aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/main/java/com/google/devtools/build/lib/sandbox/SandboxedSpawn.java
Commit message (Collapse)AuthorAge
* Make FileSystemUtils.moveFile always preserve symlinks and use it in ↵Gravatar Benjamin Peterson2018-04-12
| | | | | | | | | | | | | | | | | | | | | | | SandboxedSpawn.copyOutputs. Previously, if moveFile fell back to copying from a true rename (e.g., if the move is across file systems), it would fully dereference the source and produce a regular file at the output location. This CL fixes moveFile to properly copy symlinks. Note we don't preserve metadata in the symlink case mostly because the Bazel VFS has no API to write metadata without dereferencing symlinks. (But, also, it's not important for the current use cases.) This breaks the backward-compatibility of FileSystemUtils.moveFile and FileSystemUtils.moveTreeBelow. This seems okay because the new behavior makes more sense, and sandbox is the only consumer of these APIs. Switching SandboxedSpawn.copyOutputs to use FileSystemUtils.moveFile rather than Guava's Files.move fixes https://github.com/bazelbuild/bazel/issues/4987. Closes #4989. Change-Id: I0283e8aa11fadff5b0afd7bdfd0490aca12a1f6b PiperOrigin-RevId: 192611227
* Internal changeGravatar dannark2018-04-04
| | | | PiperOrigin-RevId: 191642942
* Big round of sandbox fixes / performance improvements.Gravatar Philipp Wollermann2018-03-26
| | | | | | | | | | | | | | | | - The number of stat() syscalls in the SymlinkedSandboxedSpawn was way too high. Do less, feel better. - When using --experimental_sandbox_base, ensure that symlinks in the path are resolved. Before this, you had to check whether on your system /dev/shm is a symlink to /run/shm and then use that instead. Now it no longer matters, as symlinks are resolved. - Remove an unnecessary directory creation from each sandboxed invocation. Turns out that the "tmpdir" that we created was no longer used after some changes to Bazel's TMPDIR handling. - Use simpler sandbox paths, by using the unique ID for each Spawn provided by SpawnExecutionPolicy instead of a randomly generated temp folder name. This also saves a round-trip from our VFS to NIO and back. Clean up the sandbox base before each build to ensure that the unique IDs are actually unique. ;) - Use Java 8's Process#isAlive to check whether a process is alive instead of trying to get the exitcode and catching an exception. Closes #4913. PiperOrigin-RevId: 190472170
* Add a new SandboxfsSandboxedSpawn to spawn actions using sandboxfs.Gravatar jmmv2018-03-22
| | | | | RELNOTES: None. PiperOrigin-RevId: 190062172
* Rewrite all the sandbox strategy implementationsGravatar ulfjack2017-07-12
- Make use of existing abstractions like SpawnRunner and SpawnExecutionPolicy. - Instead of having the *Strategy create a *Runner, and then call back into SandboxStrategy, create a single SandboxContainer which contains the full command line, environment, and everything needed to create and delete the sandbox directory. - Do all the work in SandboxStrategy, including creation and deletion of the sandbox directory. - Use SpawnResult instead of throwing, catching, and rethrowing. - Simplify the control flow a bit. PiperOrigin-RevId: 161644979