOG(MASTER_LOG, "%i segments:", header->e_phnum);
+
+ // First pass : Get the bits into RAM
+ u32 segment_addr[32];
+ u32 base_addr = relocate ? vaddr : 0;
+
+ for (int i = 0; i < header->e_phnum; i++) {
+ Elf32_Phdr *p = segments + i;
+ INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr,
+ p->p_filesz, p->p_memsz);
+
+ if (p->p_type == PT_LOAD) {
+ segment_addr[i] = base_addr + p->p_vaddr;
+ memcpy(Memory::GetPointer(segment_addr[i]), GetSegmentPtr(i), p->p_filesz);
+ INFO_LOG(MASTER_LOG, "Loadable Segment Copied to %08x, size %08x", segment_addr[i],
+ p->p_memsz);
+ }
+ }
+ INFO_LOG(MASTER_LOG, "Done loading.");
+ return true;
+}
+
+SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const {
+ for (int i = firstSection; i < header->e_shnum; i++) {
+ const char *secname = GetSectionName(i);
+
+ if (secname != nullptr && strcmp(name, secname) == 0)
+ return i;
+ }
+ return -1;
+}
+
+bool ElfReader::LoadSymbols() {
+ bool hasSymbols = false;
+ SectionID sec = GetSectionByName(".symtab");
+ if (sec != -1) {
+ int stringSection = sections[sec].sh_link;
+ const char *stringBase = (const char *)GetSectionDataPtr(stringSection);
+
+ //We have a symbol table!
+ Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
+ int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
+ for (int sym = 0; sym < numSymbols; sym++) {
+ int size = symtab[sym].st_size;
+ if (size == 0)
+ continue;
+
+ int type = symtab[sym].st_info & 0xF;
+
+ const char *name = stringBase + symtab[sym].st_name;
+
+ Symbols::Add(symtab[sym].st_value, name, size, type);
+
+ hasSymbols = true;
+ }
+ }
+
+ return hasSymbols;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// AppLoader_ELF constructor
+AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) {
+ this->filename = filename;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_ELF::~AppLoader_ELF() {
+}
+
+/**
+ * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+ * @param error_string Pointer to string to put error message if an error has occurred
+ * @todo Move NCSD parsing out of here and create a separate function for loading these
+ * @return True on success, otherwise false
+ */
+ResultStatus AppLoader_ELF::Load() {
+ INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str());
+
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
+ File::IOFile file(filename, "rb");
+
+ if (file.IsOpen()) {
+ u32 size = (u32)file.GetSize();
+ std::unique_ptr<u8[]> buffer(new u8[size]);
+ file.ReadBytes(&buffer[0], size);
+
+ ElfReader elf_reader(&buffer[0]);
+ elf_reader.LoadInto(0x00100000);
+ Kernel::LoadExec(elf_reader.GetEntryPoint());
+ } else {
+ return ResultStatus::Error;
+ }
+ return ResultStatus::Success;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
new file mode 100644
index 00000000..d3cbf414
--- /dev/null
+++ b/src/core/loader/elf.h
@@ -0,0 +1,32 @@
+// Copyright 2013 Dolphin Emulator Project / Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// Loads an ELF/AXF file
+class AppLoader_ELF : public AppLoader {
+public:
+ AppLoader_ELF(const std::string& filename);
+ ~AppLoader_ELF();
+
+ /**
+ * Load the bootable file
+ * @return ResultStatus result of function
+ */
+ ResultStatus Load();
+
+private:
+ std::string filename;
+ bool is_loaded;
+};
+
+} // namespace Loader
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
new file mode 100644
index 00000000..96cb81de
--- /dev/null
+++ b/src/core/loader/loader.cpp
@@ -0,0 +1,77 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "core/loader/loader.h"
+#include "core/loader/elf.h"
+#include "core/loader/ncch.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Loader {
+
+/**
+ * Identifies the type of a bootable file
+ * @param filename String filename of bootable file
+ * @todo (ShizZy) this function sucks... make it actually check file contents etc.
