Commit message (Collapse) | Author | Age | |
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* | Added JPGInput to process images. Modified Input and LightInstallation to ↵ | rcoh | 2011-02-17 |
| | | | | | | support passing multiple inputs simultaeneously. Added FadeIn Pixel event. Needs work / configurability. | ||
* | Added a circle behavior to make circles. Added ContinuousCenterInput to do ↵ | rcoh | 2011-02-13 |
| | | | | | | what it says. Modified SimpleMapper a bit. | ||
* | couple changes | rcoh | 2011-02-04 |
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* | Lots of stuff INCOMPLETE | rcoh | 2011-01-28 |
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* | Finishing up for the demo | rcoh | 2011-01-28 |
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* | Merge branch 'osc' | rcoh | 2011-01-27 |
|\ | | | | | | | | | | | Conflicts: behaviors/Square.py pixelcore/PixelStrip.py | ||
* | | A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵ | rcoh | 2011-01-27 |
| | | | | | | | | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class. | ||
* | | Merge branch 'mobileapp' into biginstall | Russell Cohen | 2011-01-26 |
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: behaviors/RestrictLocation.py behaviors/Square.py config/6thFloor.xml inputs/TCPInput.py layouts/60StripLayout.xml operationscore/Behavior.py operationscore/PixelMapper.py pixelcore/Pixel.py pixelcore/Screen.py renderers/60StripSeq.xml | ||
| | * | Adding an OSC input. | Dan | 2011-01-25 |
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* | | Some new stuff. Fixed a bug where screen responses weren't being ↵ | rcoh | 2011-01-24 |
| | | | | | | | | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior. | ||
| * | merge with biginstall | eugue | 2011-01-24 |
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* | | Added a new config file to run the upstairs lights. Modified PixelMapper to | Russell Cohen | 2011-01-21 |
| | | | | | | | | track cache hits. Added 60-strip layouts and renderer configs. | ||
* | | Rewrite of Behavior parent class to suck less. Lots of bug fixes. Added | Russell Cohen | 2011-01-20 |
| | | | | | | | | 'RestrictLocation' which allows events to fire based on their location. | ||
| * | "NoPygame" friendly config | rcoh | 2011-01-12 |
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* | | removing pygame dependencies where they are not needed -RCOH | rcoh | 2011-01-12 |
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* | | Added ResponseMover to facilitate spawn and run responses. Modified | Russell Cohen | 2011-01-12 |
| | | | | | | | | simplemapper to fix a bug with null responses. | ||
* | | Merge branch 'master' into behaviors | Russell Cohen | 2011-01-12 |
|\| | | | | | | | | | Conflicts: LightInstallation.py | ||
| * | Worked on getting the threading stuff consolidated in ↵ | Thomas B Thompson | 2011-01-10 |
|/ | | | | ThreadedSmootCoreObject. Also set up a decent system for SmootCoreObjects to kill the whole application in a managed fashion. | ||
* | Some performance improvements -- we also synchronize all the frames, giving ↵ | rcoh | 2011-01-04 |
| | | | | | | us a meaning that even if things slow down, rendering doesn't look weird. | ||
* | worked on profiling, made a bunch of changes, huge speedup! | Thomas B Thompson | 2011-01-04 |
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* | About halfway done with support for pixel regions. Modified the component ↵ | rcoh | 2010-12-22 |
| | | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH | ||
* | Util cleanup is done! Util.py is now refactored into the util module. Woo! RCOH | rcoh | 2010-12-20 |
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* | About halfway done with the Util cleanup. Some stuff left to do with ↵ | rcoh | 2010-12-15 |
| | | | | scoping etc. | ||
* | Code for the demo. Everything works afaik. Contains a couple more ↵ | rcoh | 2010-12-08 |
| | | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged. | ||
* | Speed optimizations abound! Caching on parameter validation, Binary | Russell Cohen | 2010-12-03 |
| | | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off. | ||
* | Making recursive behaviors work. Some bugs existed before. Adding running | Russell Cohen | 2010-11-29 |
| | | | | behavior which makes a signal bounce back and forth. | ||
* | Add PixelMapper functionality to abstract away from mapping locations->Pixels. | Russell Cohen | 2010-11-26 |
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* | Added BehaviorChain to support chains of behaviors. Added FollowMouse | Russell Cohen | 2010-11-25 |
| | | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation. | ||
* | Refactoring complete! Made modules/packages as appropriate. Finally. | Russell Cohen | 2010-11-24 |