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+/*
+ * Copyright 2017 The Abseil Authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Allow dynamic symbol lookup for in-memory Elf images.
+
+#ifndef ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_
+#define ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_
+
+// Including this will define the __GLIBC__ macro if glibc is being
+// used.
+#include <climits>
+
+// Maybe one day we can rewrite this file not to require the elf
+// symbol extensions in glibc, but for right now we need them.
+#ifdef ABSL_HAVE_ELF_MEM_IMAGE
+#error ABSL_HAVE_ELF_MEM_IMAGE cannot be directly set
+#endif
+
+#if defined(__ELF__) && defined(__GLIBC__) && !defined(__native_client__) && \
+ !defined(__asmjs__)
+#define ABSL_HAVE_ELF_MEM_IMAGE 1
+#endif
+
+#if ABSL_HAVE_ELF_MEM_IMAGE
+
+#include <link.h> // for ElfW
+
+namespace absl {
+namespace debug_internal {
+
+// An in-memory ELF image (may not exist on disk).
+class ElfMemImage {
+ public:
+ // Sentinel: there could never be an elf image at this address.
+ static const void *const kInvalidBase;
+
+ // Information about a single vdso symbol.
+ // All pointers are into .dynsym, .dynstr, or .text of the VDSO.
+ // Do not free() them or modify through them.
+ struct SymbolInfo {
+ const char *name; // E.g. "__vdso_getcpu"
+ const char *version; // E.g. "LINUX_2.6", could be ""
+ // for unversioned symbol.
+ const void *address; // Relocated symbol address.
+ const ElfW(Sym) *symbol; // Symbol in the dynamic symbol table.
+ };
+
+ // Supports iteration over all dynamic symbols.
+ class SymbolIterator {
+ public:
+ friend class ElfMemImage;
+ const SymbolInfo *operator->() const;
+ const SymbolInfo &operator*() const;
+ SymbolIterator& operator++();
+ bool operator!=(const SymbolIterator &rhs) const;
+ bool operator==(const SymbolIterator &rhs) const;
+ private:
+ SymbolIterator(const void *const image, int index);
+ void Update(int incr);
+ SymbolInfo info_;
+ int index_;
+ const void *const image_;
+ };
+
+
+ explicit ElfMemImage(const void *base);
+ void Init(const void *base);
+ bool IsPresent() const { return ehdr_ != nullptr; }
+ const ElfW(Phdr)* GetPhdr(int index) const;
+ const ElfW(Sym)* GetDynsym(int index) const;
+ const ElfW(Versym)* GetVersym(int index) const;
+ const ElfW(Verdef)* GetVerdef(int index) const;
+ const ElfW(Verdaux)* GetVerdefAux(const ElfW(Verdef) *verdef) const;
+ const char* GetDynstr(ElfW(Word) offset) const;
+ const void* GetSymAddr(const ElfW(Sym) *sym) const;
+ const char* GetVerstr(ElfW(Word) offset) const;
+ int GetNumSymbols() const;
+
+ SymbolIterator begin() const;
+ SymbolIterator end() const;
+
+ // Look up versioned dynamic symbol in the image.
+ // Returns false if image is not present, or doesn't contain given
+ // symbol/version/type combination.
+ // If info_out is non-null, additional details are filled in.
+ bool LookupSymbol(const char *name, const char *version,
+ int symbol_type, SymbolInfo *info_out) const;
+
+ // Find info about symbol (if any) which overlaps given address.
+ // Returns true if symbol was found; false if image isn't present
+ // or doesn't have a symbol overlapping given address.
+ // If info_out is non-null, additional details are filled in.
+ bool LookupSymbolByAddress(const void *address, SymbolInfo *info_out) const;
+
+ private:
+ const ElfW(Ehdr) *ehdr_;
+ const ElfW(Sym) *dynsym_;
+ const ElfW(Versym) *versym_;
+ const ElfW(Verdef) *verdef_;
+ const ElfW(Word) *hash_;
+ const char *dynstr_;
+ size_t strsize_;
+ size_t verdefnum_;
+ ElfW(Addr) link_base_; // Link-time base (p_vaddr of first PT_LOAD).
+};
+
+} // namespace debug_internal
+} // namespace absl
+
+#endif // ABSL_HAVE_ELF_MEM_IMAGE
+
+#endif // ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_