+ * @return FileType of file
+ */
+FileType IdentifyFile(const std::string &filename) {
+ if (filename.size() == 0) {
+ ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
+ return FileType::Error;
+ }
+ std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
+
+ if (!strcasecmp(extension.c_str(), ".elf")) {
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".axf")) {
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".cxi")) {
+ return FileType::CXI; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".cci")) {
+ return FileType::CCI; // TODO(bunnei): Do some filetype checking :p
+ }
+ return FileType::Unknown;
+}
+
+/**
+ * Identifies and loads a bootable file
+ * @param filename String filename of bootable file
+ * @return ResultStatus result of function
+ */
+ResultStatus LoadFile(const std::string& filename) {
+ INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
+
+ switch (IdentifyFile(filename)) {
+
+ // Standard ELF file format...
+ case FileType::ELF: {
+ return AppLoader_ELF(filename).Load();
+ }
+
+ // NCCH/NCSD container formats...
+ case FileType::CXI:
+ case FileType::CCI: {
+ return AppLoader_NCCH(filename).Load();
+ }
+
+ // Error occurred durring IdentifyFile...
+ case FileType::Error:
+
+ // IdentifyFile could know identify file type...
+ case FileType::Unknown:
+
+ default:
+ return ResultStatus::ErrorInvalidFormat;
+ }
+
+ return ResultStatus::Error;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
new file mode 100644
index 00000000..95f16fcb
--- /dev/null
+++ b/src/core/loader/loader.h
@@ -0,0 +1,121 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// File types supported by CTR
+enum class FileType {
+ Error,
+ Unknown,
+ CCI,
+ CXI,
+ CIA,
+ ELF,
+};
+
+/// Return type for functions in Loader namespace
+enum class ResultStatus {
+ Success,
+ Error,
+ ErrorInvalidFormat,
+ ErrorNotImplemented,
+ ErrorNotLoaded,
+ ErrorNotUsed,
+ ErrorAlreadyLoaded,
+};
+
+/// Interface for loading an application
+class AppLoader : NonCopyable {
+public:
+ AppLoader() { }
+ virtual ~AppLoader() { }
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ virtual ResultStatus Load() = 0;
+
+ /**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+ virtual const std::vector<u8>& ReadCode(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return code;
+ }
+
+ /**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+ virtual const std::vector<u8>& ReadIcon(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return icon;
+ }
+
+ /**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+ virtual const std::vector<u8>& ReadBanner(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return banner;
+ }
+
+ /**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+ virtual const std::vector<u8>& ReadLogo(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return logo;
+ }
+
+ /**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+ virtual const std::vector<u8>& ReadRomFS(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return romfs;
+ }
+
+protected:
+ std::vector<u8> code; ///< ExeFS .code section
+ std::vector<u8> icon; ///< ExeFS .icon section
+ std::vector<u8> banner; ///< ExeFS .banner section
+ std::vector<u8> logo; ///< ExeFS .logo section
+ std::vector<u8> romfs; ///< RomFs archive
+};
+
+/**
+ * Identifies the type of a bootable file
+ * @param filename String filename of bootable file
+ * @return FileType of file
+ */
+FileType IdentifyFile(const std::string &filename);
+
+/**
+ * Identifies and loads a bootable file
+ * @param filename String filename of bootable file
+ * @return ResultStatus result of function
+ */
+ResultStatus LoadFile(const std::string& filename);
+
+} // namespace
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
new file mode 100644
index 00000000..60505bdf
--- /dev/null
+++ b/src/core/loader/ncch.cpp
@@ -0,0 +1,312 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "common/file_util.h"
+
+#include "core/loader/ncch.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/mem_map.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+static const int kMaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
+static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
+
+/**
+ * Get the decompressed size of an LZSS compressed ExeFS file
+ * @param buffer Buffer of compressed file
+ * @param size Size of compressed buffer
+ * @return Size of decompressed buffer
+ */
+u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
+ u32 offset_size = *(u32*)(buffer + size - 4);
+ return offset_size + size;
+}
+
+/**
+ * Decompress ExeFS file (compressed with LZSS)
+ * @param compressed Compressed buffer
+ * @param compressed_size Size of compressed buffer
+ * @param decompressed Decompressed buffer
+ * @param decompressed_size Size of decompressed buffer
+ * @return True on success, otherwise false
