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-rw-r--r--src/main/java/com/google/devtools/build/lib/rules/objc/ObjcRuleClasses.java8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/main/java/com/google/devtools/build/lib/rules/objc/ObjcRuleClasses.java b/src/main/java/com/google/devtools/build/lib/rules/objc/ObjcRuleClasses.java
index 721209cf40..92cad34d22 100644
--- a/src/main/java/com/google/devtools/build/lib/rules/objc/ObjcRuleClasses.java
+++ b/src/main/java/com/google/devtools/build/lib/rules/objc/ObjcRuleClasses.java
@@ -421,9 +421,11 @@ public class ObjcRuleClasses {
/* <!-- #BLAZE_RULE($objc_resources_rule).ATTRIBUTE(resources) -->
Files to include in the final application bundle.
- They are not processed or compiled in any way besides the processing
- done by the rules that actually generate them. These files are placed
- in the root of the bundle (e.g. Payload/foo.app/...) in most cases.
+ Files that are processable resources, like .xib, .storyboard, .strings, .png, and others,
+ will be processed by the Apple bundling rules that have those files as dependencies. Other
+ file types that are not processed will be copied verbatim.
+
+ These files are placed in the root of the bundle (e.g. Payload/foo.app/...) in most cases.
However, if they appear to be localized (i.e. are contained in a
directory called *.lproj), they will be placed in a directory of the
same name in the app bundle.