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+// Copyright 2017 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "absl/base/call_once.h"
+
+#include <atomic>
+#include <thread>
+
+#include "absl/base/thread_annotations.h"
+#include "absl/synchronization/mutex.h"
+#include "gtest/gtest.h"
+
+namespace absl {
+namespace {
+
+absl::once_flag once;
+Mutex counters_mu;
+
+int running_thread_count GUARDED_BY(counters_mu) = 0;
+int call_once_invoke_count GUARDED_BY(counters_mu) = 0;
+int call_once_finished_count GUARDED_BY(counters_mu) = 0;
+int call_once_return_count GUARDED_BY(counters_mu) = 0;
+bool done_blocking GUARDED_BY(counters_mu) = false;
+
+// Function to be called from absl::call_once. Waits for a notification.
+void WaitAndIncrement() {
+ counters_mu.Lock();
+ ++call_once_invoke_count;
+ counters_mu.Unlock();
+
+ counters_mu.LockWhen(Condition(&done_blocking));
+ ++call_once_finished_count;
+ counters_mu.Unlock();
+}
+
+void ThreadBody() {
+ counters_mu.Lock();
+ ++running_thread_count;
+ counters_mu.Unlock();
+
+ absl::call_once(once, WaitAndIncrement);
+
+ counters_mu.Lock();
+ ++call_once_return_count;
+ counters_mu.Unlock();
+}
+
+// Returns true if all threads are set up for the test.
+bool ThreadsAreSetup(void*) EXCLUSIVE_LOCKS_REQUIRED(counters_mu) {
+ // All ten threads must be running, and WaitAndIncrement should be blocked.
+ return running_thread_count == 10 && call_once_invoke_count == 1;
+}
+
+TEST(CallOnceTest, ExecutionCount) {
+ std::vector<std::thread> threads;
+
+ // Start 10 threads all calling call_once on the same once_flag.
+ for (int i = 0; i < 10; ++i) {
+ threads.emplace_back(ThreadBody);
+ }
+
+
+ // Wait until all ten threads have started, and WaitAndIncrement has been
+ // invoked.
+ counters_mu.LockWhen(Condition(ThreadsAreSetup, nullptr));
+
+ // WaitAndIncrement should have been invoked by exactly one call_once()
+ // instance. That thread should be blocking on a notification, and all other
+ // call_once instances should be blocking as well.
+ EXPECT_EQ(call_once_invoke_count, 1);
+ EXPECT_EQ(call_once_finished_count, 0);
+ EXPECT_EQ(call_once_return_count, 0);
+
+ // Allow WaitAndIncrement to finish executing. Once it does, the other
+ // call_once waiters will be unblocked.
+ done_blocking = true;
+ counters_mu.Unlock();
+
+ for (std::thread& thread : threads) {
+ thread.join();
+ }
+
+ counters_mu.Lock();
+ EXPECT_EQ(call_once_invoke_count, 1);
+ EXPECT_EQ(call_once_finished_count, 1);
+ EXPECT_EQ(call_once_return_count, 10);
+ counters_mu.Unlock();
+}
+
+} // namespace
+} // namespace absl