+ */
+bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
+ u8* footer = compressed + compressed_size - 8;
+ u32 buffer_top_and_bottom = *(u32*)footer;
+ u32 i, j;
+ u32 out = decompressed_size;
+ u32 index = compressed_size - ((buffer_top_and_bottom >> 24) & 0xFF);
+ u8 control;
+ u32 stop_index = compressed_size - (buffer_top_and_bottom & 0xFFFFFF);
+
+ memset(decompressed, 0, decompressed_size);
+ memcpy(decompressed, compressed, compressed_size);
+
+ while(index > stop_index) {
+ control = compressed[--index];
+
+ for(i = 0; i < 8; i++) {
+ if(index <= stop_index)
+ break;
+ if(index <= 0)
+ break;
+ if(out <= 0)
+ break;
+
+ if(control & 0x80) {
+ // Check if compression is out of bounds
+ if(index < 2) {
+ return false;
+ }
+ index -= 2;
+
+ u32 segment_offset = compressed[index] | (compressed[index + 1] << 8);
+ u32 segment_size = ((segment_offset >> 12) & 15) + 3;
+ segment_offset &= 0x0FFF;
+ segment_offset += 2;
+
+ // Check if compression is out of bounds
+ if(out < segment_size) {
+ return false;
+ }
+ for(j = 0; j < segment_size; j++) {
+ u8 data;
+ // Check if compression is out of bounds
+ if(out + segment_offset >= decompressed_size) {
+ return false;
+ }
+ data = decompressed[out + segment_offset];
+ decompressed[--out] = data;
+ }
+ } else {
+ // Check if compression is out of bounds
+ if(out < 1) {
+ return false;
+ }
+ decompressed[--out] = compressed[--index];
+ }
+ control <<= 1;
+ }
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// AppLoader_NCCH class
+
+/// AppLoader_NCCH constructor
+AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
+ this->filename = filename;
+ is_loaded = false;
+ is_compressed = false;
+ entry_point = 0;
+ ncch_offset = 0;
+ exefs_offset = 0;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_NCCH::~AppLoader_NCCH() {
+ if (file.IsOpen())
+ file.Close();
+}
+
+/**
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
+ */
+ResultStatus AppLoader_NCCH::LoadExec() {
+ if (!is_loaded)
+ return ResultStatus::ErrorNotLoaded;
+
+ ResultStatus res;
+ code = ReadCode(res);
+
+ if (ResultStatus::Success == res) {
+ Memory::WriteBlock(entry_point, &code[0], code.size());
+ Kernel::LoadExec(entry_point);
+ }
+ return res;
+}
+
+/**
+ * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Vector to read data into
+ * @param error ResultStatus result of function
+ * @return Reference to buffer of data that was read
+ */
+const std::vector<u8>& AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
+ ResultStatus& error) {
+ // Iterate through the ExeFs archive until we find the .code file...
+ for (int i = 0; i < kMaxSections; i++) {
+ // Load the specified section...
+ if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
+ INFO_LOG(LOADER, "ExeFS section %d:", i);
+ INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
+ INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
+ INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
+
+ s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
+ sizeof(ExeFs_Header) + ncch_offset);
+ file.Seek(section_offset, 0);
+
+ // Section is compressed...
+ if (i == 0 && is_compressed) {
+ // Read compressed .code section...
+ std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]);
+ file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
+
+ // Decompress .code section...
+ u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0],
+ exefs_header.section[i].size);
+ buffer.resize(decompressed_size);
+ if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
+ decompressed_size)) {
+ error = ResultStatus::ErrorInvalidFormat;
+ return buffer;
+ }
+ // Section is uncompressed...
+ } else {
+ buffer.resize(exefs_header.section[i].size);
+ file.ReadBytes(&buffer[0], exefs_header.section[i].size);
+ }
+ error = ResultStatus::Success;
+ return buffer;
+ }
+ }
+ error = ResultStatus::ErrorNotUsed;
+ return buffer;
+}
+
+/**
+ * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+ * @param error_string Pointer to string to put error message if an error has occurred
+ * @todo Move NCSD parsing out of here and create a separate function for loading these
+ * @return True on success, otherwise false
+ */
+ResultStatus AppLoader_NCCH::Load() {
+ INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str());
+
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
+ file = File::IOFile(filename, "rb");
+
+ if (file.IsOpen()) {
+ file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
+
+ // Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
+ if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) {
+ WARN_LOG(LOADER, "Only loading the first (bootable) NCCH within the NCSD file!");
+ ncch_offset = 0x4000;
+ file.Seek(ncch_offset, 0);
+ file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
+ }
+
+ // Verify we are loading the correct file type...
