Commit message (Collapse) | Author | Age | |
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* | Added OSC (phone controlled) behavior to the C5 Sign | rcoh | 2011-02-13 |
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* | Fixed a bug that was causing us to drop clicks. | rcoh | 2011-01-29 |
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* | Lots of stuff INCOMPLETE | rcoh | 2011-01-28 |
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* | Finishing up for the demo | rcoh | 2011-01-28 |
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* | A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵ | rcoh | 2011-01-27 |
| | | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class. | ||
* | Worked on getting the threading stuff consolidated in ↵ | Thomas B Thompson | 2011-01-10 |
| | | | | ThreadedSmootCoreObject. Also set up a decent system for SmootCoreObjects to kill the whole application in a managed fashion. | ||
* | worked on profiling, made a bunch of changes, huge speedup! | Thomas B Thompson | 2011-01-04 |
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* | About halfway done with support for pixel regions. Modified the component ↵ | rcoh | 2010-12-22 |
| | | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH | ||
* | Util cleanup is done! Util.py is now refactored into the util module. Woo! RCOH | rcoh | 2010-12-20 |
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* | Code for the demo. Everything works afaik. Contains a couple more ↵ | rcoh | 2010-12-08 |
| | | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged. | ||
* | Added BehaviorChain to support chains of behaviors. Added FollowMouse | Russell Cohen | 2010-11-25 |
| | | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation. | ||
* | Refactoring complete! Made modules/packages as appropriate. Finally. | Russell Cohen | 2010-11-24 |