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authorGravatar ShizZy <shizzy@6bit.net>2013-09-23 21:50:41 -0400
committerGravatar ShizZy <shizzy@6bit.net>2013-09-23 21:50:41 -0400
commit1af6ae2f4804eaa8f727f3603f685c13bb209d10 (patch)
treeb351e32ba4f7a473bb7464dce81dec056e561218
parent3fe49a303de7e1d3262423cefc79ad5aabc9f219 (diff)
added PPSSPP's file system directory module for game loading
-rw-r--r--src/core/core.vcxproj3
-rw-r--r--src/core/core.vcxproj.filters12
-rw-r--r--src/core/src/file_sys/file_sys_directory.cpp133
3 files changed, 138 insertions, 10 deletions
diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj
index 11e31c8f..4ae1cb23 100644
--- a/src/core/core.vcxproj
+++ b/src/core/core.vcxproj
@@ -137,6 +137,7 @@
<ClCompile Include="src\arm\arminit.cpp" />
<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
<ClCompile Include="src\core.cpp" />
+ <ClCompile Include="src\file_sys\file_sys_directory.cpp" />
<ClCompile Include="src\loader.cpp" />
<ClCompile Include="src\mem_map.cpp" />
<ClCompile Include="src\mem_map_funcs.cpp" />
@@ -156,6 +157,8 @@
<ClInclude Include="src\arm\mmu\wb.h" />
<ClInclude Include="src\arm\skyeye_defs.h" />
<ClInclude Include="src\core.h" />
+ <ClInclude Include="src\file_sys\file_sys.h" />
+ <ClInclude Include="src\file_sys\file_sys_directory.h" />
<ClInclude Include="src\loader.h" />
<ClInclude Include="src\mem_map.h" />
</ItemGroup>
diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters
index 51aa17d7..8fbb1d4e 100644
--- a/src/core/core.vcxproj.filters
+++ b/src/core/core.vcxproj.filters
@@ -14,6 +14,9 @@
</ClCompile>
<ClCompile Include="src\mem_map_funcs.cpp" />
<ClCompile Include="src\loader.cpp" />
+ <ClCompile Include="src\file_sys\file_sys_directory.cpp">
+ <Filter>file_sys</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="arm">
@@ -25,6 +28,9 @@
<Filter Include="arm\mmu">
<UniqueIdentifier>{a64d3c8a-747a-491b-b782-6e2622bedf24}</UniqueIdentifier>
</Filter>
+ <Filter Include="file_sys">
+ <UniqueIdentifier>{d19a3be3-56c3-4b0b-877c-c68388904bb2}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\arm\disassembler\arm_disasm.h">
@@ -69,6 +75,12 @@
<Filter>arm\mmu</Filter>
</ClInclude>
<ClInclude Include="src\loader.h" />
+ <ClInclude Include="src\file_sys\file_sys.h">
+ <Filter>file_sys</Filter>
+ </ClInclude>
+ <ClInclude Include="src\file_sys\file_sys_directory.h">
+ <Filter>file_sys</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
diff --git a/src/core/src/file_sys/file_sys_directory.cpp b/src/core/src/file_sys/file_sys_directory.cpp
index 255369cb..cf21d74c 100644
--- a/src/core/src/file_sys/file_sys_directory.cpp
+++ b/src/core/src/file_sys/file_sys_directory.cpp
@@ -21,9 +21,9 @@
//#include "ISOFileSystem.h"
//#include "Core/HLE/sceKernel.h"
//#include "file/zip_read.h"
-//#include "util/text/utf8.h"
+#include "utf8.h"
-#ifdef _WIN32
+#if EMU_PLATFORM == PLATFORM_WINDOWS
//#include "Common/CommonWindows.h"
#include <sys/stat.h>
#else
@@ -33,6 +33,106 @@
#include <ctype.h>
#endif
+#if HOST_IS_CASE_SENSITIVE
+static bool FixFilenameCase(const std::string &path, std::string &filename)
+{
+ // Are we lucky?