+ if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
+ return ResultStatus::ErrorInvalidFormat;
+
+ // Read ExHeader...
+
+ file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
+
+ is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
+ entry_point = exheader_header.codeset_info.text.address;
+
+ INFO_LOG(LOADER, "Name: %s", exheader_header.codeset_info.name);
+ INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
+ INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point);
+
+ // Read ExeFS...
+
+ exefs_offset = ncch_header.exefs_offset * kBlockSize;
+ u32 exefs_size = ncch_header.exefs_size * kBlockSize;
+
+ INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset);
+ INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size);
+
+ file.Seek(exefs_offset + ncch_offset, 0);
+ file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
+
+ is_loaded = true; // Set state to loaded
+
+ LoadExec(); // Load the executable into memory for booting
+
+ return ResultStatus::Success;
+ }
+ return ResultStatus::Error;
+}
+
+/**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadCode(ResultStatus& error) {
+ return LoadSectionExeFS(".code", code, error);
+}
+
+/**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadIcon(ResultStatus& error) {
+ return LoadSectionExeFS("icon", icon, error);
+}
+
+/**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadBanner(ResultStatus& error) {
+ return LoadSectionExeFS("banner", banner, error);
+}
+
+/**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadLogo(ResultStatus& error) {
+ return LoadSectionExeFS("logo", logo, error);
+}
+
+/**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadRomFS(ResultStatus& error) {
+ // Check if the NCCH has a RomFS...
+ if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
+ u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
+ u32 romfs_size = (ncch_header.romfs_size * kBlockSize) - 0x1000;
+
+ INFO_LOG(LOADER, "RomFS offset: 0x%08X", romfs_offset);
+ INFO_LOG(LOADER, "RomFS size: 0x%08X", romfs_size);
+
+ romfs.resize(romfs_size);
+
+ file.Seek(romfs_offset, 0);
+ file.ReadBytes(&romfs[0], romfs_size);
+
+ error = ResultStatus::Success;
+ return romfs;
+ } else {
+ NOTICE_LOG(LOADER, "RomFS unused");
+ }
+ error = ResultStatus::ErrorNotUsed;
+ return romfs;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
new file mode 100644
index 00000000..bf65425a
--- /dev/null
+++ b/src/core/loader/ncch.h
@@ -0,0 +1,227 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common.h"
+#include "common/file_util.h"
+
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
+
+struct NCCH_Header {
+ u8 signature[0x100];
+ char magic[4];
+ u32 content_size;
+ u8 partition_id[8];
+ u16 maker_code;
+ u16 version;
+ u8 reserved_0[4];
+ u8 program_id[8];
+ u8 temp_flag;
+ u8 reserved_1[0x2f];
+ u8 product_code[0x10];
+ u8 extended_header_hash[0x20];
+ u32 extended_header_size;
+ u8 reserved_2[4];
+ u8 flags[8];
+ u32 plain_region_offset;
+ u32 plain_region_size;
+ u8 reserved_3[8];
+ u32 exefs_offset;
+ u32 exefs_size;
+ u32 exefs_hash_region_size;
+ u8 reserved_4[4];
+ u32 romfs_offset;
+ u32 romfs_size;
+ u32 romfs_hash_region_size;
+ u8 reserved_5[4];
+ u8 exefs_super_block_hash[0x20];
+ u8 romfs_super_block_hash[0x20];
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExeFS (executable file system) headers
+
+typedef struct {
+ char name[8];
+ u32 offset;
+ u32 size;
+} ExeFs_SectionHeader;
+
+typedef struct {
+ ExeFs_SectionHeader section[8];
+ u8 reserved[0x80];
+ u8 hashes[8][0x20];
+} ExeFs_Header;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExHeader (executable file system header) headers
+
+struct ExHeader_SystemInfoFlags{
+ u8 reserved[5];
+ u8 flag;
+ u8 remaster_version[2];
+};
+
+struct ExHeader_CodeSegmentInfo{
+ u32 address;
+ u32 num_max_pages;
+ u32 code_size;
