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* Added LocationMask, which limits affected pixels to a specified region of ↵Gravatar dxiao2011-02-20
| | | | the screen
* Code cleanup. Made Oval behavior (circle with h/w).Gravatar rcoh2011-02-16
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* Added a vertical bars animation to C5Sign-dxiaoGravatar dxiao2011-02-13
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* Completed C5SignMapper, first versionGravatar dxiao2011-02-13
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* Merge branch 'conner5' of github.com:dxiao/SmootLight into conner5Gravatar rcoh2011-02-13
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* | Added a circle behavior to make circles. Added ContinuousCenterInput to do ↵Gravatar rcoh2011-02-13
| | | | | | | | | | | | what it says. Modified SimpleMapper a bit.
| * Added new C5PixelMapper, not yet completeGravatar dxiao2011-02-13
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* Added HTMLInput, SmootWind behavior, and a config file for testing.Gravatar eugue2011-01-27
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* A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
* Some new stuff. Fixed a bug where screen responses weren't being ↵Gravatar rcoh2011-01-24
| | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior.
* Rewrite of Behavior parent class to suck less. Lots of bug fixes. AddedGravatar Russell Cohen2011-01-20
| | | | 'RestrictLocation' which allows events to fire based on their location.
* Added ResponseMover to facilitate spawn and run responses. ModifiedGravatar Russell Cohen2011-01-12
| | | | simplemapper to fix a bug with null responses.
* some improvements to behavior chain. A "Square" BehaviorGravatar Russell Cohen2011-01-10
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* Some performance improvements. Faster evaluation of range-based queries withGravatar Russell2011-01-10
| | | | | lambda expressions. Faster exp with approximated fastexp. Some changes to the component registry.
* Some performance improvements -- we also synchronize all the frames, giving ↵Gravatar rcoh2011-01-04
| | | | | | us a meaning that even if things slow down, rendering doesn't look weird.
* Early stages of making simplemapper use bsearchGravatar rcoh2011-01-04
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* Merge branch 'bens-cleanup' of github.com:rcoh/SmootLightGravatar rcoh2011-01-04
|\ | | | | | | | | | | | | Conflicts: operationscore/Input.py pixelevents/DecayEvent.py util/ColorOps.py
| * worked on profiling, made a bunch of changes, huge speedup!Gravatar Thomas B Thompson2011-01-04
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* | fixed a bug caused by util stuff. some new functionality, not all fully ↵Gravatar rcoh2011-01-03
|/ | | | implemented.
* Done with pixel regions, with demo in behaviors/AllPixelsLeft.py. Need to ↵Gravatar rcoh2010-12-22
| | | | | | finish up support for multiple mappers.
* About halfway done with support for pixel regions. Modified the component ↵Gravatar rcoh2010-12-22
| | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH
* Merge branch 'master' into pixelregionsGravatar rcoh2010-12-20
|\ | | | | | | | | | | Conflicts: Util.py pixelmappers/SimpleMapper.py
| * Util cleanup is done! Util.py is now refactored into the util module. Woo! RCOHGravatar rcoh2010-12-20
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* | early stages of support for pixel regionsGravatar rcoh2010-12-14
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* Code for the demo. Everything works afaik. Contains a couple more ↵Gravatar rcoh2010-12-08
| | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
* Speed optimizations abound! Caching on parameter validation, BinaryGravatar Russell Cohen2010-12-03
| | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off.
* Added support for RecursiveHooks, RecursiveBehaviors and GaussianMapperGravatar Russell Cohen2010-12-01
| | | | supporting Gaussian based pixel mapping.
* Add PixelMapper functionality to abstract away from mapping locations->Pixels.Gravatar Russell Cohen2010-11-26