+ if (File::Exists(path + filename))
+ return true;
+
+ size_t filenameSize = filename.size(); // size in bytes, not characters
+ for (size_t i = 0; i < filenameSize; i++)
+ {
+ filename[i] = tolower(filename[i]);
+ }
+
+ //TODO: lookup filename in cache for "path"
+
+ struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
+ struct dirent_large;
+ struct dirent *result = NULL;
+
+ DIR *dirp = opendir(path.c_str());
+ if (!dirp)
+ return false;
+
+ bool retValue = false;
+
+ while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
+ {
+ if (strlen(result->d_name) != filenameSize)
+ continue;
+
+ size_t i;
+ for (i = 0; i < filenameSize; i++)
+ {
+ if (filename[i] != tolower(result->d_name[i]))
+ break;
+ }
+
+ if (i < filenameSize)
+ continue;
+
+ filename = result->d_name;
+ retValue = true;
+ }
+
+ closedir(dirp);
+
+ return retValue;
+}
+
+bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
+{
+ size_t len = path.size();
+
+ if (len == 0)
+ return true;
+
+ if (path[len - 1] == '/')
+ {
+ len--;
+
+ if (len == 0)
+ return true;
+ }
+
+ std::string fullPath;
+ fullPath.reserve(basePath.size() + len + 1);
+ fullPath.append(basePath);
+
+ size_t start = 0;
+ while (start < len)
+ {
+ size_t i = path.find('/', start);
+ if (i == std::string::npos)
+ i = len;
+
+ if (i > start)
+ {
+ std::string component = path.substr(start, i - start);
+
+ // Fix case and stop on nonexistant path component
+ if (FixFilenameCase(fullPath, component) == false) {
+ // Still counts as success if partial matches allowed or if this
+ // is the last component and only the ones before it are required
+ return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
+ }
+
+ path.replace(start, i - start, component);
+
+ fullPath.append(component);
+ fullPath.append(1, '/');
+ }
+
+ start = i + 1;
+ }
+
+ return true;
+}
+
+#endif
+
std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
{
if (localpath.empty())
@@ -50,9 +150,20 @@ std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string
return basePath + localpath;
}
-bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) {
+bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
+{
+#if HOST_IS_CASE_SENSITIVE
+ if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
+ {
+ DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str());
+ if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
+ return false; // or go on and attempt (for a better error code than just 0?)
+ }
+ // else we try fopen first (in case we're lucky) before simulating case insensitivity
+#endif
+
std::string fullName = GetLocalPath(basePath,fileName);
- INFO_LOG(FILESYS, "Actually opening %s", fullName.c_str());
+ INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str());
//TODO: tests, should append seek to end of file? seeking in a file opened for append?
#ifdef _WIN32
@@ -74,7 +185,7 @@ bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, Fil
openmode = OPEN_EXISTING;
}
//Let's do it!
- hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
+ hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0);
bool success = hFile != INVALID_HANDLE_VALUE;
#else
// Convert flags in access parameter to fopen access mode
@@ -268,7 +379,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
// At this point, we should check if the paths match and give an already exists error.
if (from == fullTo)
- return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
+ return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
std::string fullFrom = GetLocalPath(from);
@@ -282,7 +393,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
const char * fullToC = fullTo.c_str();
#ifdef _WIN32
- bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
+ bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE);
#else
bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
#endif
@@ -305,7 +416,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
#endif
// TODO: Better error codes.
- return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
+ return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
}
bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
@@ -439,7 +550,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
{
#ifdef _WIN32
struct _stat64i32 s;
- _wstat64i32(fullName.c_str(), &s);
+ _wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s);
#else
struct stat s;
stat(fullName.c_str(), &s);
@@ -559,7 +670,7 @@ void DirectoryFileSystem::DoState(PointerWrap &p) {
}
}
-
+/*
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
INFO_LOG(FILESYS, "Creating VFS file system");
@@ -710,3 +821,5 @@ void VFSFileSystem::DoState(PointerWrap &p) {
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
}
}
+
+*/