+};
+
+struct ExHeader_CodeSetInfo {
+ u8 name[8];
+ ExHeader_SystemInfoFlags flags;
+ ExHeader_CodeSegmentInfo text;
+ u8 stacksize[4];
+ ExHeader_CodeSegmentInfo ro;
+ u8 reserved[4];
+ ExHeader_CodeSegmentInfo data;
+ u8 bsssize[4];
+};
+
+struct ExHeader_DependencyList{
+ u8 program_id[0x30][8];
+};
+
+struct ExHeader_SystemInfo{
+ u32 save_data_size;
+ u8 reserved[4];
+ u8 jump_id[8];
+ u8 reserved_2[0x30];
+};
+
+struct ExHeader_StorageInfo{
+ u8 ext_save_data_id[8];
+ u8 system_save_data_id[8];
+ u8 reserved[8];
+ u8 access_info[7];
+ u8 other_attributes;
+};
+
+struct ExHeader_ARM11_SystemLocalCaps{
+ u8 program_id[8];
+ u8 flags[8];
+ u8 resource_limit_descriptor[0x10][2];
+ ExHeader_StorageInfo storage_info;
+ u8 service_access_control[0x20][8];
+ u8 reserved[0x1f];
+ u8 resource_limit_category;
+};
+
+struct ExHeader_ARM11_KernelCaps{
+ u8 descriptors[28][4];
+ u8 reserved[0x10];
+};
+
+struct ExHeader_ARM9_AccessControl{
+ u8 descriptors[15];
+ u8 descversion;
+};
+
+struct ExHeader_Header{
+ ExHeader_CodeSetInfo codeset_info;
+ ExHeader_DependencyList dependency_list;
+ ExHeader_SystemInfo system_info;
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ struct {
+ u8 signature[0x100];
+ u8 ncch_public_key_modulus[0x100];
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ } access_desc;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+class AppLoader_NCCH : public AppLoader {
+public:
+ AppLoader_NCCH(const std::string& filename);
+ ~AppLoader_NCCH();
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ ResultStatus Load();
+
+ /**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+ const std::vector<u8>& ReadCode(ResultStatus& error);
+
+ /**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+ const std::vector<u8>& ReadIcon(ResultStatus& error);
+
+ /**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+ const std::vector<u8>& ReadBanner(ResultStatus& error);
+
+ /**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+ const std::vector<u8>& ReadLogo(ResultStatus& error);
+
+ /**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+ const std::vector<u8>& ReadRomFS(ResultStatus& error);
+
+private:
+
+ /**
+ * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Vector to read data into
+ * @param error ResultStatus result of function
+ * @return Reference to buffer of data that was read
+ */
+ const std::vector<u8>& LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
+ ResultStatus& error);
+
+ /**
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
+ */
+ ResultStatus LoadExec();
+
+ File::IOFile file;
+ std::string filename;
+
+ bool is_loaded;
+ bool is_compressed;
+
+ u32 entry_point;
+ u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
+ u32 exefs_offset;
+
+ NCCH_Header ncch_header;
+ ExeFs_Header exefs_header;
+ ExHeader_Header exheader_header;
+};
+
+} // namespace Loader
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index 12d497ef..d5899e4b 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -139,6 +139,8 @@ void Write8(const u32 addr, const u8 data);
void Write16(const u32 addr, const u16 data);
void Write32(const u32 addr, const u32 data);
+void WriteBlock(const u32 addr, const u8* data, const int size);
+
u8* GetPointer(const u32 Address);
/**
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
index ab014a59..37913119 100644
--- a/src/core/mem_map_funcs.cpp
+++ b/src/core/mem_map_funcs.cpp
@@ -293,4 +293,16 @@ void Write64(const u32 addr, const u64 data) {
_Write<u64_le>(addr, data);
}
+void WriteBlock(const u32 addr, const u8* data, const int size) {
+ int offset = 0;
+ while (offset < (size & ~3))
+ Write32(addr + offset, *(u32*)&data[offset += 4]);
+
+ if (size & 2)
+ Write16(addr + offset, *(u16*)&data[offset += 2]);
+
+ if (size & 1)
+ Write8(addr + offset, data[offset]);
+}
+
} // namespace