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-rw-r--r--absl/synchronization/internal/waiter.cc77
1 files changed, 47 insertions, 30 deletions
diff --git a/absl/synchronization/internal/waiter.cc b/absl/synchronization/internal/waiter.cc
index 2f41aa5..8e71377 100644
--- a/absl/synchronization/internal/waiter.cc
+++ b/absl/synchronization/internal/waiter.cc
@@ -122,10 +122,12 @@ class Futex {
}
};
-void Waiter::Init() {
+Waiter::Waiter() {
futex_.store(0, std::memory_order_relaxed);
}
+Waiter::~Waiter() = default;
+
bool Waiter::Wait(KernelTimeout t) {
// Loop until we can atomically decrement futex from a positive
// value, waiting on a futex while we believe it is zero.
@@ -199,7 +201,7 @@ class PthreadMutexHolder {
pthread_mutex_t *mu_;
};
-void Waiter::Init() {
+Waiter::Waiter() {
const int err = pthread_mutex_init(&mu_, 0);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err);
@@ -214,6 +216,18 @@ void Waiter::Init() {
wakeup_count_ = 0;
}
+Waiter::~Waiter() {
+ const int err = pthread_mutex_destroy(&mu_);
+ if (err != 0) {
+ ABSL_RAW_LOG(FATAL, "pthread_mutex_destroy failed: %d", err);
+ }
+
+ const int err2 = pthread_cond_destroy(&cv_);
+ if (err2 != 0) {
+ ABSL_RAW_LOG(FATAL, "pthread_cond_destroy failed: %d", err2);
+ }
+}
+
bool Waiter::Wait(KernelTimeout t) {
struct timespec abs_timeout;
if (t.has_timeout()) {
@@ -274,13 +288,19 @@ void Waiter::InternalCondVarPoke() {
#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM
-void Waiter::Init() {
+Waiter::Waiter() {
if (sem_init(&sem_, 0, 0) != 0) {
ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno);
}
wakeups_.store(0, std::memory_order_relaxed);
}
+Waiter::~Waiter() {
+ if (sem_destroy(&sem_) != 0) {
+ ABSL_RAW_LOG(FATAL, "sem_destroy failed with errno %d\n", errno);
+ }
+}
+
bool Waiter::Wait(KernelTimeout t) {
struct timespec abs_timeout;
if (t.has_timeout()) {
@@ -388,39 +408,32 @@ class LockHolder {
SRWLOCK* mu_;
};
-void Waiter::Init() {
+Waiter::Waiter() {
auto *mu = ::new (static_cast<void *>(&mu_storage_)) SRWLOCK;
auto *cv = ::new (static_cast<void *>(&cv_storage_)) CONDITION_VARIABLE;
InitializeSRWLock(mu);
InitializeConditionVariable(cv);
- waiter_count_.store(0, std::memory_order_relaxed);
- wakeup_count_.store(0, std::memory_order_relaxed);
+ waiter_count_ = 0;
+ wakeup_count_ = 0;
}
+// SRW locks and condition variables do not need to be explicitly destroyed.
+// https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock
+// https://stackoverflow.com/questions/28975958/why-does-windows-have-no-deleteconditionvariable-function-to-go-together-with
+Waiter::~Waiter() = default;
+
bool Waiter::Wait(KernelTimeout t) {
SRWLOCK *mu = WinHelper::GetLock(this);
CONDITION_VARIABLE *cv = WinHelper::GetCond(this);
LockHolder h(mu);
- waiter_count_.fetch_add(1, std::memory_order_relaxed);
+ ++waiter_count_;
// Loop until we find a wakeup to consume or timeout.
// Note that, since the thread ticker is just reset, we don't need to check
// whether the thread is idle on the very first pass of the loop.
bool first_pass = true;
- while (true) {
- int x = wakeup_count_.load(std::memory_order_relaxed);
- if (x != 0) {
- if (!wakeup_count_.compare_exchange_weak(x, x - 1,
- std::memory_order_acquire,
- std::memory_order_relaxed)) {
- continue; // Raced with someone, retry.
- }
- // Successfully consumed a wakeup, we're done.
- waiter_count_.fetch_sub(1, std::memory_order_relaxed);
- return true;
- }
-
+ while (wakeup_count_ == 0) {
if (!first_pass) MaybeBecomeIdle();
// No wakeups available, time to wait.
if (!SleepConditionVariableSRW(cv, mu, t.InMillisecondsFromNow(), 0)) {
@@ -429,7 +442,7 @@ bool Waiter::Wait(KernelTimeout t) {
// initialization guarantees this is not a narrowing conversion.
const unsigned long err{GetLastError()}; // NOLINT(runtime/int)
if (err == ERROR_TIMEOUT) {
- waiter_count_.fetch_sub(1, std::memory_order_relaxed);
+ --waiter_count_;
return false;
} else {
ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err);
@@ -437,23 +450,27 @@ bool Waiter::Wait(KernelTimeout t) {
}
first_pass = false;
}
+ // Consume a wakeup and we're done.
+ --wakeup_count_;
+ --waiter_count_;
+ return true;
}
void Waiter::Post() {
- wakeup_count_.fetch_add(1, std::memory_order_release);
- Poke();
+ LockHolder h(WinHelper::GetLock(this));
+ ++wakeup_count_;
+ InternalCondVarPoke();
}
void Waiter::Poke() {
- if (waiter_count_.load(std::memory_order_relaxed) == 0) {
- return;
- }
- // Potentially a waiter. Take the lock and check again.
LockHolder h(WinHelper::GetLock(this));
- if (waiter_count_.load(std::memory_order_relaxed) == 0) {
- return;
+ InternalCondVarPoke();
+}
+
+void Waiter::InternalCondVarPoke() {
+ if (waiter_count_ != 0) {
+ WakeConditionVariable(WinHelper::GetCond(this));
}
- WakeConditionVariable(WinHelper::GetCond(this));
}
#else